This is a mod that introduces a new gameplay mechanic where one player is pitted against the rest of the team.
Impostor Mechanic: One player is randomly chosen as the Impostor at the start of each round. The Impostor's goal is to eliminate all other players without getting caught.
Victory Conditions: The game ends when all players are eliminated, resulting in an Impostor victory, or when the team returns to orbit, resulting in a team victory.
It is highly recommended to play with these mods as they provide more interactions among players:
The mod should work with more than 4 players, but it hasn't been tested for this scenario.
The host of the lobby can configure:
Spawn rate of the impostor. The number decides what percent of players are supposed to be impostors.
/susmax [0-100]
Randomization of impostor number within values of 0 to susmax.
/susrandom [true, false]
Ability of impostor to use vents.
/susvent [true, false]
Help
/sushelp