Lethal Company
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Date Uploaded
last year
Downloads
716
Size
343KB

Required mods (83)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
Always sets credits to 69,420. Because why not?
Version:1.0.1
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.4.1
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Version:2.3.2
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.11.1
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
A HookGun for LethalCompany, maybe a LethalHook? - THE COMPANY APPROVES!!!
Version:1.5.0
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Lets players freecam on death as a ghost and do various interactions.
Version:1.2.5
A living flesh, meat, and bone interior made for vanilla-esque dungeon gameplay
Version:1.1.1
Dedicated TZP slot, that's all.
Version:0.1.2
The Dark World from Deltarune Chapter 2, as a Lethal Company Interior!
Version:1.3.4
The Dark World from Deltarune Chapter 1, as a Lethal Company Interior!
Version:1.6.3
Fixes Dropship throws NullReferenceException on custom moons
Version:1.0.5
Adds a Motion Tracker similar to the one in Alien: Isolation. Now with SFX
Version:1.1.0
adds the jailbird from SCP:SL
Version:1.0.1
Now the shotgun sounds like it's from DoomEternal!
Version:1.0.0
Adds 15+ unique equipment and scrap items that try to keep the vanilla tone
Version:1.7.8
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.2
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
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