Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of BumpinBoomBox v1.1.0
BumpinBoomBoxes.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using PersonalBoombox; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.7.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("BumpinBoomBoxes")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("My first plugin")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("BumpinBoomBoxes")] [assembly: AssemblyTitle("BumpinBoomBoxes")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BumpinBoomBoxes { public static class PluginInfo { public const string PLUGIN_GUID = "BumpinBoomBoxes"; public const string PLUGIN_NAME = "BumpinBoomBoxes"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace RapBoomBox { [BepInPlugin("BlueFlame.BumpinBoomBoxes", "Bumpin BoomBoxes", "1.1.0")] [BepInProcess("Lethal Company.exe")] [BepInDependency("ImoutoSama.PersonalBoombox", "1.1.0")] public class RapBoomBoxPlugin : BaseUnityPlugin { private const string modGUID = "BlueFlame.BumpinBoomBoxes"; private const string modName = "Bumpin BoomBoxes"; private const string modVersion = "1.1.0"; private readonly Harmony harmony = new Harmony("BlueFlame.BumpinBoomBoxes"); internal ManualLogSource logger; public ConfigEntry<bool> overridePriceFlagConfig; public ConfigEntry<int> overridePriceValueConfig; private void Awake() { logger = Logger.CreateLogSource("BlueFlame.BumpinBoomBoxes"); logger.LogInfo((object)"Plugin Bumpin BoomBoxes has been added!"); overridePriceFlagConfig = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Override Price Flag", false, "If you want to override price of the boomboxes, you MUST set this to true."); overridePriceValueConfig = ConfigBindClamp("General", "Override Price Value", 30, "Overrides the price of the boomboxes by this value. Clamped from 0 to 1000.", 0, 1000); RequestData val = PersonalBoomboxPlugin.AddFromAssemblyDll(Assembly.GetExecutingAssembly().Location); val.overridePriceFlag = overridePriceFlagConfig.Value; val.overridePriceValue = overridePriceValueConfig.Value; } public ConfigEntry<int> ConfigBindClamp(string section, string key, int defaultValue, string description, int min, int max) { ConfigEntry<int> val = ((BaseUnityPlugin)this).Config.Bind<int>(section, key, defaultValue, description); val.Value = Mathf.Clamp(val.Value, min, max); return val; } } }