Lethal Company
You are viewing a potentially older version of this package. View Latest Version
Install with App

Details

Date Uploaded
Downloads
344
Size
31KB

Required mods (24)

This package requires the following packages to work.
Multipurpose modding API for Lethal Company
Version:3.4.4
Allows you to spectate enemies when dead.
Version:2.2.1
Personal assignments for employees, that can be completed for extra cash
Version:1.1.0
A mod to allow players to join after the game starts.
Version:1.0.10
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
API to simplify model replacement
Version:2.3.6
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.0
Rework the Performance Report with new info, including cause of death.
Version:1.5.3
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.13.2
Adds over 100 new emotes! Emote wheel included! Also implements a system for purchasing them on the store, masked enemies can emote, and much more!
Version:1.7.19
You like cats? The company likes cats too! Find them roaming the various abandoned facilities and bring them home!
Version:1.1.1
V3 : Contracts, Wheelbarrow, Helmet, Sick Beats
Version:3.0.4
Push your fellow crewmates using the interaction key! (E by default). This mod is required by everyone.
Version:1.2.0
Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.
Version:1.5.0
Adds the Rolling Giant as a new enemy type. Sounds are included.
Version:2.3.0
A stable lobby player count expansion mod. With cosmetics!
Version:1.7.4
Adds a working mirror decoration that you can buy for your ship!
Version:1.2.3
For monitoring first person cameras on player's helmets. For best "Camera Man" experience.
Version:2.1.5
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.