Maletone
Maletone modRequired mods (37)
This package requires the following packages to work.Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.6.0
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.7
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Adds Nuketown from Black Ops 1 as a custom moon with multiple Fire Exits and working Ladders
Version:1.0.0
Large game expansion with SDK support and a plenty of features.
Version:1.3.45
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Version:1.2.3
A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.
Version:1.0.2
Diversity is a mod that revamps few aspects of the game. Generally the entities itself.
Version:2.1.0
De-bloated LethalExpansion fork with only the LethalSDK module support
Version:1.3.15
A library for Lethal Company, providing a standardised way to save and load modded data.
Version:1.2.2
Adds a new Entity The Vile Vending Machine and new Scrap The Company Cola.
Version:1.0.11
