Lethal Company
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Required mods (24)

This package requires the following packages to work.
Multipurpose modding API for Lethal Company
Version:3.4.5
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.3.4
Get rid of the timer on the inverse teleporter
Version:1.0.2
A mod which removes all monsters. Note that turrets, landmines and circuit bees still remain.
Version:1.0.0
A mod to allow players to join after the game starts.
Version:1.0.11
Prevents item loss when teleporting
Version:1.0.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Removes the penalty you get from players dying.
Version:1.0.1
Gives you 999 ammo when you pick up the shotgun or reload it.
Version:1.0.3
Adds 11 suits! Modified from AlexCodesGames work, please go check them out! Uses a suit from MORT1F13R's work too (Business suit).
Version:1.4.0
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.14.2
Makes stamina consumption/regen a bit better. All values can be tweaked in config, and will sync with the host.
Version:1.3.2
This mod removes the quota requirements in the game.
Version:1.0.0
Adds shotguns to the store for 700 credits
Version:1.0.4
A Terminal Api
Version:1.5.1
A stable lobby player count expansion mod. With cosmetics!
Version:1.8.1
Patches Netcode RPC methods during runtime utilizing Harmony
Version:0.2.5
An updated and open-source version of HideModList.
Version:1.0.1
Enhances the spectating experience for Lethal Company.
Version:1.0.5
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