Decompiled source of TravisDropship v1.0.1

plugins/Brapcord.TravisDropship.dll

Decompiled 3 weeks ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Brapcord.TravisDropship")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: AssemblyProduct("TravisDropship")]
[assembly: AssemblyTitle("Brapcord.TravisDropship")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace TravisDropship
{
	internal class DropshipModifier
	{
		[CompilerGenerated]
		[DebuggerBrowsable(DebuggerBrowsableState.Never)]
		private ItemDropship <shipScript>P;

		public DropshipModifier(ItemDropship shipScript)
		{
			<shipScript>P = shipScript;
			base..ctor();
		}

		internal void Modify()
		{
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			Material material = ((Renderer)((Component)<shipScript>P).GetComponentInChildren<MeshRenderer>()).material;
			GameObject val = Object.Instantiate<GameObject>(Assets.TravisPrefab, ((Component)<shipScript>P).transform);
			val.transform.localEulerAngles = new Vector3(180f, 270f, 270f);
			val.transform.localScale = new Vector3(0.5f, 0.5f, 0.5f);
			MeshRenderer[] componentsInChildren = val.GetComponentsInChildren<MeshRenderer>();
			foreach (MeshRenderer val2 in componentsInChildren)
			{
				((Renderer)val2).material = Object.Instantiate<Material>(material);
			}
		}
	}
	[BepInPlugin("Brapcord.TravisDropship", "TravisDropship", "1.0.1")]
	public class Plugin : BaseUnityPlugin
	{
		public static Plugin Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		internal static Harmony? Harmony { get; set; }

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			Logger.LogInfo((object)"Brapcord.TravisDropship v1.0.1 is loading");
			Patch();
			Assets.PopulateAssets();
			Logger.LogInfo((object)"Brapcord.TravisDropship v1.0.1 has loaded!");
		}

		internal static void Patch()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("Brapcord.TravisDropship");
			}
			Logger.LogDebug((object)"Patching...");
			Harmony.PatchAll();
			Logger.LogDebug((object)"Finished patching!");
		}

		internal static void Unpatch()
		{
			Logger.LogDebug((object)"Unpatching...");
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
			Logger.LogDebug((object)"Finished unpatching!");
		}
	}
	public static class Assets
	{
		private static GameObject? _travisPrefab;

		public static GameObject TravisPrefab
		{
			get
			{
				if ((Object)(object)_travisPrefab == (Object)null)
				{
					PopulateAssets();
				}
				return _travisPrefab;
			}
		}

		public static void PopulateAssets()
		{
			if ((Object)(object)_travisPrefab == (Object)null)
			{
				Plugin.Logger.LogInfo((object)Assembly.GetExecutingAssembly().GetName().Name);
				using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("TravisDropship.brapcord_dropshipreplacement");
				_travisPrefab = AssetBundle.LoadFromStream(stream).LoadAsset<GameObject>("TravisScott");
			}
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "Brapcord.TravisDropship";

		public const string PLUGIN_NAME = "TravisDropship";

		public const string PLUGIN_VERSION = "1.0.1";
	}
}
namespace TravisDropship.Patches
{
	[HarmonyPatch]
	public class Patch
	{
		[HarmonyPatch(typeof(ItemDropship), "Start")]
		[HarmonyPostfix]
		private static void ReplaceModel(ItemDropship __instance)
		{
			DropshipModifier dropshipModifier = new DropshipModifier(__instance);
			dropshipModifier.Modify();
		}
	}
}