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Decompiled source of PikachuBracken v1.0.0
BepInEx/plugins/PikachuBracken.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using PikachuBracken.Patches; using RaccoonLib.Modules; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("RegigigasBracken")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("RegigigasBracken")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("ac5b6f02-3f2e-4179-b14e-d4db3b1738b5")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace PikachuBracken { [BepInPlugin("Brew.PikachuBracken", "PikachuBracken", "1.0.0")] public class PikachuBase : BaseUnityPlugin { private const string modGUID = "Brew.PikachuBracken"; private const string modName = "PikachuBracken"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("Brew.PikachuBracken"); public static PikachuBase Instance; internal ManualLogSource mls; public static GameObject PikaPrefab; public static BaseUnityPlugin plugin; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("Brew.PikachuBracken"); plugin = (BaseUnityPlugin)(object)Instance; mls.LogInfo((object)"pikachu bracken mod initialised"); string location = ((BaseUnityPlugin)Instance).Info.Location; string text = "PikachuBracken.dll"; string text2 = "pikachubracken"; AssetBundle val = ContentLoader.FetchAssetBundle((BaseUnityPlugin)(object)Instance, text, text2); PikaPrefab = val.LoadAsset<GameObject>("Assets/Brew/PikachuF.prefab"); Debug.Log((object)"pikachu prefab loaded"); harmony.PatchAll(typeof(PikachuBase)); harmony.PatchAll(typeof(FlowermanAIPatch)); } } } namespace PikachuBracken.Patches { [HarmonyPatch(typeof(FlowermanAI))] internal class FlowermanAIPatch { [HarmonyPatch("Start")] [HarmonyPostfix] private static void startPatch(FlowermanAI __instance) { //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) Debug.Log((object)"pikachu has awoken"); GameObject val = EnemyReskinner.ReskinBracken(__instance, PikachuBase.PikaPrefab); if (Object.op_Implicit((Object)(object)val)) { GameObject gameObject = ((Component)val.transform.Find("Regi")).gameObject; val.transform.localPosition = new Vector3(0f, 0f, 0f); gameObject.transform.localPosition = new Vector3(0f, 0f, 0f); } } } }