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Breached EXPERIMENTAL
v69 | A Lethal Company modpack that aims to tweak the base of the game without adding much new contentRequired mods (91)
This package requires the following packages to work.Unstable Beta version of Loadstone. !!EXPECT OCCASIONAL BREAKAGES!!
Version:0.1.19
Change team death to lose a percentage of scrap, scaled by number of players.
Version:1.0.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
Version:2.5.7
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Version:2.2.0
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Version:1.2.2
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Version:1.10.10
Aesthetic changes to make moon environments feel more cohesive.
Version:1.3.0
Adds an additional suit similar to the brown suits in the game's announcement teaser.
Version:2.1.0
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.5.10
Replaces the action ambience with the Halloween version from v67. Configurable
Version:1.0.0
Fixes multiple bugs with the jetpack, most notably the random explosions, battery drain, and tulip snakes dropping you out of the sky. (See the description for full details!)
Version:1.5.0
Allow an interior's unique stinger music track to replay under certain circumstances.
Version:1.2.1
Brings back the holiday dropship on snowy moons. Configurable
Version:1.1.3
Includes some additional variants for reused The Upturned assets. (1 boombox track, 1 item reskin)
Version:1.0.2