
FixedCompany
v50/v55-beta modpack that focuses on fixing bugs and improving performance.FixedCompany
A Modpack focused on fixing a bunch of bugs with the Vanilla game while also improving performance by a little bit, Works with both v50 and the v55-beta.
Current Mods (0.0.2)
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LightsOut Disables the light from lamps and apparatus while they are dropped inside of the ship to improve performance.
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ApparatusFix Fixes a bug where the apparatus sound keeps on playing when late joining a lobby where the item is dropped inside of the ship.
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FixPluginTypesSerialization Solves a Unity related bug.
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DetourContext Dispose Fix Solves a BepInEx related bug.
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Loadstone Improves load times when generating the inside of the moons.
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CullFactory Hides parts of the map that aren't visible to improve performance.
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AsyncLoggers Changes any logging related things to their own thread.
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EnemySoundFixes Fixes issues with missing sound effects and sounds playing when they shouldn't.
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JetpackFixes Fixes a lot of bugs with the Jetpack, the most important one being the jetpack colliding with itself.
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MeleeFixes Changes the way melee hit detection is handled to fix hit detection bugs and reduce lag spikes.
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PathfindingLagFix Fixes lag spikes that happen whenever a Spore Lizard, Bracken, or Snare Flea is present in a moon.
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LethalFixes, Matty_Fixes, LobbyControl, and ButteryFixes Check the description of these mods individually to see what they do, since each one fixes a LOT of stuff about the game.
Honourable Mentions
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Test Account Fixes Another mod that fixes a bunch of stuff related to the game. I decided not to include it here since I keep having some issues with it.
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Nest Fix Fixes janky spawn position of Baboon Hawk nests. I decided not to include it here since it mostly only affects modded scenarios.
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StarlancerAIFix Automatically assigns the correct interior or exterior AI to an enemy. I decided not to include it for the same reason as the mod above.