Lethal Company
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Date Uploaded
2 years ago
Downloads
5K
Size
77KB

FixedCompany

A Modpack focused on fixing a bunch of bugs with the Vanilla game while also improving performance by a little bit, Works with both v50 and the v55-beta.

Current Mods (0.0.3)

  • LightsOut; Disables the light from lamps and apparatus while they are dropped inside of the ship to improve performance.

  • ApparatusFix; Fixes a bug where the apparatus sound keeps on playing when late joining a lobby where the item is dropped inside of the ship.

  • FixPluginTypesSerialization; Solves a Unity related bug.

  • DetourContext Dispose Fix; Solves a BepInEx related bug.

  • Loadstone; Improves load times when generating the inside of the moons.

  • CullFactory; Hides parts of the map that aren't visible to improve performance.

  • AsyncLoggers; Changes any logging related things to their own thread.

  • EnemySoundFixes; Fixes issues with missing sound effects and sounds playing when they shouldn't.

  • JetpackFixes; Fixes a lot of bugs with the Jetpack, the most important one being the jetpack colliding with itself.

  • MeleeFixes; Changes the way melee hit detection is handled to fix hit detection bugs and reduce lag spikes.

  • PathfindingLagFix; Fixes lag spikes that happen whenever a Spore Lizard, Bracken, or Snare Flea is present in a moon.

  • LethalFixes, Matty_Fixes, LobbyControl, and ButteryFixes; Check the description of these mods individually to see what they do, since each one fixes a LOT of stuff about the game.

  • GoodItemScan; Changes the way the Scanner Works to improve performance while also increasing the max ammount of stuff it can scan at once.

  • LCMaxSoundsFix; Changes the maximum of sounds that can be played at once to fix issues with missing sounds.

Honourable Mentions

  • Test Account Fixes Another mod that fixes a bunch of stuff related to the game. I decided not to include it here since I keep having some issues with it.

  • Nest Fix Fixes janky spawn position of Baboon Hawk nests. I decided not to include it here since it mostly only affects modded scenarios.

  • StarlancerAIFix Automatically assigns the correct interior or exterior AI to an enemy. I decided not to include it for the same reason as the mod above.

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