
FixedCompany
v50/v55/v56 modpack that focuses on fixing bugs and improving performance.FixedCompany
A Modpack focused on fixing a bunch of bugs with the Vanilla game while also improving performance by a little bit, Works with both v50 and the v55/v56-beta.
Current Mods (0.2.0)
-
LightsOut; Disables the light from lamps and apparatus while they are dropped inside of the ship to improve performance.
-
ApparatusFix; Fixes a bug where the apparatus sound keeps on playing when late joining a lobby where the item is dropped inside of the ship.
-
Loadstone; Improves load times when generating the inside of the moons.
-
CullFactory; Hides parts of the map that aren't visible to improve performance.
-
AsyncLoggers; Changes any logging related things to their own thread.
-
EnemySoundFixes; Fixes issues with missing sound effects and sounds playing when they shouldn't.
-
JetpackFixes; Fixes a lot of bugs with the Jetpack, the most important one being the jetpack colliding with itself.
-
MeleeFixes; Changes the way melee hit detection is handled to fix hit detection bugs and reduce lag spikes.
-
PathfindingLagFix; Fixes lag spikes that happen whenever a Spore Lizard, Bracken, or Snare Flea is present in a moon.
-
StarlancerAIFix Fixes a null reference exception regarding EnableEnemyMesh().
-
LethalFixes, Matty_Fixes, LobbyControl, ButteryFixes and GeneralImprovements; Check the description of these mods individually to see what they do, since each one fixes a LOT of stuff about the game. (Note about GeneralImprovements: Currently the mod is pretty buggy on the v55/v56 beta, i recommend turning it off if you encounters constant issues).
-
LCMaxSoundsFix; Changes the maximum of sounds that can be played at once to fix issues with missing sounds.
-
ShipLoot; Simple quality of life mod to help you keep track of how much Money you got inside your ship since the scanner has a maximum item cap.
-
LethalPerformance; Improves the game performance through the use of Burst compiled methods and CPU-specific optimizations.
-
Faster Load AssetBundles; Improves load times by decompressing asset bundles before they load.
-
Fix XP Divide By Zero; Fixes XPMax being set to 0 sometimes wich could cause desync.
-
EnemyFix; Fixes enemies sometimes not despawning when leaving a moon.
-
CleanerLogs; Not really a fix but it helps to decreasse cpu usage by reducing the logging to only exceptions. (Included here mainly to "fix" the CC spamming the console).
-
LogNeuter; Fixes a few spammy log messages.
Honourable Mentions
-
Nest Fix Fixes janky spawn position of Baboon Hawk nests. I decided not to include it here since it mostly only affects modded moons, i do recommend installing it if you plan on playing on said moons.
-
CompanyCruiserFix Fixes the dropship throwing errors when ordering the CC on custom moons. Not included since this modpack doesn't add any moons but i highly recommend using it if you plan on playing on custom moons.