
You are viewing a potentially older version of this package. View Latest Version
FixedCompany
v50/v55/v56 modpack that focuses on: bug fixes, performance improvements and a few qol changes.FixedCompany
A Modpack focused on fixing a bunch of bugs with the Vanilla game while also improving performance by a little bit, Works with both v50 and the v55/v56-beta(altought slighty buggy on the Beta).
Current Mods (0.2.1)
LightsOut
- Disables the light from lamps and apparatus while they are dropped inside of the ship to improve performance.
ApparatusFix
- Fixes a bug where the apparatus sound keeps on playing when late joining a lobby where the item is dropped inside of the ship.
Loadstone
- Improves load times when generating the inside of the moons.
CullFactory
- Hides parts of the map that aren't visible to improve performance.
AsyncLoggers
- Changes any logging related things to their own thread.
EnemySoundFixes
- Fixes issues with missing sound effects and sounds playing when they shouldn't.
JetpackFixes
- Fixes a lot of bugs with the Jetpack, the most important one being the jetpack colliding with itself.
MeleeFixes
- Changes the way melee hit detection is handled to fix hit detection bugs and reduce lag spikes.
RevisitStingers
- Not a fix but it makes so you can the little stingers that play when first entering the factory or mansion more "often".
QuickSandColor
- Not a fix but it helps to better see the Quick Sand on some maps(specially on Artifice).
PathfindingLagFix
- Fixes lag spikes that happen whenever a Spore Lizard, Bracken, or Snare Flea is present in a moon.
ImmovablePlayers
- Not a fix but it makes so players cannot push you and also prevents you from pushing other players, hopefully helping to prevent some "accidental" deaths.
LethalFixes, Matty_Fixes, LobbyControl, ButteryFixes, GeneralImprovements and TestAccountFixes
- Check the description of these mods individually to see what they do, since each one fixes a LOT of stuff about the game.
- (Note about GeneralImprovements: Currently the mod is pretty buggy on the v55/v56 beta, i recommend turning it off if you encounters constant issues)
- (Note about LobbyControl: the Late Join feature of the mod is enabled by default on this modpack)
LCMaxSoundsFix
- Changes the maximum of sounds that can be played at once to fix issues with missing sounds.
ShipLoot
- Simple quality of life mod to help you keep track of how much Money you got inside your ship since the scanner has a maximum item cap.
LethalPerformance
- Improves the game performance through the use of Burst compiled methods and CPU-specific optimizations.
Faster Load AssetBundles
- Improves load times by decompressing asset bundles before they load.
Terbium
- Prevents BepInEx from saving the same config files multiple times to reduce startup time.
Honourable Mentions
Nest Fix
- Fixes janky spawn position of Baboon Hawk nests. I decided not to include it here since it mostly only affects modded moons.
StarlancerAIFix
- Fixes a null reference exception regarding EnableEnemyMesh() and automatically assigns interior/exterior AI for enemies. Not included since it only affects modded moons and modded interios.
CompanyCruiserFix
- Fixes the dropship throwing errors when ordering the CC on custom moons. Not included since the fix is only needed when playing on custom moons.