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Fixed Company
A Modpack for Lethal Company that focuses on fixing bugs with the vanilla game.Fixed Company, a Lethal Company modpack
+ Compatible with version 55/56 of Lethal Company
+ Works with Vanilla Players (most of the time)
The goal of this modpack is to fix as much bugs as possible with the vanilla game,
i might also add some mods that improve the game's performance (like CullFactory) or some small QoL tweaks (like ShipLoot).
This modpack is being uploaded using the Gale Modmanager, i highly recommend checking it out!
Changelogs:
v1.5.0 - Restart
A clean install is needed with this update!
Removed 1 mod:
- GeneralImprovements
Other changes:
- Removed the extra logging i had enabled in the previous update
- Changed the config of several mods to better imitate vanilla behavior
- Reverted BepInEx config back to it's default
Know bugs:
- Lodestone may cause the interior of the facility to become desynchronized in some rare scenarios.
v1.4.3 - Debugging?
Removed 2 mods:
- Terbium
- BepInExFasterLoadAssetBundlesPatcher
Changes to GeneralImprovements config:
- You can now scan the Dropship
- You can now scan the Fire Entrance both from inside and outside (applies to Main too)
- You can now scan all Tools
Other changes:
- Increased the log level of several mods to help me iron out some bugs (mostly with Loadstone still causing seed desync)
- Gave names to previous updates
- Changed the description a bit
v.1.4.2 - It goes Brrrrr!
ReAdded 3 mods:
- BepInExFasterLoadAssetBundlesPatcher
- LethalPerformance
- HarmonyXTranspilerFix (dependency)
Removed 1 mod:
- LCMaxSoundsFix (seems to cause slight performance issues when there is a lot of sounds playing)
v1.4.1 - Lots of updates
Updated 3 mods:
- EnemySoundFixes
- MattyFixes
- LethalFixes
Added 1 mod:
- Terbium
v1.4.0 - Improving again!
ReAdded 1 mod:
- GeneralImprovements
Changes to BarberFixes config:
- Enabled the Drumroll for all Barbers not just the "Leader"
- Barbers now spawn in groups of 2 like how they were supposed to do so from the start
Changes to ButteryFixes config:
- Slightly increase the game's render resolution, this might cause a few performance issues on low end machines, i recommend setting it back to "Don't Change" if you experience low framerate
- Reduced the doppler effect on items that produce music (Dropship, Boombox and the Cruiser)
v1.3.4/1.3.5/1.3.6 - Working Barber
Removed 2 mods:
- LethalConfig
- ShipLootPlus
Added 2 mods:
- ShipLoot
- BarberFixes (does nothing unless everyone in the lobby is using it)
Updated 1 mod:
- ButteryFixes (solves the issue with flashlights not casting any light)
Changes to ButteryFixes config:
- Reverted the game resolution back to it's default
v1.3.3
Updated 1 mod:
- Loadstone
v1.3.2 - The loading stone
Added 2 mods:
- Loadstone (might cause Seed desync on some rare ocasions)
- LethalConfig (dependency)
Replaced 1 mod:
- Replaced ShipLoot with ShipLootPlus, i also edited it's config to make it look more similar to ShipLoot
Changes to CullFactory config:
- Lowered the render distance when inside of the facility to help a little bit with performance on bigger maps
Changes to ButteryFixes config:
- Disabled the option that randomized the weather on a new save file, this could cause desync in some rare circumstances
Know bugs:
- The flashlight of other players not casting any light (seems to be caused by ButteryFixes)
v1.3.1 - Uh oh
Removed 6 mods:
- InputUtils
- TestAccountCore
- TestAccountFixes
- LethalPerformance
- HarmonyXTranspilerFix
- FasterLoadAssetBundles
Know bugs:
- The flashlight of other players not casting any light (seems to be caused by ButteryFixes)
v1.3.0 - "Dark" ship
Added 6 mods:
- InputUtils (dependency)
- TestAccountCore (dependency)
- TestAccountFixes, fixes a couple annoying bugs with the game for exemple: fixes the spider web slow effect persisting after getting out of one
- ApparatusFix, a couple of fixes related to the apparatus sound
- LightsOut, disables any light of items that produce lights inside of the ship to help with performance
- FasterLoadAssetBundles, decreases load times by around 60%
Know bugs:
- The flashlight of other players not casting any light (seems to be caused by ButteryFixes)
v1.2.1 - The performance update
Added 2 mods:
- LethalPerformance
- HarmonyXTranspilerFix
Updated 1 mod:
- MattyFixes
Other changes:
- Gave names to some previous updates
v1.2.0 - No more weed
Added 1 mod:
- WeedKillerFixes
Changes to LCMaxSoundsFix config:
- Increased the maximum ammount of sounds you can hear at once to 256 (might cause performance issues on very low end machines)
v1.1.5/1.1.6 - More sounds
Added 1 mod:
- LCMaxSoundsFix
Other changes:
- Small tweaks to some configs
v1.1.4
Updated 1 mod:
- CullFactory
v1.1.3
Updated 1 mod:
- MattyFixes
v1.1.2 - Why is MattyFixes so buggy all of a sudden?
Updated 1 mod:
- MattyFixes (yes, again)
Other changes:
- Small changes to some configs
- "Remade" the modpack
- This modpack will no longer override your BepInEx config
v1.1.1
Updated 1 mod:
- MattyFixes
v1.1.0 - No more improvements
Replace 1 mod:
- Replaced LobbyControl_Experimental with it's stable version (aka: LobbyControl)
Remove 1 mod:
- GeneralImprovements, most of it's changes were disabled in this modpack so you shouldn't feel much difference from having it installed or not
Changes to LobbyControl config:
- Undid the previous changes to it's config
Other changes:
- Fixed some configs
- Disabled BepInEx console (the Log file will still be created)
- Lowered the BepInEx Log levels
- Adjusted the Modpack tags
v1.0.11
Updated 1 mod:
- MattyFixes
v1.0.10 - New face
- New icon!
v1.0.9
Updated 1 mod:
- ButteryFixes
v1.0.8 - The flying masks
Changes to MattyFixes config:
- Changed the config to fix the Mask items flying into outer space if you dropped them when not hosting
Changes to LethalFixes config:
- Enabled the Voice Activity Icon
Changes to GeneralImprovements config:
- Disabled some options that gave you a slight advantage when compared to vanilla players
- Enabled the option to lower the quality of the ShipCameras to help a little with performance
Changes to LobbyControl config:
- Increased the amount of time it takes to discard a hanging connection to 10 seconds
- Increased the join queue delay to 1 second
v1.0.7 - Config changes
Changes to GeneralImprovements config:
- Disabled the InternalCamera since it's kinda useless and can affect performance on some systems
- Disabled some tweaks to make the modpack feel even more vanilla
v1.0.6 - The "Vanilla" update
Remove 1 mod:
- LobbyCompatibility (Makes vanilla players unable to see your lobby despite all the included mods (and configs) being compatible with vanilla players)
Other changes:
- Changed the config of several mods in order to reduce both gameplay and visual difference between this modpack and vanilla
v1.0.5 - Seed desync fix
Remove 1 mod:
- Loadstone (Removed since it could cause Seed desync in some situations, will be added back later on)
v1.0.4
Updated 1 mod:
- MattyFixes
v1.0.3
- Fixed the modpack's icon
- Small change to some configs
v1.0.2
Updated 2 mods:
- MattyFixes
- JetpackFixes
v1.0.1
- Small fixes to some configs and the description
v1.0.0 - Release
Initial release containing:
- LobbyCompatibility
- ShipLoot
- GeneralImprovements
- AsyncLoggers
- LobbyControl
- MattyFixes
- ButteryFixes
- JetpackFixes
- MeleeFixes
- EnemySoundFix
- LethalFixes
- PathfindingLagFix
- Cull Factory
- Loadstone