Vanilla Improvements
This modpack includes various fixes and improvements with the focus of changing the gameplay as little as possible.
Aimed to be compatible with vanilla players! Includes both Client-sided fixes and Host-sided ones!
Entity Fixes
- Fixes issues with entity behaviors, such as pathfinding, desyncs, and sound effects.
- Adds performance improvements related to entity rendering and AI behavior.
- Corrects sound effects for various enemies, ensuring they play properly.
Item Fixes
- Corrects item handling issues, such as clipping, improper physics, and inventory errors.
- Fixed item despawning and ensures accurate placement within the game world.
- Fixed melee weapon behavior and collision detection.
- Resolves issues with Weed Killer effects.
- Fixed a few Belt Bag related bugs.
- Fixed jetpack fuel consumption and flight stability.
Cruiser Fixes
- Synchronizes Cruiser-related actions between host and clients, including steering and item handling within the Cruiser.
- Fixed issues with the Cruiser colliding with players and objects, and improves overall stability.
- Fixed Cruiser-related synchronization and collision issues, improving vehicle behavior.
General Fixes
- Addresses multiple gameplay bugs such as weather behavior, radar anomalies, and UI misalignments.
- Includes performance improvements, such as reducing log spam and fixing asynchronous network issues.
- Enhances the network code to improve game synchronization.
- Adds more control options for lobby hosts, such as managing players and setting game parameters.
- Improves lobby functionality, including invite-only lobbies, LAN support, and enhanced player management features.
- A few Spike trap adjustments/fixes.
- Fixed various game logic issues, such as object values, scan terminal functionality, and player synchronization.
- Enhances support for ultrawide monitors, fixing UI scaling and alignment issues.
Performance Improvements
- Optimizes level loading, AI pathfinding, and rendering for smoother gameplay.
- Introduces culling techniques to prevent unnecessary rendering of distant objects.
- Improves logging performance by utilizing asynchronous logging techniques.
- Adds async dungeon generation and optimizations for smoother level loading and performance.
- Prevents rendering of distant/not visible objects to improve performance.
Credits/Links
- Lethal Company:
- Original icon image:
- Modpack uploader:
- Discord: