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MicroOptimizer
Micro-optimizations for smoother gameplay. Reduces lag spikes through component caching, string optimization, and HashSet lookups.
By Bub
CHANGELOG
Changelog
[1.0.4 - 2025-01-26
Fixed
- Removed collision component caching that was causing swimming/quicksand bugs
Changed
- Focused on three core optimizations: string allocation, component lookup caching, and ship item collection
- Added debug logging option for troubleshooting
[1.0.3] - 2025-01-24
Fixed
- Fixed swimming animation stuck on land after exiting water
- Fixed underwater state not clearing properly
[1.0.2] - 2025-01-23
Changed
- Renamed mod from LethalOptimizer to Micro Optimizer
- Updated GUID to mrbub.microoptimizer
[1.0.1] - 2025-01-23
Fixed
- Removed time-based cache clearing that was defeating the purpose of caching
- Caches now only clear on actual game state changes (level load, round end, ship reset)
- Removed unused clock string caching code
Performance Improvements
- PlayerControllerB cache now persists properly during gameplay
- NetworkObject cache maintains entries across spawning operations
- Significantly more cache hits, better performance gains
[1.0.0] - 2025-01-23
Release