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ModelReplacementAPI
API to simplify model replacement
Date uploaded | 11 months ago |
Version | 1.4.1 |
Download link | BunyaPineTree-ModelReplacementAPI-1.4.1.zip |
Downloads | 28680 |
Dependency string | BunyaPineTree-ModelReplacementAPI-1.4.1 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
ModelReplacementAPI v1.4.1
Simplifies character model replacement for modders
Instructions
For more info on making model replacements see https://github.com/BunyaPineTree/LethalCompany_ModelReplacementAPI , or message Bunya Pine Tree at the unofficial modding discord https://discord.gg/nYcQFEpXfU
Changelog
- v1.4.1
- Added RegisterModelReplacementOverride(Type bodyReplacement) to the API to prevent body replacements from constantly being removed and put back on when you want every player to have the same body replacement.
- v1.4.0
- Added support for LCThirdPerson
- Fixed bug that caused incompatibility with the More Suits mod. Thanks to Linkoid for the fix.
- v1.3.2
- Fixed models appearing in first person for users without the 3rdperson mod.
- v1.3.0
- Added support for 3rdperson.
- v1.2.4
- Fixed an issue where the bone offset tool was not setting the held item offset
- v1.2.3
- Fixed the same bug a second time, hopefully for real this time.
- Fixed MoreCompany cosmetics not parenting correctly.
- Possibly fixed players being invisible after death.
- v1.2.2
- Fixed a bug related to held items. Thanks to Mina for reporting a fix.
- v1.2.0
- Added support for ModelReplacementTool, removed a bug that spawned gameobjects periodically.
- v1.1.0
- Fixed some errors with bone mapping and biblically accurate angels.
- v1.0.0
- Release