ButteryStancakes-ButteRyBalance icon

ButteRyBalance

A collection of rebalances for several aspects of the game. Fully configurable, and fully networked - the host controls everything!

CHANGELOG

v0.3.1

  • AddV73Extra setting for Dine
    • Increases item spawns from 22-25 to 28-44, to offset low value items

v0.3.0

  • Updated for v73
  • Added a setting to remove spike traps from spawning beside entrances
  • Added settings to restore snowmen on Rend, Dine, and Titan
  • Added several new scrap "presets" to Dine:
    • DontChange: Vanilla (or other mods) take priority
    • Rollback: Same as the "Buff Scrap" option from v0.2.4
    • AddV73: v72's spawn pool plus the new v73 items
    • Consolidate: v73's spawn pool, but half as many items spawn worth double value each

v0.2.4

  • Removed YesFox dependency and vain shroud settings
    • v1.1.5 now supports per-moon overrides so you should set them up there instead

v0.2.3

  • v70 compatibility
    • Removed TZP buff (TZP was buffed even further in vanilla)
  • Fixed oversight where Kill Switch did not prevent interior settings (except Shrink Mineshafts) from taking effect

v0.2.2

  • Fixed maneaters not crying when they spawn outside on custom moons (until players enter the building)
  • Fixed Old Birds being unable to fly when Restore Mech Riding is enabled

v0.2.1

  • Migrated Forest Keepers' Forget Out-of-Sight Players setting to Buttery Fixes (it's a host-sided bug fix)
  • Fixed butlers' Squishy setting not properly syncing between players in multiplayer
  • Fixed some RPC errors due to a typo (my bad!)

v0.2.0

  • Restored mech riding! From v64
  • Migrated foggy weather rework to Chameleon
    • The setting in this mod now just reduces the maximum allowed thickness of the fog
    • Using both together will give you the same results as before
  • Adjustments to infestations rework
    • Added Barber infestations
    • 2 infestation enemies spawn immediately before landing, like vanilla
  • Adamance's Buff Scrap setting no longer applies to mineshaft
  • Dine adjustments:
    • Increased outdoor power level to 10
    • Sharply reduced Forest Keeper chance
  • Adjustments to Assurance, Vow, March, and Offense loot
    • Added bees and gold bars to Offense
  • Adjustments to Rend enemy pool
  • Fixed random objects (boulders) spawning where they make it impossible to use the entrances
  • Fixed crouch state not syncing with other players (lets you hide from Old Birds and Forest Keepers in multiplayer)
  • Fixed an exploit with negative luck furniture

v0.1.0

  • Initial pass on moon balance
  • Several new options for enemies and items
  • Reworked foggy weather
  • Reworked infestations
  • Oh hey, a wiki!

v0.0.1

  • VERY early release
  • Stay tuned for more!