ButteRyBalance
A collection of rebalances for several aspects of the game. Fully configurable, and fully networked - the host controls everything!
CHANGELOG
v0.3.1
AddV73Extrasetting for Dine- Increases item spawns from 22-25 to 28-44, to offset low value items
v0.3.0
- Updated for v73
- Added a setting to remove spike traps from spawning beside entrances
- Added settings to restore snowmen on Rend, Dine, and Titan
- Added several new scrap "presets" to Dine:
DontChange: Vanilla (or other mods) take priorityRollback: Same as the "Buff Scrap" option from v0.2.4AddV73: v72's spawn pool plus the new v73 itemsConsolidate: v73's spawn pool, but half as many items spawn worth double value each
v0.2.4
- Removed YesFox dependency and vain shroud settings
- v1.1.5 now supports per-moon overrides so you should set them up there instead
v0.2.3
- v70 compatibility
- Removed TZP buff (TZP was buffed even further in vanilla)
- Fixed oversight where
Kill Switchdid not prevent interior settings (exceptShrink Mineshafts) from taking effect
v0.2.2
- Fixed maneaters not crying when they spawn outside on custom moons (until players enter the building)
- Fixed Old Birds being unable to fly when
Restore Mech Ridingis enabled
v0.2.1
- Migrated Forest Keepers'
Forget Out-of-Sight Playerssetting to Buttery Fixes (it's a host-sided bug fix) - Fixed butlers'
Squishysetting not properly syncing between players in multiplayer - Fixed some RPC errors due to a typo (my bad!)
v0.2.0
- Restored mech riding! From v64
- Migrated foggy weather rework to Chameleon
- The setting in this mod now just reduces the maximum allowed thickness of the fog
- Using both together will give you the same results as before
- Adjustments to infestations rework
- Added Barber infestations
- 2 infestation enemies spawn immediately before landing, like vanilla
- Adamance's
Buff Scrapsetting no longer applies to mineshaft - Dine adjustments:
- Increased outdoor power level to 10
- Sharply reduced Forest Keeper chance
- Adjustments to Assurance, Vow, March, and Offense loot
- Added bees and gold bars to Offense
- Adjustments to Rend enemy pool
- Fixed random objects (boulders) spawning where they make it impossible to use the entrances
- Fixed crouch state not syncing with other players (lets you hide from Old Birds and Forest Keepers in multiplayer)
- Fixed an exploit with negative luck furniture
v0.1.0
- Initial pass on moon balance
- Several new options for enemies and items
- Reworked foggy weather
- Reworked infestations
- Oh hey, a wiki!
v0.0.1
- VERY early release
- Stay tuned for more!