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ButteryStancakes-ButteRyBalance-0.4.0 icon

ButteRyBalance

A collection of rebalances for several aspects of the game. Fully configurable, and fully networked - the host controls everything!

Date uploaded 5 days ago
Version 0.4.0
Download link ButteryStancakes-ButteRyBalance-0.4.0.zip
Downloads 2099
Dependency string ButteryStancakes-ButteRyBalance-0.4.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305
ButteryStancakes-ButteryFixes-1.17.3 icon
ButteryStancakes-ButteryFixes

Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)

Preferred version: 1.17.3
ButteryStancakes-BarberFixes-1.3.1 icon
ButteryStancakes-BarberFixes

Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.

Preferred version: 1.3.1
ButteryStancakes-MaskFixes-1.6.0 icon
ButteryStancakes-MaskFixes

Fixes several problems with mask items and masked enemies.

Preferred version: 1.6.0
ButteryStancakes-SpawnCycleFixes-1.1.2 icon
ButteryStancakes-SpawnCycleFixes

Fixes various bugs with the spawn cycle, making enemy spawns more consistent and fair.

Preferred version: 1.1.2
ButteryStancakes-JetpackFixes-1.6.1 icon
ButteryStancakes-JetpackFixes

Fixes multiple bugs with the jetpack, most notably the random explosions and tulip snakes dropping you out of the sky. (See the description for full details!)

Preferred version: 1.6.1

README

ButteRyBalance

A collection of rebalances for several aspects of the game. Everyone must install, but it is fully configurable and fully networked - the host controls the session's config.

Updating settings in realtime (for example, using LethalConfig) is not guaranteed to be supported. For best results, the host should reboot their game after making any changes to the config.

Be wary of conflicts with other mods, since this makes a lot of changes across the board. The config has been set up so that disabling individual features should prevent any conflicts with mods that do similar things.

List of Changes

Please consult the wiki for detailed information (and justifications) for all changes. Thank you for your interest!

More is planned for the future! This is an early release version.

⚠️ Note About Dependencies

All of the dependencies listed are soft dependencies, and can be removed or disabled if necessary - but certain features do not work without them. Please do not report issues with settings related to the mods marked as dependencies, unless you have those dependencies installed and enabled.

(ex: Barbers' Dynamic Spawn Settings requires both Barber Fixes and Vent Spawn Fix to function)

Credits

Thanks to dopadream and IAmBatby for assisting me in the understanding of and implementation of custom networking.

Thanks to Evaisa for Unity Netcode Patcher, without which this would not be possible.

Thanks to Delapouite for Butter icon and Kitchen scale icon (via game-icons.net, licensed under Creative Commons Attribution 3.0 Unported)

CHANGELOG

v0.4.1

  • Community wishlist additions!
    • Restored some options removed in v0.4.0
      • Shrink Rend interior
      • Adjust Embrion spawns
    • An option to make Vow foggier again (like before v72)
    • Adjustments for March's outdoor spawns
    • Reduced HP for Backwater Gunkfish
    • Input buffer for shovels/traffic signs
  • An option to reduce night vision beta back to values in v80 beta
  • Improved the scan command's accuracy when using Consolidate option on Dine

v0.4.0

  • v81 compatibility
    • Removed several outdated options, and disabled many others (by default)
    • I strongly recommend re-doing your config, as this was a pretty major overhaul
  • Infestations
    • Fixed several bugs which made enemies break spawn rules on days after an infestation had occurred
    • Thumper infestations now increase max count from 4 to 8
    • New snare flea infestations
    • New coilhead infestations
    • New Backwater Gunkfish infestations
  • Hoarding bugs: Option to reset annoyance (from player proximity) when entering chase
  • Kidnapper fox: Option to grant immunity to Cruiser (which is the case in vanilla, but only as a result of a bug, which CruiserImproved fixes)
  • Spore lizard: Option to reduce power level from 1 to 0.5 (like Backwater Gunkfish)
  • Cadaver Growths: Option to increase power level from 2 to 4
  • Option to restore spike traps in mineshafts
  • Increased pro-flashlights back to $32

v0.3.2

  • Infestation rework now requires Spawn Cycle Fixes to be installed
  • Added thumper infestations
  • Dine's Consolidate option now spawns 40% as many items worth 1.75x each
    • When transporting fewer items, 1:1 value is just too strong. Similarly, just 50% spawns still made items too dense.
    • This is still abnormally high compared to other moons, Artifice included, so it should still feel worth visiting
  • Added a setting to make the Cruiser instakill Forest Keepers again
  • Added requested setting to disable coil-heads' recharge mechanic from v60

v0.3.1

  • AddV73Extra setting for Dine
    • Increases item spawns from 22-25 to 28-44, to offset low value items

v0.3.0

  • Updated for v73
  • Added a setting to remove spike traps from spawning beside entrances
  • Added settings to restore snowmen on Rend, Dine, and Titan
  • Added several new scrap "presets" to Dine:
    • DontChange: Vanilla (or other mods) take priority
    • Rollback: Same as the "Buff Scrap" option from v0.2.4
    • AddV73: v72's spawn pool plus the new v73 items
    • Consolidate: v73's spawn pool, but half as many items spawn worth double value each

v0.2.4

  • Removed YesFox dependency and vain shroud settings
    • v1.1.5 now supports per-moon overrides so you should set them up there instead

v0.2.3

  • v70 compatibility
    • Removed TZP buff (TZP was buffed even further in vanilla)
  • Fixed oversight where Kill Switch did not prevent interior settings (except Shrink Mineshafts) from taking effect

v0.2.2

  • Fixed maneaters not crying when they spawn outside on custom moons (until players enter the building)
  • Fixed Old Birds being unable to fly when Restore Mech Riding is enabled

v0.2.1

  • Migrated Forest Keepers' Forget Out-of-Sight Players setting to Buttery Fixes (it's a host-sided bug fix)
  • Fixed butlers' Squishy setting not properly syncing between players in multiplayer
  • Fixed some RPC errors due to a typo (my bad!)

v0.2.0

  • Restored mech riding! From v64
  • Migrated foggy weather rework to Chameleon
    • The setting in this mod now just reduces the maximum allowed thickness of the fog
    • Using both together will give you the same results as before
  • Adjustments to infestations rework
    • Added Barber infestations
    • 2 infestation enemies spawn immediately before landing, like vanilla
  • Adamance's Buff Scrap setting no longer applies to mineshaft
  • Dine adjustments:
    • Increased outdoor power level to 10
    • Sharply reduced Forest Keeper chance
  • Adjustments to Assurance, Vow, March, and Offense loot
    • Added bees and gold bars to Offense
  • Adjustments to Rend enemy pool
  • Fixed random objects (boulders) spawning where they make it impossible to use the entrances
  • Fixed crouch state not syncing with other players (lets you hide from Old Birds and Forest Keepers in multiplayer)
  • Fixed an exploit with negative luck furniture

v0.1.0

  • Initial pass on moon balance
  • Several new options for enemies and items
  • Reworked foggy weather
  • Reworked infestations
  • Oh hey, a wiki!

v0.0.1

  • VERY early release
  • Stay tuned for more!