ButteryStancakes-ButteryFixes icon

ButteryFixes

Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)

Last updated 4 days ago
Total downloads 20072
Total rating 11 
Categories Misc BepInEx Client-side Server-side Bug Fixes Tweaks & Quality Of Life
Dependency string ButteryStancakes-ButteryFixes-1.4.1
Dependants 29 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Buttery Fixes

A collection of miscellaneous vanilla-compatible bug fixes that were too small to release as individual mods.

List of Changes

General

Host only

  • Fixed ordered items remaining inside the dropship after you are fired or the challenge moon resets, giving you a free "head start"
  • The dropship's inventory will now be remembered when rehosting a save
    • Only applies if the file was both saved & loaded with this mod active
  • Fixed spike trap spawns not being spaced out properly on Rend

Client-side

  • Ladder fixes
    • These only apply if not using Fast Climbing or BetterLadders
    • Stamina no longer drains if you try to sprint while climbing
    • You no longer climb slower/faster if you were moving up/down a slope
  • "CRITICAL INJURY" popup on HUD now only displays when you have actually been critically injured (limping, unable to sprint)
  • "Most profitable" is now, like the other titles, awarded to the player who collected the most scrap that round, rather than combining all previous rounds
  • The casualties/bodies recovered screen now displays accurate fee percentages
  • Fixes to local player rendering
    • Your shadow no longer has two helmets (removed the bigger one that didn't animate)
    • Can no longer see floating "V.I.P. Employee" and rank badges when reeling up a shovel
    • Bee antennae and bunny ears now display correctly on your shadow
  • Data chips that have been picked up will disappear for all players without leaving and relanding

Entities

Host only

  • Fixed masked players subtracting from "outdoor power level" on death (allowing more dogs, giants, etc. to spawn)
  • Fixed Old Birds still spawning after all "dormant" Old Birds on the moon wake up (causing them to instantly appear in a random location)
  • Fixed the broken "global clock" for nutcrackers (they are now more likely to "inspect" in sync with each other)
  • Fixed hoarding bugs and baboon hawks acting strangely if you disconnect mid-day and then host a game again
  • Fixed bracken enraging on players immediately when shot by a nutcracker
  • Fixed error when spider is shot by a nutcracker

Client-side

  • Fixed buggy interactions with tulip snakes and jetpacks cancelling each other out
  • Fixed Old Birds stomps dealing damage while you are inside the ship
  • Fixed butlers skipping their random attack chance when bumping into them while they are passive
  • Fixed slimes still dealing damage while "tamed" by a boombox if they haven't been "angered" by attacking them at least once
  • Fixed snare fleas and tulip snakes opening doors while attached to a player
  • Restored v49's visual effect where blood fills your visor when a masked player is converting you
  • Added a failsafe to protect against masked players sometimes turning invisible and causing extreme lag
  • Bestiary fixes
    • Fixed lack of capitalization in "mask hornets" on list
    • Fixed incomplete sentence in old birds' entry
    • Restored some missing info in the nutcracker's entry
  • Masked players should now look almost identical to the player that was converted
    • Suits with accessories (bee, bunny) now display for mimics
    • Rank sticker will now actually show the level of the converted player
    • Conversion via Tragedy mask will now create a mimic wearing Tragedy

Items

Host only

  • Fixed conductivity across several items (flasks are no longer conductive, cookie mold pans are now conductive, etc. Configurable)

Client-side

  • Shotgun fixes
    • Fixed inventory icons disappearing for all players whenever another player reloads
    • Fixed shotgun dealing damage to the same enemy multiple times in the same shot
    • The shotgun will now consistently hit up to 10 targets (vanilla's limit) in one shot
      • Dead bodies no longer take up "slots", and monsters with multiple colliders also won't use up more than a single slot
    • Fixed shell being visible through the barrels when standing far away from the gun
    • Shells now sync for all clients during the reload animation (when another player or nutcracker is reloading)
  • Fixed certain items being audible when they hit the floor no matter where you are on the map
    • This affected large axles, plastic fish, easter eggs, bee hives, zap guns, sticky note, and clipboard
  • Fixed kitchen knives not showing "Value: $35" on scan until the save file is reloaded
  • Fixed whoopie cushions showing a red cube on the "Scrap collected" screen
  • Fixed boombox pitch being incorrect if you charge it after it reaches low battery
  • Fixed Doppler effect erroneously applying to your own jetpack when you are flying with one
  • Fixed TZP effects persisting after you are fired or change save files
  • Many visual fixes for the Tragedy mask

Config

Host only

  • MakeConductive - Disables non-conductive vanilla items being made conductive by this mod, if you are used to vanilla properties
  • MaskHornetsPower - Enables mask hornets contributing 2 to the indoor power level. (This behavior is unused in vanilla due to their special spawn conditions)
    • Leaving this option disabled lets additional monsters spawn to replace dead butlers, like vanilla
  • FixJumpCheese - Jumping/landing while moving near dogs alerts them, preventing an exploit where you can move past them silently at sprinting speed.
  • KeysAreScrap - Keys can finally be sold for $3, but they get deleted if your entire team dies.

Client-side

  • GameResolution - Change game resolution (featuring "high" and "low" settings unused in vanilla)
    • Leave on DontChange for vanilla resolution, or automatic compatibility with other resolution mods
  • MusicDopplerLevel - Reduce or entirely disable the pitch distortion of music players when moving around

Recommendations

If you want a largely bug-free vanilla experience, I strongly suggest checking out all of the mods below (they all work great when used together):