ButteryFixes
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Last updated | 4 days ago |
Total downloads | 20072 |
Total rating | 11 |
Categories | Misc BepInEx Client-side Server-side Bug Fixes Tweaks & Quality Of Life |
Dependency string | ButteryStancakes-ButteryFixes-1.4.1 |
Dependants | 29 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Buttery Fixes
A collection of miscellaneous vanilla-compatible bug fixes that were too small to release as individual mods.
List of Changes
General
Host only
- Fixed ordered items remaining inside the dropship after you are fired or the challenge moon resets, giving you a free "head start"
- The dropship's inventory will now be remembered when rehosting a save
- Only applies if the file was both saved & loaded with this mod active
- Fixed spike trap spawns not being spaced out properly on Rend
Client-side
- Ladder fixes
- These only apply if not using Fast Climbing or BetterLadders
- Stamina no longer drains if you try to sprint while climbing
- You no longer climb slower/faster if you were moving up/down a slope
- "CRITICAL INJURY" popup on HUD now only displays when you have actually been critically injured (limping, unable to sprint)
- "Most profitable" is now, like the other titles, awarded to the player who collected the most scrap that round, rather than combining all previous rounds
- The casualties/bodies recovered screen now displays accurate fee percentages
- Fixes to local player rendering
- Your shadow no longer has two helmets (removed the bigger one that didn't animate)
- Can no longer see floating "V.I.P. Employee" and rank badges when reeling up a shovel
- Bee antennae and bunny ears now display correctly on your shadow
- Data chips that have been picked up will disappear for all players without leaving and relanding
Entities
Host only
- Fixed masked players subtracting from "outdoor power level" on death (allowing more dogs, giants, etc. to spawn)
- Fixed Old Birds still spawning after all "dormant" Old Birds on the moon wake up (causing them to instantly appear in a random location)
- Fixed the broken "global clock" for nutcrackers (they are now more likely to "inspect" in sync with each other)
- Fixed hoarding bugs and baboon hawks acting strangely if you disconnect mid-day and then host a game again
- Fixed bracken enraging on players immediately when shot by a nutcracker
- Fixed error when spider is shot by a nutcracker
Client-side
- Fixed buggy interactions with tulip snakes and jetpacks cancelling each other out
- Fixed Old Birds stomps dealing damage while you are inside the ship
- Fixed butlers skipping their random attack chance when bumping into them while they are passive
- Fixed slimes still dealing damage while "tamed" by a boombox if they haven't been "angered" by attacking them at least once
- Fixed snare fleas and tulip snakes opening doors while attached to a player
- Restored v49's visual effect where blood fills your visor when a masked player is converting you
- Added a failsafe to protect against masked players sometimes turning invisible and causing extreme lag
- Bestiary fixes
- Fixed lack of capitalization in "mask hornets" on list
- Fixed incomplete sentence in old birds' entry
- Restored some missing info in the nutcracker's entry
- Masked players should now look almost identical to the player that was converted
- Suits with accessories (bee, bunny) now display for mimics
- Rank sticker will now actually show the level of the converted player
- Conversion via Tragedy mask will now create a mimic wearing Tragedy
Items
Host only
- Fixed conductivity across several items (flasks are no longer conductive, cookie mold pans are now conductive, etc. Configurable)
Client-side
- Shotgun fixes
- Fixed inventory icons disappearing for all players whenever another player reloads
- Fixed shotgun dealing damage to the same enemy multiple times in the same shot
- The shotgun will now consistently hit up to 10 targets (vanilla's limit) in one shot
- Dead bodies no longer take up "slots", and monsters with multiple colliders also won't use up more than a single slot
- Fixed shell being visible through the barrels when standing far away from the gun
- Shells now sync for all clients during the reload animation (when another player or nutcracker is reloading)
- Fixed certain items being audible when they hit the floor no matter where you are on the map
- This affected large axles, plastic fish, easter eggs, bee hives, zap guns, sticky note, and clipboard
- Fixed kitchen knives not showing "Value: $35" on scan until the save file is reloaded
- Fixed whoopie cushions showing a red cube on the "Scrap collected" screen
- Fixed boombox pitch being incorrect if you charge it after it reaches low battery
- Fixed Doppler effect erroneously applying to your own jetpack when you are flying with one
- Fixed TZP effects persisting after you are fired or change save files
- Many visual fixes for the Tragedy mask
Config
Host only
MakeConductive
- Disables non-conductive vanilla items being made conductive by this mod, if you are used to vanilla propertiesMaskHornetsPower
- Enables mask hornets contributing 2 to the indoor power level. (This behavior is unused in vanilla due to their special spawn conditions)- Leaving this option disabled lets additional monsters spawn to replace dead butlers, like vanilla
FixJumpCheese
- Jumping/landing while moving near dogs alerts them, preventing an exploit where you can move past them silently at sprinting speed.KeysAreScrap
- Keys can finally be sold for $3, but they get deleted if your entire team dies.
Client-side
GameResolution
- Change game resolution (featuring "high" and "low" settings unused in vanilla)- Leave on
DontChange
for vanilla resolution, or automatic compatibility with other resolution mods
- Leave on
MusicDopplerLevel
- Reduce or entirely disable the pitch distortion of music players when moving around
Recommendations
If you want a largely bug-free vanilla experience, I strongly suggest checking out all of the mods below (they all work great when used together):
- LobbyControl by mattymatty
- Matty's Fixes by mattymatty
- LethalFixes by 1A3
- PathfindingLagFix by Zaggy1024
- Melee Fixes by me
- Jetpack Fixes by me
- Enemy Sound Fixes by me