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Chameleon

Aesthetic changes to make moon environments feel more cohesive.

CHANGELOG

v2.1.0

  • Re-implementation of WindowVariants
    • Added several new varieties of windows (for modded moons)
    • Now uses weighted lists like the mineshaft caverns for better customization
    • Windows no longer turn solid black when powered off
  • Performance improvements

v2.0.2

  • Fixed FancyEntranceDoors causing softlocks on custom moons

v2.0.1

  • Reuploaded README because imgur broke all of my screenshots

v2.0.0

  • Complete refactor of internals
  • Expanded on SnowyGiants setting (now GiantSkins)
    • Now includes a charred skin for giants burning to death
    • Also fixed the config setting being ignored (so you can now actually disable it)
  • Changed RainyMarch behavior
    • "Mild" weather now always has rain (no longer a random chance)
    • Rain will no longer occur during foggy weather and eclipses
  • Expanded on RecolorRandomRocks setting
    • Forest moons now have gray boulders instead of sandstone
    • Embrion now has amethyst boulders
  • Expanded PlanetPreview
    • Artifice now has a unique appearance
    • Embrion now has a unique appearance
  • Added a few more preview screenshots

v1.4.2

  • Migrated FixDoorSounds to Enemy Sound Fixes
  • Fixed a bug with DoorLightColors when leaving a moon late in the night and relanding in the same hosted game
  • Removed several bits of redundant Rebalanced Moons compatibility code

v1.4.1

  • Fixed some old config settings still being visible after loading a new version
  • Fixed WindowVariants not working unless PowerOffWindows was also enabled

v1.4.0

  • More treats from dopadream:
    • FogQuality
    • FogReprojection
    • FixTitanVolume
    • FixArtificeVolume
  • Added config settings:
    • FixDoorSounds
    • WindowVariants
    • WeatherAmbience
  • Improvements to DoorLightColors
    • New colors for Stormy, Flooded, and Foggy weather
    • Now changes color as it gets darker outside
  • General improvements to custom content compatibility
    • FixDoorMeshes should no longer cause softlocks on certain custom moons/interiors
    • Rebalanced Moons should now support FancyEntranceDoors (except on Dine)

v1.3.0

  • Added config settings: (thx dopadream!)
    • FancyFoliage
    • FancyShrouds
    • FixDoors
  • Increased the chance for March to be rainy
  • Touched up snowy Keepers' texture

v1.2.4

  • Fixed the sun disappearing after you get fired

v1.2.3

  • Added config settings;
    • PlanetPreview
    • SnowyGiants
  • Improved mod compatibility

v1.2.2

  • Added config settings:
    • AutoAdaptSnow
    • PowerOffBreakerBox
    • PowerOffWindows

v1.2.1

  • Resolved a potential error when landing on a moon configured to have no cavern types

v1.2.0

  • Added screenshots to Thunderstore page
  • Now you can customize which moons have which types of caverns (includes modded levels)
  • New "Gravel" cavern type
  • Fixed helmet condensation not working on Gordion
  • Fixed "EclipsesBlockMusic" setting being ignored

v1.1.3

  • Visual improvements and fixes

v1.1.2

  • Fixed rain clipping on Gordion (for real)
  • You can now enable guaranteed storms on Gordion

v1.1.1

  • Titan now uses mesa caverns by default
  • Fixed footsteps in mesa caverns
  • Tried to improve rain clipping on Gordion
  • Weather shouldn't desync between host and clients anymore on Gordion

v1.1.0

  • Significantly improved the aesthetics of the ice caverns
  • New "Mesa" cavern type for Experimentation
  • New "Desert" cavern type for Assurance and Offense
  • March now experiences constant drizzle, as described in its terminal page (does not spawn quicksand)
  • Gordion now experiences constant storms, as described in its terminal page (no lightning, just heavy rain)
  • FancyEntranceDoors now supports Scarlet Devil Mansion

v1.0.1

  • Hotfix for Dine's main entrance changing location in v64

v1.0.0

  • Initial release