Chameleon
Aesthetic changes to make moon environments feel more cohesive.
CHANGELOG
v2.1.0
- Re-implementation of
WindowVariants
- Added several new varieties of windows (for modded moons)
- Now uses weighted lists like the mineshaft caverns for better customization
- Windows no longer turn solid black when powered off
- Performance improvements
v2.0.2
- Fixed
FancyEntranceDoors
causing softlocks on custom moons
v2.0.1
- Reuploaded README because imgur broke all of my screenshots
v2.0.0
- Complete refactor of internals
- Expanded on
SnowyGiants
setting (nowGiantSkins
)- Now includes a charred skin for giants burning to death
- Also fixed the config setting being ignored (so you can now actually disable it)
- Changed
RainyMarch
behavior- "Mild" weather now always has rain (no longer a random chance)
- Rain will no longer occur during foggy weather and eclipses
- Expanded on
RecolorRandomRocks
setting- Forest moons now have gray boulders instead of sandstone
- Embrion now has amethyst boulders
- Expanded
PlanetPreview
- Artifice now has a unique appearance
- Embrion now has a unique appearance
- Added a few more preview screenshots
v1.4.2
- Migrated
FixDoorSounds
to Enemy Sound Fixes - Fixed a bug with
DoorLightColors
when leaving a moon late in the night and relanding in the same hosted game - Removed several bits of redundant Rebalanced Moons compatibility code
v1.4.1
- Fixed some old config settings still being visible after loading a new version
- Fixed
WindowVariants
not working unlessPowerOffWindows
was also enabled
v1.4.0
- More treats from dopadream:
FogQuality
FogReprojection
FixTitanVolume
FixArtificeVolume
- Added config settings:
FixDoorSounds
WindowVariants
WeatherAmbience
- Improvements to
DoorLightColors
- New colors for Stormy, Flooded, and Foggy weather
- Now changes color as it gets darker outside
- General improvements to custom content compatibility
FixDoorMeshes
should no longer cause softlocks on certain custom moons/interiors- Rebalanced Moons should now support
FancyEntranceDoors
(except on Dine)
v1.3.0
- Added config settings: (thx dopadream!)
FancyFoliage
FancyShrouds
FixDoors
- Increased the chance for March to be rainy
- Also, hopefully fixed compatibility with Rebalanced Moons
- Touched up snowy Keepers' texture
v1.2.4
- Fixed the sun disappearing after you get fired
v1.2.3
- Added config settings;
PlanetPreview
SnowyGiants
- Improved mod compatibility
v1.2.2
- Added config settings:
AutoAdaptSnow
PowerOffBreakerBox
PowerOffWindows
v1.2.1
- Resolved a potential error when landing on a moon configured to have no cavern types
v1.2.0
- Added screenshots to Thunderstore page
- Now you can customize which moons have which types of caverns (includes modded levels)
- New "Gravel" cavern type
- Fixed helmet condensation not working on Gordion
- Fixed "EclipsesBlockMusic" setting being ignored
v1.1.3
- Visual improvements and fixes
v1.1.2
- Fixed rain clipping on Gordion (for real)
- You can now enable guaranteed storms on Gordion
v1.1.1
- Titan now uses mesa caverns by default
- Fixed footsteps in mesa caverns
- Tried to improve rain clipping on Gordion
- Weather shouldn't desync between host and clients anymore on Gordion
v1.1.0
- Significantly improved the aesthetics of the ice caverns
- New "Mesa" cavern type for Experimentation
- New "Desert" cavern type for Assurance and Offense
- March now experiences constant drizzle, as described in its terminal page (does not spawn quicksand)
- Gordion now experiences constant storms, as described in its terminal page (no lightning, just heavy rain)
FancyEntranceDoors
now supports Scarlet Devil Mansion
v1.0.1
- Hotfix for Dine's main entrance changing location in v64
v1.0.0
- Initial release