using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Logging;
using HarmonyLib;
using LobbyCompatibility.Enums;
using LobbyCompatibility.Features;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("FireExitFix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Fix fire exits being redirected incorrectly in modded games")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("FireExitFix")]
[assembly: AssemblyTitle("FireExitFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace FireExitFix
{
internal static class LobbyCompatibility
{
internal static void Init()
{
PluginHelper.RegisterPlugin("butterystancakes.lethalcompany.fireexitfix", Version.Parse("1.0.0"), (CompatibilityLevel)0, (VersionStrictness)0);
}
}
[HarmonyPatch]
internal class Patches
{
[HarmonyPatch(typeof(RoundManager), "SetExitIDs")]
[HarmonyPrefix]
private static void RoundManager_Pre_SetExitIDs(ref object[] __state)
{
__state = new object[2]
{
false,
Object.FindObjectsByType<EntranceTeleport>((FindObjectsSortMode)0)
};
EntranceTeleport[] array = (EntranceTeleport[])__state[1];
foreach (EntranceTeleport val in array)
{
if (!((Object)(object)val.exitPoint == (Object)null))
{
__state[0] = true;
if (val.entranceId > 0)
{
Plugin.Logger.LogWarning((object)"Some previous mod has set the exitPoint of a fire exit's EntranceTeleport before SetExitIDs() was allowed to run. This is very dangerous and likely to cause problems");
break;
}
}
}
}
[HarmonyPatch(typeof(RoundManager), "SetExitIDs")]
[HarmonyPostfix]
private static void RoundManager_Post_SetExitIDs(object[] __state)
{
if (!(bool)__state[0])
{
return;
}
EntranceTeleport[] array = (EntranceTeleport[])__state[1];
EntranceTeleport[] array2 = array;
foreach (EntranceTeleport val in array2)
{
EntranceTeleport[] array3 = array;
foreach (EntranceTeleport val2 in array3)
{
if (val.entranceId == val2.entranceId && val.isEntranceToBuilding != val2.isEntranceToBuilding)
{
val.exitPoint = val2.entrancePoint;
val.exitPointAudio = val2.entrancePointAudio;
break;
}
}
}
Plugin.Logger.LogInfo((object)"Successfully remapped exitPoints for all EntranceTeleports. You should no longer experience fire exit bugs today");
}
}
[BepInPlugin("butterystancakes.lethalcompany.fireexitfix", "Fire Exit Fix", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
internal const string PLUGIN_GUID = "butterystancakes.lethalcompany.fireexitfix";
internal const string PLUGIN_NAME = "Fire Exit Fix";
internal const string PLUGIN_VERSION = "1.0.0";
internal static ManualLogSource Logger;
private const string GUID_LOBBY_COMPATIBILITY = "BMX.LobbyCompatibility";
private void Awake()
{
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
Logger = ((BaseUnityPlugin)this).Logger;
if (Chainloader.PluginInfos.ContainsKey("BMX.LobbyCompatibility"))
{
Logger.LogInfo((object)"CROSS-COMPATIBILITY - Lobby Compatibility detected");
LobbyCompatibility.Init();
}
new Harmony("butterystancakes.lethalcompany.fireexitfix").PatchAll();
Logger.LogInfo((object)"Fire Exit Fix v1.0.0 loaded");
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "FireExitFix";
public const string PLUGIN_NAME = "FireExitFix";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}