Decompiled source of FireExitFix v1.0.0

FireExitFix.dll

Decompiled 2 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Logging;
using HarmonyLib;
using LobbyCompatibility.Enums;
using LobbyCompatibility.Features;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("FireExitFix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Fix fire exits being redirected incorrectly in modded games")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("FireExitFix")]
[assembly: AssemblyTitle("FireExitFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace FireExitFix
{
	internal static class LobbyCompatibility
	{
		internal static void Init()
		{
			PluginHelper.RegisterPlugin("butterystancakes.lethalcompany.fireexitfix", Version.Parse("1.0.0"), (CompatibilityLevel)0, (VersionStrictness)0);
		}
	}
	[HarmonyPatch]
	internal class Patches
	{
		[HarmonyPatch(typeof(RoundManager), "SetExitIDs")]
		[HarmonyPrefix]
		private static void RoundManager_Pre_SetExitIDs(ref object[] __state)
		{
			__state = new object[2]
			{
				false,
				Object.FindObjectsByType<EntranceTeleport>((FindObjectsSortMode)0)
			};
			EntranceTeleport[] array = (EntranceTeleport[])__state[1];
			foreach (EntranceTeleport val in array)
			{
				if (!((Object)(object)val.exitPoint == (Object)null))
				{
					__state[0] = true;
					if (val.entranceId > 0)
					{
						Plugin.Logger.LogWarning((object)"Some previous mod has set the exitPoint of a fire exit's EntranceTeleport before SetExitIDs() was allowed to run. This is very dangerous and likely to cause problems");
						break;
					}
				}
			}
		}

		[HarmonyPatch(typeof(RoundManager), "SetExitIDs")]
		[HarmonyPostfix]
		private static void RoundManager_Post_SetExitIDs(object[] __state)
		{
			if (!(bool)__state[0])
			{
				return;
			}
			EntranceTeleport[] array = (EntranceTeleport[])__state[1];
			EntranceTeleport[] array2 = array;
			foreach (EntranceTeleport val in array2)
			{
				EntranceTeleport[] array3 = array;
				foreach (EntranceTeleport val2 in array3)
				{
					if (val.entranceId == val2.entranceId && val.isEntranceToBuilding != val2.isEntranceToBuilding)
					{
						val.exitPoint = val2.entrancePoint;
						val.exitPointAudio = val2.entrancePointAudio;
						break;
					}
				}
			}
			Plugin.Logger.LogInfo((object)"Successfully remapped exitPoints for all EntranceTeleports. You should no longer experience fire exit bugs today");
		}
	}
	[BepInPlugin("butterystancakes.lethalcompany.fireexitfix", "Fire Exit Fix", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		internal const string PLUGIN_GUID = "butterystancakes.lethalcompany.fireexitfix";

		internal const string PLUGIN_NAME = "Fire Exit Fix";

		internal const string PLUGIN_VERSION = "1.0.0";

		internal static ManualLogSource Logger;

		private const string GUID_LOBBY_COMPATIBILITY = "BMX.LobbyCompatibility";

		private void Awake()
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			Logger = ((BaseUnityPlugin)this).Logger;
			if (Chainloader.PluginInfos.ContainsKey("BMX.LobbyCompatibility"))
			{
				Logger.LogInfo((object)"CROSS-COMPATIBILITY - Lobby Compatibility detected");
				LobbyCompatibility.Init();
			}
			new Harmony("butterystancakes.lethalcompany.fireexitfix").PatchAll();
			Logger.LogInfo((object)"Fire Exit Fix v1.0.0 loaded");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "FireExitFix";

		public const string PLUGIN_NAME = "FireExitFix";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}