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Decompiled source of FireExitFix v1.0.0
FireExitFix.dll
Decompiled a year agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Logging; using HarmonyLib; using LobbyCompatibility.Enums; using LobbyCompatibility.Features; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("FireExitFix")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Fix fire exits being redirected incorrectly in modded games")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("FireExitFix")] [assembly: AssemblyTitle("FireExitFix")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace FireExitFix { internal static class LobbyCompatibility { internal static void Init() { PluginHelper.RegisterPlugin("butterystancakes.lethalcompany.fireexitfix", Version.Parse("1.0.0"), (CompatibilityLevel)0, (VersionStrictness)0); } } [HarmonyPatch] internal class Patches { [HarmonyPatch(typeof(RoundManager), "SetExitIDs")] [HarmonyPrefix] private static void RoundManager_Pre_SetExitIDs(ref object[] __state) { __state = new object[2] { false, Object.FindObjectsByType<EntranceTeleport>((FindObjectsSortMode)0) }; EntranceTeleport[] array = (EntranceTeleport[])__state[1]; foreach (EntranceTeleport val in array) { if (!((Object)(object)val.exitPoint == (Object)null)) { __state[0] = true; if (val.entranceId > 0) { Plugin.Logger.LogWarning((object)"Some previous mod has set the exitPoint of a fire exit's EntranceTeleport before SetExitIDs() was allowed to run. This is very dangerous and likely to cause problems"); break; } } } } [HarmonyPatch(typeof(RoundManager), "SetExitIDs")] [HarmonyPostfix] private static void RoundManager_Post_SetExitIDs(object[] __state) { if (!(bool)__state[0]) { return; } EntranceTeleport[] array = (EntranceTeleport[])__state[1]; EntranceTeleport[] array2 = array; foreach (EntranceTeleport val in array2) { EntranceTeleport[] array3 = array; foreach (EntranceTeleport val2 in array3) { if (val.entranceId == val2.entranceId && val.isEntranceToBuilding != val2.isEntranceToBuilding) { val.exitPoint = val2.entrancePoint; val.exitPointAudio = val2.entrancePointAudio; break; } } } Plugin.Logger.LogInfo((object)"Successfully remapped exitPoints for all EntranceTeleports. You should no longer experience fire exit bugs today"); } } [BepInPlugin("butterystancakes.lethalcompany.fireexitfix", "Fire Exit Fix", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { internal const string PLUGIN_GUID = "butterystancakes.lethalcompany.fireexitfix"; internal const string PLUGIN_NAME = "Fire Exit Fix"; internal const string PLUGIN_VERSION = "1.0.0"; internal static ManualLogSource Logger; private const string GUID_LOBBY_COMPATIBILITY = "BMX.LobbyCompatibility"; private void Awake() { //IL_0035: Unknown result type (might be due to invalid IL or missing references) Logger = ((BaseUnityPlugin)this).Logger; if (Chainloader.PluginInfos.ContainsKey("BMX.LobbyCompatibility")) { Logger.LogInfo((object)"CROSS-COMPATIBILITY - Lobby Compatibility detected"); LobbyCompatibility.Init(); } new Harmony("butterystancakes.lethalcompany.fireexitfix").PatchAll(); Logger.LogInfo((object)"Fire Exit Fix v1.0.0 loaded"); } } public static class PluginInfo { public const string PLUGIN_GUID = "FireExitFix"; public const string PLUGIN_NAME = "FireExitFix"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }