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Decompiled source of mysticemotes v1.0.7
plugins/mysticemotes/mysticemotes.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using CustomEmotesAPI_Template_Mod; using EmotesAPI; using LethalEmotesAPI.ImportV2; using Lethal_Company_CustomEmotesAPI_Template_Mod; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("Lethal Company CustomEmotesAPI Template Mod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Lethal Company CustomEmotesAPI Template Mod")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("199912ba-43b6-4276-b420-7bfaa3eedbe5")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Lethal_Company_CustomEmotesAPI_Template_Mod { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("com.CCCM.mysticemotes", "mysticemotes", "1.0.7")] public class mysticEmotes : BaseUnityPlugin { public const string PluginGUID = "com.CCCM.mysticemotes"; public const string PluginName = "mysticemotes"; public const string PluginVersion = "1.0.7"; public static mysticEmotes instance; public static PluginInfo PInfo { get; private set; } public void Awake() { //IL_0601: Unknown result type (might be due to invalid IL or missing references) //IL_060b: Expected O, but got Unknown instance = this; PInfo = ((BaseUnityPlugin)this).Info; Assets.LoadAssetBundlesFromFolder("mysticbundles"); ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Other/ievanpolkka/ievanpolkka.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Other/ievanpolkka/ievanpolkka.ogg") }, null, sync: true, "Ievan Polkka", dmca: true, cantMove: false, thirdPerson: false); ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Other/idol/idol.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Other/idol/idol.ogg") }, null, sync: true, "Idol", dmca: true, cantMove: false, thirdPerson: false); ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Fortnite/runitdown/runitdown.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Fortnite/runitdown/runitdown.ogg") }, null, sync: true, "Run it Down", dmca: true, cantMove: false, thirdPerson: false); ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Fortnite/magnetic/illitintro.anim") }, (AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Fortnite/magnetic/illitloop.anim") }, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Fortnite/magnetic/illitintro.ogg") }, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Fortnite/magnetic/illitloop.ogg") }, sync: true, "Magnetic", dmca: true, cantMove: false, thirdPerson: false); ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Fortnite/apple/appleintro.anim") }, (AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Fortnite/apple/appleloop.anim") }, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Fortnite/apple/appleintro.ogg") }, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Fortnite/apple/appleloop.ogg") }, sync: true, "Apple", dmca: true, cantMove: false, thirdPerson: false); ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Fortnite/viper/viperintro.anim") }, (AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Fortnite/viper/viperloop.anim") }, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Fortnite/viper/viperintro.ogg") }, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Fortnite/viper/viperloop.ogg") }, sync: true, "The Viper", dmca: true, cantMove: false, thirdPerson: false); ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Fortnite/popularvibe/popularvibe.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Fortnite/popularvibe/popularvibe.ogg") }, null, sync: true, "Popular Vibe", dmca: true, cantMove: false, thirdPerson: false); ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Fortnite/groovejam/groovejam.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Fortnite/groovejam/groovejam.ogg") }, null, sync: true, "Groove Jam", dmca: true, cantMove: false, thirdPerson: false); ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Fortnite/dreamfeet/dreamfeet.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Fortnite/dreamfeet/dreamfeet.ogg") }, null, sync: true, "Dream Feet", dmca: true, cantMove: false, thirdPerson: false); ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Fortnite/laidbackshuffle/laidbackshuffle.anim") }, null, looping: true, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Fortnite/laidbackshuffle/laidbackshuffle.ogg") }, null, sync: true, "Laid Back Shuffle", dmca: false, cantMove: false, thirdPerson: false); ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Fortnite/jaywalking/jaywalking.anim") }, null, looping: true, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Fortnite/jaywalking/jaywalking.ogg") }, null, sync: true, "Jaywalking", dmca: false, cantMove: false, thirdPerson: false); ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Fortnite/bringitaround/bringitaround.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Fortnite/bringitaround/bringitaround.ogg") }, null, sync: true, "Bring it Around", dmca: true, cantMove: false, thirdPerson: false); ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Splatoon/bombrushblush/aoriintro.anim") }, (AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Splatoon/bombrushblush/aorisong.anim") }, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Splatoon/bombrushblush/aoriintro.ogg") }, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Splatoon/bombrushblush/aorisong.ogg") }, sync: true, "Bomb Rush Blush", dmca: true, cantMove: false, thirdPerson: false); ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Splatoon/calamariinkantation/shiokaraintro.anim") }, (AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Splatoon/calamariinkantation/shiokara.anim") }, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Splatoon/calamariinkantation/shiokaraintro.ogg") }, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Splatoon/calamariinkantation/shiokara.ogg") }, sync: true, "Calamari Inkantation", dmca: true, cantMove: false, thirdPerson: false); ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Splatoon/cityofcolor/fesintro.anim") }, (AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Splatoon/cityofcolor/fes.anim") }, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Splatoon/cityofcolor/fesintro.ogg") }, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Splatoon/cityofcolor/fes.ogg") }, sync: true, "City of Color", dmca: true, cantMove: false, thirdPerson: false); ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Splatoon/maritimememory/maritime.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Splatoon/maritimememory/maritime.ogg") }, null, sync: true, "Maritime Memory", dmca: true, cantMove: false, thirdPerson: false); ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Splatoon/inkmeup/kimiirointro.anim") }, (AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Splatoon/inkmeup/kimiiro.anim") }, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Splatoon/inkmeup/kimiirointro.ogg") }, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Splatoon/inkmeup/kimiiro.ogg") }, sync: true, "Ink me Up", dmca: true, cantMove: false, thirdPerson: false); ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Splatoon/nowornever/imanuraintro.anim") }, (AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Splatoon/nowornever/imanura.anim") }, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Splatoon/nowornever/imanuraintro.ogg") }, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Splatoon/nowornever/imanura.ogg") }, sync: true, "Now or Never!", dmca: true, cantMove: false, thirdPerson: false); ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Splatoon/tidegoesout/hotaruintro.anim") }, (AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Splatoon/tidegoesout/hotarusong.anim") }, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Splatoon/tidegoesout/hotaruintro.ogg") }, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Splatoon/tidegoesout/hotarusong.ogg") }, sync: true, "Tide Goes Out", dmca: true, cantMove: false, thirdPerson: false); ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Splatoon/colorpulse/squarefesintro.anim") }, (AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Custom Animation Folder/Splatoon/colorpulse/squarefesloop.anim") }, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Splatoon/colorpulse/squarefesintro.ogg") }, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Custom Animation Folder/Splatoon/colorpulse/squarefesloop.ogg") }, sync: true, "Color Pulse", dmca: true, cantMove: false, thirdPerson: false); CustomEmotesAPI.animChanged += new AnimationChanged(CustomEmotesAPI_animChanged); } private void CustomEmotesAPI_animChanged(string newAnimation, BoneMapper mapper) { if (newAnimation.StartsWith("com.CCCM.mysticemotes")) { newAnimation = newAnimation.Split("__")[1]; } } public void ImportAnimation(AnimationClip[] primaryClips, AnimationClip[] secondaryClips, bool looping, AudioClip[] primaryAudioClips, AudioClip[] secondaryAudioClips, bool sync, string customName, bool dmca, bool cantMove, bool thirdPerson) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Expected O, but got Unknown //IL_0073: Unknown result type (might be due to invalid IL or missing references) CustomEmoteParams val = new CustomEmoteParams(); val.primaryAnimationClips = primaryClips; val.secondaryAnimationClips = secondaryClips; val.audioLoops = looping; val.primaryAudioClips = primaryAudioClips; val.secondaryAudioClips = secondaryAudioClips; val.primaryDMCAFreeAudioClips = null; val.secondaryDMCAFreeAudioClips = null; val.visible = true; val.syncAnim = sync; val.syncAudio = sync; val.startPref = -1; val.joinPref = -1; val.joinSpots = null; val.internalName = ""; val.lockType = (LockType)3; val.willGetClaimedByDMCA = dmca; val.audioLevel = 0.3f; val.rootBonesToIgnore = null; val.soloBonesToIgnore = null; val.stopWhenMove = cantMove; val.thirdPerson = thirdPerson; val.displayName = customName; EmoteImporter.ImportEmote(val); } } } namespace CustomEmotesAPI_Template_Mod { internal static class Assets { internal static readonly List<AssetBundle> AssetBundles = new List<AssetBundle>(); private static readonly Dictionary<string, int> AssetIndices = new Dictionary<string, int>(); internal static void LoadAssetBundlesFromFolder(string folderName) { folderName = Path.Combine(Path.GetDirectoryName(mysticEmotes.PInfo.Location), folderName); string[] files = Directory.GetFiles(folderName); foreach (string text in files) { AssetBundle val = AssetBundle.LoadFromFile(text); int count = AssetBundles.Count; AssetBundles.Add(val); string[] allAssetNames = val.GetAllAssetNames(); foreach (string text2 in allAssetNames) { string text3 = text2.ToLowerInvariant(); if (text3.StartsWith("assets/")) { text3 = text3.Remove(0, "assets/".Length); } AssetIndices[text3] = count; } DebugClass.Log((object)("Loaded AssetBundle: " + Path.GetFileName(text))); } } internal static T Load<T>(string assetName) where T : Object { try { assetName = assetName.ToLowerInvariant(); if (assetName.Contains(":")) { string[] array = assetName.Split(':'); assetName = array[1].ToLowerInvariant(); } if (assetName.StartsWith("assets/")) { assetName = assetName.Remove(0, "assets/".Length); } int index = AssetIndices[assetName]; return AssetBundles[index].LoadAsset<T>("assets/" + assetName); } catch (Exception arg) { DebugClass.Log((object)$"Couldn't load asset [{assetName}] reason: {arg}"); return default(T); } } } }