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Decompiled source of JesterBigDickRandyChristmas v1.0.0
JesterBigDickRandyChristmas.dll
Decompiled a year agousing System; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyCompany("JesterBigDickRandyChristmas")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Replaces the Jester's skin with a custom one")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("JesterBigDickRandyChristmas")] [assembly: AssemblyTitle("JesterBigDickRandyChristmas")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace JesterBigDickRandyChristmas { public static class MyPluginInfo { public const string PLUGIN_GUID = "JesterBigDickRandyChristmas"; public const string PLUGIN_NAME = "JesterBigDickRandyChristmas"; public const string PLUGIN_VERSION = "1.0.0"; } [BepInPlugin("JesterBigDickRandyChristmas", "JesterBigDickRandyChristmas", "1.0.0")] public class Plugin : BaseUnityPlugin { public static Texture JesterTexture; public static GameObject JesterHat; public static AudioClip JesterClip; public static AudioClip JesterPopClip; private void Awake() { ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin JesterBigDickRandyChristmas is loaded!"); Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null); LoadAssets(); } private void LoadAssets() { string text = Path.Join((ReadOnlySpan<char>)Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), (ReadOnlySpan<char>)"bdrcjester"); AssetBundle val = AssetBundle.LoadFromFile(text); if ((Object)(object)val == (Object)null) { ((BaseUnityPlugin)this).Logger.LogError((object)("Failed to load asset bundle from path: " + text)); return; } string text2 = "assets/modassets/bdrcjester/bdrcjester.prefab"; GameObject val2 = val.LoadAsset<GameObject>(text2); if ((Object)(object)val2 == (Object)null) { ((BaseUnityPlugin)this).Logger.LogError((object)("Failed to load prefab from asset bundle at path: " + text2)); return; } if (val2.transform.childCount > 0) { Renderer component = ((Component)val2.transform.GetChild(0)).GetComponent<Renderer>(); if ((Object)(object)component != (Object)null) { JesterTexture = component.sharedMaterial.mainTexture; } else { ((BaseUnityPlugin)this).Logger.LogError((object)"Renderer not found for the prefab's first child."); } } else { ((BaseUnityPlugin)this).Logger.LogError((object)"Prefab has no children, cannot find texture."); } if (val2.transform.childCount > 1) { AudioSource component2 = ((Component)val2.transform.GetChild(1)).GetComponent<AudioSource>(); if ((Object)(object)component2 != (Object)null) { JesterClip = component2.clip; } else { ((BaseUnityPlugin)this).Logger.LogError((object)"AudioSource for JesterClip not found in second child."); } } else { ((BaseUnityPlugin)this).Logger.LogError((object)"Prefab doesn't have a second child for JesterClip."); } if (val2.transform.childCount > 2) { AudioSource component3 = ((Component)val2.transform.GetChild(2)).GetComponent<AudioSource>(); if ((Object)(object)component3 != (Object)null) { JesterPopClip = component3.clip; } else { ((BaseUnityPlugin)this).Logger.LogError((object)"AudioSource for JesterPopClip not found in third child."); } } else { ((BaseUnityPlugin)this).Logger.LogError((object)"Prefab doesn't have a third child for JesterPopClip."); } if (val2.transform.childCount > 3) { JesterHat = ((Component)val2.transform.GetChild(3)).gameObject; ((BaseUnityPlugin)this).Logger.LogInfo((object)"Jester hat successfully loaded."); } else { ((BaseUnityPlugin)this).Logger.LogError((object)"Prefab doesn't have a fourth child for the Jester Hat."); } if (val2.transform.childCount > 3) { JesterHat = ((Component)val2.transform.GetChild(3)).gameObject; ((BaseUnityPlugin)this).Logger.LogInfo((object)"Jester hat successfully loaded."); } else { ((BaseUnityPlugin)this).Logger.LogError((object)"Prefab doesn't have a fourth child for the Jester Hat."); } } } } namespace JesterBigDickRandyChristmas.Patches { [HarmonyPatch(typeof(JesterAI))] internal class JesterPatch { [HarmonyPatch("Start")] [HarmonyPostfix] public static void JesterStart(JesterAI __instance) { //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_017b: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Unknown result type (might be due to invalid IL or missing references) //IL_019d: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)Plugin.JesterTexture == (Object)null || (Object)(object)Plugin.JesterClip == (Object)null || (Object)(object)Plugin.JesterPopClip == (Object)null) { Debug.Log((object)"JesterBigDickRandy2 replacement assets null, returning"); return; } Transform val = ((Component)__instance).transform.Find("MeshContainer").Find("AnimContainer").Find("metarig") .Find("BoxContainer") .Find("spine.004") .Find("spine.005") .Find("spine.006") .Find("UpperJaw"); if ((Object)(object)val == (Object)null) { Debug.Log((object)"Could not find jester hat parent, returning"); return; } Material val2 = null; foreach (Material item in ((Component)__instance).GetComponentsInChildren<Renderer>(true).SelectMany((Renderer x) => x.sharedMaterials).ToList()) { if (((Object)item).name.StartsWith("JesterTex")) { item.mainTexture = Plugin.JesterTexture; val2 = item; } } __instance.popGoesTheWeaselTheme = Plugin.JesterClip; __instance.popUpSFX = Plugin.JesterPopClip; GameObject val3 = Object.Instantiate<GameObject>(Plugin.JesterHat); val3.transform.SetParent(val); val3.transform.localPosition = Vector3.zero; val3.transform.localRotation = Quaternion.identity; val3.transform.localScale = Vector3.one; if (!((Object)(object)val2 == (Object)null)) { Renderer[] componentsInChildren = val3.GetComponentsInChildren<Renderer>(true); for (int i = 0; i < componentsInChildren.Length; i++) { componentsInChildren[i].sharedMaterial.shader = val2.shader; } } } } }