Ccode_lang-SirenHead icon

SirenHead

Adds Trevor Henderson's Siren Head to Lethal Company

Last updated 2 months ago
Total downloads 1390549
Total rating 45 
Categories Mods BepInEx Monsters
Dependency string Ccode_lang-SirenHead-2.0.4
Dependants 788 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-LethalLib-1.0.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 1.0.1

README

Siren Head (for Lethal Company)

Adds Trevor Henderson's Siren Head to Lethal Company, with support for v69. Available to download on Thunderstore.

Configuration

You can customise the way Siren Head functions using the configuration options, as shown below.

  • AI Start Animation: Which animation Siren Head will spawn in. Options: tree, standard, random
  • Siren Head Walk Speed: Walking speed of Siren Head. Options: float value, default 3.5
  • Siren Head Run Speed: Running speed of Siren Head. Options: float value, default 7.0
  • Moons: Moons that Siren Head will spawn on. Format as: MoonName:SpawnWeight, for example VowLevel:50 or VowLevel:100;MarchLevel:100. To spawn on all moons, All:SpawnWeight (includes modded moons). See below for more options.

Moons

Uses LethalLib.Modules.Levels.LevelTypes:

ExperimentationLevel, AssuranceLevel, VowLevel, OffenseLevel, MarchLevel, RendLevel, DineLevel, TitanLevel, AdamanceLevel, ArtificeLevel, EmbrionLevel, Vanilla: only the moons included with the base game, Modded: only modded moons, All: all possible moons in game.

Credits

  • Model from Siren Head by wollabebes on Sketchfab
  • Alert sounds: @birdekek and @spinmaster6701 on Discord
  • Animation: @dotflare on Discord
  • Step sounds: @spinmaster6701 on Discord
  • Walkie sounds: @spinmaster6701 on Discord
  • Terminal entry: @starstruck1234 and @dotflare on Discord
  • Rewrite of README.md: Jatc251

The assets used in the mod can be found here in this GitHub repository.