using System;
using System.Collections;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalLib.Modules;
using LethalSirenHead.NetcodePatcher;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LeathalSirenHead")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LeathalSirenHead")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("22afcc53-9f27-49f9-b82d-3ff7e8026cce")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace LethalSirenHead
{
[BepInPlugin("Ccode.SirenHead", "SirenHead", "0.0.1")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
private const string MyGuid = "Ccode.SirenHead";
private const string PluginName = "SirenHead";
private const string VersionString = "0.0.1";
private static readonly Harmony Harmony = new Harmony("Ccode.SirenHead");
public static ManualLogSource Log;
public static EnemyType SirenEnemy;
public static ConfigEntry<string> AIStart;
public static ConfigEntry<float> walkSpeed;
public static ConfigEntry<float> runSpeed;
public void Awake()
{
AIStart = ((BaseUnityPlugin)this).Config.Bind<string>("General", "AI Start", "standard", "The AI option to use. (tree or standard)");
walkSpeed = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Walk Speed", 3.5f, "Walking speed.");
runSpeed = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Run Speed", 7f, "Running speed.");
Assets.PopulateAssets();
SirenEnemy = Assets.MainAssetBundle.LoadAsset<EnemyType>("SirenHead");
TerminalNode val = Assets.MainAssetBundle.LoadAsset<TerminalNode>("SirenHeadTN");
TerminalKeyword val2 = Assets.MainAssetBundle.LoadAsset<TerminalKeyword>("SirenHeadKW");
NetworkPrefabs.RegisterNetworkPrefab(SirenEnemy.enemyPrefab);
Harmony.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"SirenHead 0.0.1 loaded.");
Enemies.RegisterEnemy(SirenEnemy, 100, (LevelTypes)16, (SpawnType)2, val, val2);
Log = ((BaseUnityPlugin)this).Logger;
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
}
}
public static class Assets
{
public static AssetBundle MainAssetBundle;
public static void PopulateAssets()
{
string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
MainAssetBundle = AssetBundle.LoadFromFile(Path.Combine(directoryName, "sirenheadassets"));
if ((Object)(object)MainAssetBundle == (Object)null)
{
Plugin.Log.LogError((object)"Failed to load custom assets.");
}
}
}
}
namespace LethalSirenHead.Enemy
{
public class SirenHeadAI : EnemyAI
{
public enum State
{
WANDERING,
TREEING,
CHASING
}
private AISearchRoutine wander = new AISearchRoutine();
private PlayerControllerB[] players;
private PlayerControllerB[] closePlayers;
private string AIStart = Plugin.AIStart.Value;
private float walkSpeed = Plugin.walkSpeed.Value;
private float runSpeed = Plugin.runSpeed.Value;
private State LastState = State.WANDERING;
public override void Start()
{
((EnemyAI)this).Start();
if (((NetworkBehaviour)this).IsHost || ((NetworkBehaviour)this).IsServer)
{
ConfigSyncClientRpc(AIStart, walkSpeed, runSpeed);
}
if (AIStart == "tree")
{
((EnemyAI)this).SwitchToBehaviourClientRpc(1);
}
}
public override void DoAIInterval()
{
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).DoAIInterval();
players = ((EnemyAI)this).GetAllPlayersInLineOfSight(50f, 70, base.eye, 3f, StartOfRound.Instance.collidersRoomDefaultAndFoliage);
closePlayers = ((EnemyAI)this).GetAllPlayersInLineOfSight(50f, 20, base.eye, 3f, StartOfRound.Instance.collidersRoomDefaultAndFoliage);
switch (base.currentBehaviourStateIndex)
{
case 0:
if (!wander.inProgress)
{
base.agent.speed = walkSpeed;
((EnemyAI)this).StartSearch(((Component)this).transform.position, wander);
}
if (players != null)
{
((EnemyAI)this).StopSearch(wander, true);
((EnemyAI)this).SwitchToBehaviourClientRpc(2);
}
break;
case 1:
if (LastState != State.TREEING)
{
base.creatureAnimator.SetBool("Tree", true);
base.agent.speed = 0f;
base.agent.angularSpeed = 0f;
}
if (closePlayers != null)
{
if (((NetworkBehaviour)this).IsHost || ((NetworkBehaviour)this).IsServer)
{
UntreeClientRpc(2);
}
else
{
RequestUntreeServerRpc(2);
}
}
break;
case 2:
if (LastState != State.CHASING)
{
base.agent.speed = runSpeed;
}
if (players == null)
{
((EnemyAI)this).SwitchToBehaviourClientRpc(0);
return;
}
((EnemyAI)this).SetDestinationToPosition(((Component)players[0]).transform.position, false);
break;
}
LastState = (State)base.currentBehaviourStateIndex;
}
public void LateUpdate()
{
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)base.inSpecialAnimationWithPlayer != (Object)null)
{
SirenHeadVars component = ((Component)this).gameObject.GetComponent<SirenHeadVars>();
((Component)base.inSpecialAnimationWithPlayer).transform.position = new Vector3(component.holdPlayerPoint.position.x, component.holdPlayerPoint.position.y - 0.2f, component.holdPlayerPoint.position.z);
((Component)base.inSpecialAnimationWithPlayer).transform.rotation = Quaternion.Euler(component.holdPlayerPoint.rotation.x, component.holdPlayerPoint.rotation.y + 180f, component.holdPlayerPoint.rotation.z);
}
}
public override void OnCollideWithPlayer(Collider other)
{
((EnemyAI)this).OnCollideWithPlayer(other);
PlayerControllerB val = (base.inSpecialAnimationWithPlayer = ((Component)other).gameObject.GetComponent<PlayerControllerB>());
base.inSpecialAnimationWithPlayer.inSpecialInteractAnimation = true;
base.inSpecialAnimationWithPlayer.inAnimationWithEnemy = (EnemyAI)(object)this;
if ((Object)(object)val != (Object)null && !val.isPlayerDead && val.AllowPlayerDeath())
{
if (((NetworkBehaviour)this).IsHost || ((NetworkBehaviour)this).IsServer)
{
StartEatingPlayerClientRpc(val.playerClientId);
}
else
{
RequestStartEatingPlayerServerRpc(val.playerClientId);
}
}
}
[ClientRpc]
public void ConfigSyncClientRpc(string AIStart, float walkSpeed, float runSpeed)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0100: Unknown result type (might be due to invalid IL or missing references)
//IL_010a: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3822494571u, val, (RpcDelivery)0);
bool flag = AIStart != null;
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
if (flag)
{
((FastBufferWriter)(ref val2)).WriteValueSafe(AIStart, false);
}
((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref walkSpeed, default(ForPrimitives));
((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref runSpeed, default(ForPrimitives));
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3822494571u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
this.AIStart = AIStart;
this.walkSpeed = walkSpeed;
this.runSpeed = runSpeed;
}
}
[ServerRpc(RequireOwnership = false)]
public void RequestStartEatingPlayerServerRpc(ulong player)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1905488255u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, player);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1905488255u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
StartEatingPlayerClientRpc(player);
}
}
}
[ClientRpc]
public void StartEatingPlayerClientRpc(ulong player)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1290495213u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, player);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1290495213u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
((MonoBehaviour)this).StartCoroutine(EatPlayer(player));
}
}
}
[ServerRpc(RequireOwnership = false)]
public void RequestUntreeServerRpc(int state)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3629251939u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, state);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3629251939u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
UntreeClientRpc(state);
}
}
}
[ClientRpc]
public void UntreeClientRpc(int state)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(667594671u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, state);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 667594671u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
Plugin.Log.LogInfo((object)"UnTreeing");
((MonoBehaviour)this).StartCoroutine(UntreeAndSwitch((State)state));
}
}
}
public IEnumerator UntreeAndSwitch(State state)
{
base.inSpecialAnimation = true;
base.creatureAnimator.SetBool("UnTree", true);
base.creatureAnimator.SetBool("Tree", false);
yield return (object)new WaitForSeconds(2.5416f);
base.creatureAnimator.SetBool("UnTree", false);
((EnemyAI)this).SwitchToBehaviourClientRpc((int)state);
base.agent.angularSpeed = 100f;
base.inSpecialAnimation = false;
}
public IEnumerator EatPlayer(ulong player)
{
PlayerControllerB PlayerObject = StartOfRound.Instance.allPlayerScripts[player];
base.creatureAnimator.SetBool("Eating", true);
base.inSpecialAnimation = true;
PlayerObject.isInElevator = false;
PlayerObject.isInHangarShipRoom = false;
yield return (object)new WaitForSeconds(7.29f);
base.inSpecialAnimation = false;
PlayerObject.KillPlayer(Vector3.zero, false, (CauseOfDeath)8, 0);
((EnemyAI)this).SwitchToBehaviourState(0);
base.creatureAnimator.SetBool("Eating", false);
base.inSpecialAnimationWithPlayer = null;
PlayerObject.inSpecialInteractAnimation = false;
PlayerObject.inAnimationWithEnemy = null;
}
protected override void __initializeVariables()
{
((EnemyAI)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_SirenHeadAI()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Expected O, but got Unknown
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(3822494571u, new RpcReceiveHandler(__rpc_handler_3822494571));
NetworkManager.__rpc_func_table.Add(1905488255u, new RpcReceiveHandler(__rpc_handler_1905488255));
NetworkManager.__rpc_func_table.Add(1290495213u, new RpcReceiveHandler(__rpc_handler_1290495213));
NetworkManager.__rpc_func_table.Add(3629251939u, new RpcReceiveHandler(__rpc_handler_3629251939));
NetworkManager.__rpc_func_table.Add(667594671u, new RpcReceiveHandler(__rpc_handler_667594671));
}
private static void __rpc_handler_3822494571(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0067: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool flag = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
string aIStart = null;
if (flag)
{
((FastBufferReader)(ref reader)).ReadValueSafe(ref aIStart, false);
}
float num = default(float);
((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref num, default(ForPrimitives));
float num2 = default(float);
((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref num2, default(ForPrimitives));
target.__rpc_exec_stage = (__RpcExecStage)2;
((SirenHeadAI)(object)target).ConfigSyncClientRpc(aIStart, num, num2);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1905488255(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
ulong player = default(ulong);
ByteUnpacker.ReadValueBitPacked(reader, ref player);
target.__rpc_exec_stage = (__RpcExecStage)1;
((SirenHeadAI)(object)target).RequestStartEatingPlayerServerRpc(player);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1290495213(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
ulong player = default(ulong);
ByteUnpacker.ReadValueBitPacked(reader, ref player);
target.__rpc_exec_stage = (__RpcExecStage)2;
((SirenHeadAI)(object)target).StartEatingPlayerClientRpc(player);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3629251939(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int state = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref state);
target.__rpc_exec_stage = (__RpcExecStage)1;
((SirenHeadAI)(object)target).RequestUntreeServerRpc(state);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_667594671(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int state = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref state);
target.__rpc_exec_stage = (__RpcExecStage)2;
((SirenHeadAI)(object)target).UntreeClientRpc(state);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
protected internal override string __getTypeName()
{
return "SirenHeadAI";
}
}
internal class SirenHeadVars : MonoBehaviour
{
public Transform holdPlayerPoint;
}
}
namespace LethalSirenHead.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}