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Decompiled source of Jacobs Scrap Pack v4.0.0
JacobsScrapPack.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using LethalLib.Modules; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("JacobsScrapPack")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("JacobsScrapPack")] [assembly: AssemblyTitle("JacobsScrapPack")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace JacobsScrapPack { [BepInPlugin("ChaofanJ.JacobsScrapPack", "Jacob's Scrap Pack", "4.0.0")] public class Plugin : BaseUnityPlugin { private const string GUID = "ChaofanJ.JacobsScrapPack"; private const string NAME = "Jacob's Scrap Pack"; private const string VERSION = "4.0.0"; public static Plugin instance; private void Awake() { instance = this; string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "JacobsScrapPack"); AssetBundle val = AssetBundle.LoadFromFile(text); Item val2 = val.LoadAsset<Item>("Assets/JacobsScrapPack/YoshiDoll.asset"); NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab); Utilities.FixMixerGroups(val2.spawnPrefab); Items.RegisterScrap(val2, 20, (LevelTypes)128); Items.RegisterScrap(val2, 20, (LevelTypes)256); Items.RegisterScrap(val2, 15, (LevelTypes)512); Items.RegisterScrap(val2, 17, (LevelTypes)4096); Item val3 = val.LoadAsset<Item>("Assets/JacobsScrapPack/IndustrialLaptop.asset"); NetworkPrefabs.RegisterNetworkPrefab(val3.spawnPrefab); Utilities.FixMixerGroups(val3.spawnPrefab); Items.RegisterScrap(val3, 14, (LevelTypes)64); Items.RegisterScrap(val3, 14, (LevelTypes)32); Items.RegisterScrap(val3, 14, (LevelTypes)512); Items.RegisterScrap(val3, 14, (LevelTypes)2048); Items.RegisterScrap(val3, 14, (LevelTypes)4096); Items.RegisterScrap(val3, 10, (LevelTypes)4); Items.RegisterScrap(val3, 10, (LevelTypes)8); Items.RegisterScrap(val3, 10, (LevelTypes)16); Items.RegisterScrap(val3, 7, (LevelTypes)8192); Items.RegisterScrap(val3, 3, (LevelTypes)128); Items.RegisterScrap(val3, 3, (LevelTypes)256); Item val4 = val.LoadAsset<Item>("Assets/JacobsScrapPack/SNES.asset"); NetworkPrefabs.RegisterNetworkPrefab(val4.spawnPrefab); Utilities.FixMixerGroups(val4.spawnPrefab); Items.RegisterScrap(val4, 10, (LevelTypes)4096); Items.RegisterScrap(val4, 10, (LevelTypes)128); Items.RegisterScrap(val4, 10, (LevelTypes)256); Items.RegisterScrap(val4, 10, (LevelTypes)2048); Items.RegisterScrap(val4, 10, (LevelTypes)64); Items.RegisterScrap(val4, 7, (LevelTypes)512); Item val5 = val.LoadAsset<Item>("Assets/JacobsScrapPack/SNESController.asset"); NetworkPrefabs.RegisterNetworkPrefab(val5.spawnPrefab); Utilities.FixMixerGroups(val5.spawnPrefab); Items.RegisterScrap(val5, 12, (LevelTypes)4096); Items.RegisterScrap(val5, 12, (LevelTypes)128); Items.RegisterScrap(val5, 12, (LevelTypes)256); Items.RegisterScrap(val5, 12, (LevelTypes)2048); Items.RegisterScrap(val5, 12, (LevelTypes)64); Items.RegisterScrap(val5, 9, (LevelTypes)512); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded Jacob's Scrap Pack v4.0.0, Development Build 1"); } } }