Decompiled source of HostFixes v1.0.18

HostFixes.dll

Decompiled 3 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LobbyCompatibility.Enums;
using LobbyCompatibility.Features;
using Microsoft.CodeAnalysis;
using Netcode.Transports.Facepunch;
using Steamworks;
using Steamworks.Data;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("CharlesE2")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Fixes for hosting a Lethal Company Lobby.")]
[assembly: AssemblyFileVersion("1.0.18.0")]
[assembly: AssemblyInformationalVersion("1.0.18+f24dc4a33c139293a4a3c36406a58e10870edca8")]
[assembly: AssemblyProduct("Host Fixes")]
[assembly: AssemblyTitle("HostFixes")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.18.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace HostFixes
{
	internal class Patches
	{
		[HarmonyPatch(typeof(Terminal), "Start")]
		internal static class TerminalStart_Patch
		{
			[HarmonyTranspiler]
			public static IEnumerable<CodeInstruction> FixHostSales(IEnumerable<CodeInstruction> instructions)
			{
				bool flag = false;
				int num = -1;
				List<CodeInstruction> list = new List<CodeInstruction>(instructions);
				for (int i = 0; i < list.Count; i++)
				{
					if (list[i].opcode == OpCodes.Call && list[i].operand is MethodInfo methodInfo && methodInfo.Name == "InitializeItemSalesPercentages")
					{
						num = i;
						flag = true;
						break;
					}
				}
				if (flag)
				{
					list.RemoveAt(num);
					list.RemoveAt(num - 1);
				}
				else
				{
					Plugin.Log.LogError((object)"Could not patch Terminal.Start");
				}
				return list.AsEnumerable();
			}
		}

		[HarmonyPatch(typeof(StartOfRound), "SyncShipUnlockablesServerRpc")]
		internal static class Fix_SyncShipUnlockablesServerRpc_Crash
		{
			public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
			{
				bool flag = false;
				int num = -1;
				List<CodeInstruction> list = new List<CodeInstruction>(instructions);
				for (int i = 0; i < list.Count; i++)
				{
					if (list[i].opcode == OpCodes.Call && list[i].operand is MethodInfo methodInfo && methodInfo.Name == "FindObjectsOfType")
					{
						num = i;
						flag = true;
						break;
					}
				}
				if (flag)
				{
					list.Insert(num + 1, Transpilers.EmitDelegate<Func<IEnumerable<PlaceableShipObject>, IEnumerable<PlaceableShipObject>>>((Func<IEnumerable<PlaceableShipObject>, IEnumerable<PlaceableShipObject>>)((IEnumerable<PlaceableShipObject> placeableShipObject) => placeableShipObject.Where((PlaceableShipObject placeableShipObject) => (Object)(object)placeableShipObject.parentObject != (Object)null))));
				}
				else
				{
					Plugin.Log.LogError((object)"Could not patch SyncShipUnlockablesServerRpc's Crash");
				}
				return list.AsEnumerable();
			}
		}

		[HarmonyWrapSafe]
		[HarmonyPatch(typeof(FacepunchTransport), "Steamworks.ISocketManager.OnConnecting")]
		private class Identity_Fix
		{
			public static void Prefix(ref Connection connection, ref ConnectionInfo info)
			{
				//IL_000b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0031: Unknown result type (might be due to invalid IL or missing references)
				Plugin.SteamIdtoConnectionIdMap[((NetIdentity)(ref info.identity)).SteamId.Value] = ((Connection)(ref connection)).Id;
				Plugin.ConnectionIdtoSteamIdMap[((Connection)(ref connection)).Id] = ((NetIdentity)(ref info.identity)).SteamId.Value;
			}
		}

		[HarmonyWrapSafe]
		[HarmonyPatch(typeof(FacepunchTransport), "Steamworks.ISocketManager.OnDisconnected")]
		private class SteamIdDictionary_Cleanup
		{
			public static void Prefix(ref Connection connection, ref ConnectionInfo info)
			{
				//IL_0021: Unknown result type (might be due to invalid IL or missing references)
				//IL_0042: Unknown result type (might be due to invalid IL or missing references)
				//IL_0097: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
				NetworkManager singleton = NetworkManager.Singleton;
				if (singleton != null && singleton.IsListening)
				{
					if (!Plugin.SteamIdtoConnectionIdMap.Remove(((NetIdentity)(ref info.identity)).SteamId.Value))
					{
						Plugin.Log.LogError((object)$"steamId: ({((NetIdentity)(ref info.identity)).SteamId.Value}) was not in steamIdtoConnectionIdMap.");
					}
					if (!Plugin.ConnectionIdtoSteamIdMap.Remove(((Connection)(ref connection)).Id))
					{
						Plugin.Log.LogError((object)$"connectionId: ({((Connection)(ref connection)).Id}) was not in connectionIdtoSteamIdMap.");
					}
					if (!Plugin.playerSteamNames.Remove(((NetIdentity)(ref info.identity)).SteamId.Value))
					{
						Plugin.Log.LogError((object)$"steamId: ({((NetIdentity)(ref info.identity)).SteamId.Value}) was not in playerSteamNames.");
					}
				}
			}
		}

		[HarmonyWrapSafe]
		[HarmonyPatch(typeof(NetworkConnectionManager), "OnClientDisconnectFromServer")]
		private class ClientIdToSteamId_Cleanup
		{
			public static void Prefix(ulong clientId)
			{
				if (NetworkManager.Singleton.IsHost && Plugin.ClientIdToSteamIdMap.TryGetValue(clientId, out var value))
				{
					if (!Plugin.SteamIdtoClientIdMap.Remove(value))
					{
						Plugin.Log.LogError((object)$"({value}) was not in steamIdtoClientIdMap.");
					}
					Plugin.ClientIdToSteamIdMap.Remove(clientId);
				}
			}
		}

		[HarmonyWrapSafe]
		[HarmonyPatch(typeof(StartOfRound), "OnClientConnect")]
		private class OnClientConnect
		{
			public static void Postfix(StartOfRound __instance, ulong clientId)
			{
				if (((NetworkBehaviour)__instance).IsServer && clientId != 0L && !GameNetworkManager.Instance.disableSteam && StartOfRound.Instance.ClientPlayerList.TryGetValue(clientId, out var value))
				{
					StartOfRound.Instance.allPlayerScripts[value].playerSteamId = Plugin.ClientIdToSteamIdMap[clientId];
				}
			}
		}

		[HarmonyWrapSafe]
		[HarmonyPatch(typeof(GameNetworkManager), "ConnectionApproval")]
		private class MapSteamIdToClientId
		{
			public static void Postfix(GameNetworkManager __instance, ref ConnectionApprovalRequest request, ref ConnectionApprovalResponse response)
			{
				if (__instance.disableSteam)
				{
					return;
				}
				ulong num = NetworkManager.Singleton.ConnectionManager.ClientIdToTransportId(request.ClientNetworkId);
				if (Plugin.ConnectionIdtoSteamIdMap.TryGetValue((uint)num, out var value))
				{
					Plugin.SteamIdtoClientIdMap[value] = request.ClientNetworkId;
					Plugin.ClientIdToSteamIdMap[request.ClientNetworkId] = value;
					StartOfRound instance = StartOfRound.Instance;
					if (instance != null && instance.KickedClientIds.Contains(value))
					{
						response.Reason = "You cannot rejoin after being kicked.";
						response.Approved = false;
					}
				}
				else
				{
					Plugin.Log.LogError((object)$"[ConnectionApproval] Could not get steamId from transportId ({num})");
				}
			}
		}

		[HarmonyWrapSafe]
		[HarmonyPatch(typeof(Terminal), "Awake")]
		private class HostInitialization
		{
			public static void Postfix(Terminal __instance)
			{
				((MonoBehaviour)Plugin.Instance).StartCoroutine(Plugin.TerminalAwakeWait(__instance));
			}
		}

		[HarmonyWrapSafe]
		[HarmonyPatch(typeof(NetworkConnectionManager), "Initialize")]
		private class SetupIdMap
		{
			public static void Prefix()
			{
				//IL_0011: Unknown result type (might be due to invalid IL or missing references)
				//IL_0029: Unknown result type (might be due to invalid IL or missing references)
				//IL_003d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0053: Unknown result type (might be due to invalid IL or missing references)
				if (!GameNetworkManager.Instance.disableSteam)
				{
					Plugin.SteamIdtoClientIdMap[SteamId.op_Implicit(SteamClient.SteamId)] = 0uL;
					Plugin.ClientIdToSteamIdMap[0uL] = SteamId.op_Implicit(SteamClient.SteamId);
					Plugin.SteamIdtoConnectionIdMap[SteamId.op_Implicit(SteamClient.SteamId)] = 0u;
					Plugin.ConnectionIdtoSteamIdMap[0u] = SteamId.op_Implicit(SteamClient.SteamId);
				}
			}
		}

		[HarmonyWrapSafe]
		[HarmonyPatch(typeof(NetworkManager), "OnEnable")]
		private class RegisterNetworkManagerEvents
		{
			public static void Postfix()
			{
				NetworkManager.Singleton.OnServerStopped -= Plugin.ServerStopped;
				NetworkManager.Singleton.OnServerStopped += Plugin.ServerStopped;
			}
		}

		[HarmonyWrapSafe]
		[HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageClientRpc")]
		private class AddPlayerChatMessageClientRpc_Patch
		{
			public static bool Prefix(HUDManager __instance, int playerId)
			{
				NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
				if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening)
				{
					return false;
				}
				if (!networkManager.IsHost && (playerId < 0 || playerId > StartOfRound.Instance.allPlayerScripts.Length))
				{
					return false;
				}
				return true;
			}
		}

		[HarmonyWrapSafe]
		[HarmonyPatch(typeof(PlayerControllerB), "SwitchToItemSlot")]
		private class SwitchToItemSlot_Patch
		{
			public static void Prefix(PlayerControllerB __instance, ref int slot)
			{
				slot = Mathf.Clamp(slot, 0, __instance.ItemSlots.Length - 1);
			}
		}

		[HarmonyWrapSafe]
		[HarmonyPatch(typeof(PlayerControllerB), "NextItemSlot")]
		private class NextItemSlot_Patch
		{
			public static void Prefix(PlayerControllerB __instance)
			{
				__instance.currentItemSlot = Mathf.Clamp(__instance.currentItemSlot, 0, __instance.ItemSlots.Length - 1);
			}
		}

		[HarmonyWrapSafe]
		[HarmonyPatch(typeof(StartOfRound), "OnPlayerDC")]
		private class OnPlayerDC_Patch
		{
			public static void Postfix(ulong clientId)
			{
				if (Plugin.votedToLeaveEarlyPlayers.Remove(clientId))
				{
					TimeOfDay.Instance.votesForShipToLeaveEarly = Plugin.votedToLeaveEarlyPlayers.Count;
				}
			}
		}

		[HarmonyWrapSafe]
		[HarmonyPatch(typeof(StartOfRound), "OpenShipDoors")]
		private class OpenShipDoors_Patch
		{
			public static void Prefix()
			{
				Plugin.votedToLeaveEarlyPlayers.Clear();
			}
		}
	}
	[BepInPlugin("HostFixes", "Host Fixes", "1.0.18")]
	public class Plugin : BaseUnityPlugin
	{
		internal class ConnectionEvents
		{
			internal static void ConnectionAttempt(Lobby _, Friend member)
			{
				//IL_0011: Unknown result type (might be due to invalid IL or missing references)
				//IL_0012: Unknown result type (might be due to invalid IL or missing references)
				//IL_0034: Unknown result type (might be due to invalid IL or missing references)
				//IL_0035: Unknown result type (might be due to invalid IL or missing references)
				if (NetworkManager.Singleton.IsHost && !playerSteamNames.TryAdd(member.Id.Value, ((Friend)(ref member)).Name))
				{
					Log.LogError((object)$"SteamId: ({member.Id.Value}) Name: ({((Friend)(ref member)).Name}) is already in the playerSteamNames list.");
				}
			}

			internal static void ConnectionCleanup(Lobby _, Friend member)
			{
				//IL_0016: Unknown result type (might be due to invalid IL or missing references)
				//IL_0017: Unknown result type (might be due to invalid IL or missing references)
				//IL_0021: Unknown result type (might be due to invalid IL or missing references)
				//IL_0037: Unknown result type (might be due to invalid IL or missing references)
				//IL_0038: Unknown result type (might be due to invalid IL or missing references)
				if (NetworkManager.Singleton.IsHost && !GameNetworkManager.Instance.steamIdsInLobby.Remove(SteamId.op_Implicit(member.Id.Value)))
				{
					Log.LogError((object)$"({member.Id.Value}) already removed from steamIdsInLobby.");
				}
			}

			internal static void LobbyCreated(Result result, Lobby lobby)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0002: Invalid comparison between Unknown and I4
				//IL_000b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0010: Unknown result type (might be due to invalid IL or missing references)
				//IL_001c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0021: Unknown result type (might be due to invalid IL or missing references)
				if ((int)result == 1)
				{
					Dictionary<ulong, string> playerSteamNames = Plugin.playerSteamNames;
					ulong value = ((Lobby)(ref lobby)).Owner.Id.Value;
					Friend owner = ((Lobby)(ref lobby)).Owner;
					if (!playerSteamNames.TryAdd(value, ((Friend)(ref owner)).Name))
					{
						Log.LogError((object)"Host is already in playerSteamNames.");
					}
				}
			}
		}

		public class HostFixesServerReceiveRpcs
		{
			public void BuyItemsServerRpc(int[] boughtItems, int newGroupCredits, int numItemsInShip, Terminal instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[BuyItemsServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				if (!configCheckPrices.Value)
				{
					instance.BuyItemsServerRpc(boughtItems, newGroupCredits, numItemsInShip);
					return;
				}
				string playerUsername = StartOfRound.Instance.allPlayerScripts[value].playerUsername;
				int num = 0;
				if (instance.numberOfItemsInDropship + boughtItems.Length > 12)
				{
					Log.LogWarning((object)"Trying to buy too many items.");
					return;
				}
				Dictionary<int, int> dictionary = (from item in boughtItems
					group item by item).ToDictionary((IGrouping<int, int> item) => item.Key, (IGrouping<int, int> item) => item.Count());
				foreach (int key in dictionary.Keys)
				{
					try
					{
						num += (int)((float)instance.buyableItemsList[key].creditsWorth * ((float)instance.itemSalesPercentages[key] / 100f) * (float)dictionary[key]);
					}
					catch
					{
						Log.LogWarning((object)$"Player #{value} ({playerUsername}) tried to buy an item that was not in the host's shop. Item #{key}");
						return;
					}
				}
				if (instance.groupCredits - num != newGroupCredits)
				{
					Log.LogWarning((object)($"Player #{value} ({playerUsername}) credits spent on items does not match item price. " + $"Spent credits: {instance.groupCredits - num} Cost Of items: {num}"));
				}
				else
				{
					instance.BuyItemsServerRpc(boughtItems, newGroupCredits, numItemsInShip);
				}
			}

			public void PlayTerminalAudioServerRpc(int clipIndex, Terminal instance, ServerRpcParams _)
			{
				if (!terminalSoundPlaying)
				{
					((MonoBehaviour)Instance).StartCoroutine(TerminalSoundCooldown());
					instance.PlayTerminalAudioServerRpc(clipIndex);
				}
			}

			public void BuyShipUnlockableServerRpc(int unlockableID, int newGroupCreditsAmount, StartOfRound instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[BuyShipUnlockableServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				Terminal val = Object.FindObjectOfType<Terminal>();
				if (senderClientId == 0L)
				{
					instance.BuyShipUnlockableServerRpc(unlockableID, newGroupCreditsAmount);
				}
				else if (!buyShipUnlockableOnCooldown)
				{
					((MonoBehaviour)Instance).StartCoroutine(BuyShipUnlockableCooldown());
					string playerUsername = StartOfRound.Instance.allPlayerScripts[value].playerUsername;
					int value2;
					if (unlockableID < 0 || unlockableID > StartOfRound.Instance.unlockablesList.unlockables.Count)
					{
						Log.LogWarning((object)$"Player #{value} ({playerUsername}) tried to buy unlockable that is out of unlockables list. ({unlockableID}).");
					}
					else if (StartOfRound.Instance.unlockablesList.unlockables[unlockableID].alreadyUnlocked)
					{
						Log.LogWarning((object)$"Player #{value} ({playerUsername}) tried to unlock an unlockable multiple times");
					}
					else if (!unlockablePrices.TryGetValue(unlockableID, out value2))
					{
						Log.LogError((object)$"Could not find price of ship unlockable #{unlockableID}");
					}
					else if (senderClientId != 0L && val.groupCredits - value2 != newGroupCreditsAmount)
					{
						Log.LogWarning((object)($"Player #{value} ({playerUsername}) calculated credit amount does not match sent credit amount for unlockable. " + $"Current credits: {val.groupCredits} Unlockable cost: {value2} Sent credit Amount: {newGroupCreditsAmount}"));
					}
					else if (newGroupCreditsAmount < val.groupCredits)
					{
						instance.BuyShipUnlockableServerRpc(unlockableID, newGroupCreditsAmount);
					}
					else
					{
						Log.LogWarning((object)($"Player #{senderClientId} ({playerUsername}) attempted to increase credits while buying ship unlockables." + $" Attempted credit value: {newGroupCreditsAmount} Old credit value: {val.groupCredits}"));
					}
				}
			}

			public void ChangeLevelServerRpc(int levelID, int newGroupCreditsAmount, StartOfRound instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[ChangeLevelServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				string playerUsername = StartOfRound.Instance.allPlayerScripts[value].playerUsername;
				if (changeLevelCooldown.TryGetValue(value, out var value2) && value2)
				{
					return;
				}
				((MonoBehaviour)Instance).StartCoroutine(ChangeLevelCooldown(value));
				if (StartOfRound.Instance.allPlayerScripts[value].isPlayerDead)
				{
					Log.LogWarning((object)$"Player #{value} ({playerUsername}) tried to change the moon while they are dead on the server.");
					return;
				}
				if (newGroupCreditsAmount < 0)
				{
					Log.LogWarning((object)$"Player #{value} ({playerUsername}) tried to set credits to a negative number ({newGroupCreditsAmount}).");
					return;
				}
				if (!configCheckPrices.Value)
				{
					instance.ChangeLevelServerRpc(levelID, newGroupCreditsAmount);
					return;
				}
				Terminal val = Object.FindObjectOfType<Terminal>();
				if (moons == null)
				{
					moons = (from moon in val.terminalNodes.allKeywords.First((TerminalKeyword keyword) => ((Object)keyword).name == "Route").compatibleNouns
						group moon by moon.noun into moon
						select moon.First() into moon
						select moon.result.terminalOptions.First((CompatibleNoun option) => ((Object)option.noun).name == "Confirm")).ToDictionary((CompatibleNoun option) => option.result.buyRerouteToMoon, (CompatibleNoun option) => option.result.itemCost);
				}
				try
				{
					int num = moons[levelID];
					if (senderClientId != 0L && val.groupCredits - num != newGroupCreditsAmount)
					{
						Log.LogWarning((object)($"Player #{value} ({playerUsername}) calculated credit amount does not match sent credit amount for moon. " + $"Current credits: {val.groupCredits} Moon cost: {num} Sent credit Amount: {newGroupCreditsAmount}"));
						return;
					}
					if (newGroupCreditsAmount > val.groupCredits)
					{
						Log.LogWarning((object)($"Player #{value} ({playerUsername}) attempted to increase credits from changing levels. " + $"Attempted Credit Value: {newGroupCreditsAmount} Old Credit Value: {val.groupCredits}"));
						return;
					}
				}
				catch (KeyNotFoundException)
				{
					Log.LogWarning((object)$"Player #{value} ({playerUsername}) sent levelID ({levelID}) that is not in the moons array.");
					return;
				}
				instance.ChangeLevelServerRpc(levelID, newGroupCreditsAmount);
			}

			public void AddPlayerChatMessageServerRpc(string chatMessage, int playerId, HUDManager instance, ServerRpcParams serverRpcParams)
			{
				//IL_0009: Unknown result type (might be due to invalid IL or missing references)
				//IL_000b: Unknown result type (might be due to invalid IL or missing references)
				if (string.IsNullOrWhiteSpace(chatMessage))
				{
					return;
				}
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)($"[AddPlayerChatMessageServerRpc] Failed to get the playerId from senderClientId: ({senderClientId}) " + "Message: (" + chatMessage + ")"));
					return;
				}
				string playerUsername = StartOfRound.Instance.allPlayerScripts[value].playerUsername;
				if (StartOfRound.Instance.allPlayerScripts[value].isPlayerDead)
				{
					Log.LogWarning((object)($"Player #{value} ({playerUsername}) tried sending a chat message while they are dead on the server. " + "Message: (" + chatMessage + ")"));
					return;
				}
				if (playerId < 0 || playerId > StartOfRound.Instance.allPlayerScripts.Length)
				{
					Log.LogWarning((object)($"Player #{value} ({playerUsername}) tried to chat with a playerId ({playerId}) that is not a valid player. " + "Message: (" + chatMessage + ")"));
					return;
				}
				string text;
				try
				{
					text = Regex.Replace(chatMessage, "<(\\S+?)>", "($+)");
				}
				catch (Exception ex)
				{
					Log.LogError((object)$"Player #{value} ({playerUsername}) Regex Exception: {ex} Chat Message: ({chatMessage})");
					return;
				}
				if (string.IsNullOrWhiteSpace(text))
				{
					Log.LogWarning((object)$"Player #{value} ({playerUsername}) Chat message was empty after sanitization. Original Message: ({chatMessage})");
					return;
				}
				if (playerId == value)
				{
					instance.AddPlayerChatMessageServerRpc(text, playerId);
					return;
				}
				Log.LogWarning((object)$"Player #{value} ({playerUsername}) tried to send message as another player #({playerId}) Message: ({chatMessage})");
			}

			public void AddTextMessageServerRpc(string chatMessage, HUDManager instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[AddTextMessageServerRpc] Failed to get the playerId from senderClientId: ({senderClientId}) Message: ({chatMessage})");
					return;
				}
				string playerUsername = StartOfRound.Instance.allPlayerScripts[value].playerUsername;
				ulong playerSteamId = StartOfRound.Instance.allPlayerScripts[value].playerSteamId;
				if (GameNetworkManager.Instance.disableSteam)
				{
					HUDManager.Instance.AddTextMessageServerRpc(chatMessage);
				}
				else if (!chatMessage.EndsWith(" started the ship."))
				{
					if (!playerSteamNames.TryGetValue(playerSteamId, out string value2))
					{
						Log.LogError((object)$"Failed to get steam username from playerlist for steamId: {playerSteamId} Message: ({chatMessage})");
					}
					else if (senderClientId == 0L || chatMessage.Equals(playerUsername + " joined the ship.") || chatMessage.Equals(value2 + " joined the ship.") || chatMessage.Equals(value2 + "... joined the ship.") || chatMessage.Equals(playerUsername + " was left behind.") || chatMessage.StartsWith($"[morecompanycosmetics];{value};"))
					{
						instance.AddTextMessageServerRpc(chatMessage);
					}
					else
					{
						Log.LogWarning((object)$"Player #{value} ({value2}) tried to send message as the server: ({chatMessage})");
					}
				}
			}

			public void SetShipLeaveEarlyServerRpc(TimeOfDay instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[SetShipLeaveEarlyServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
				}
				else if (!votedToLeaveEarlyPlayers.Contains(senderClientId) && StartOfRound.Instance.allPlayerScripts[value].isPlayerDead)
				{
					votedToLeaveEarlyPlayers.Add(senderClientId);
					int val = StartOfRound.Instance.connectedPlayersAmount + 1 - StartOfRound.Instance.livingPlayers;
					if (votedToLeaveEarlyPlayers.Count >= Math.Max(val, configMinimumVotesToLeaveEarly.Value))
					{
						instance.votesForShipToLeaveEarly = votedToLeaveEarlyPlayers.Count;
						instance.SetShipLeaveEarlyClientRpc(instance.normalizedTimeOfDay + 0.1f, instance.votesForShipToLeaveEarly);
					}
					else
					{
						instance.votesForShipToLeaveEarly++;
						instance.AddVoteForShipToLeaveEarlyClientRpc();
					}
				}
				else
				{
					string playerUsername = StartOfRound.Instance.allPlayerScripts[value].playerUsername;
					Log.LogWarning((object)$"Player #{value} ({playerUsername}) tried to force the vote to leave.");
				}
			}

			public void PlaceShipObjectServerRpc(Vector3 newPosition, Vector3 newRotation, NetworkObjectReference objectRef, int playerWhoMoved, ShipBuildModeManager instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				//IL_01fd: Unknown result type (might be due to invalid IL or missing references)
				//IL_020a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0245: Unknown result type (might be due to invalid IL or missing references)
				//IL_024a: Unknown result type (might be due to invalid IL or missing references)
				//IL_024e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0279: Unknown result type (might be due to invalid IL or missing references)
				//IL_027a: Unknown result type (might be due to invalid IL or missing references)
				//IL_027b: Unknown result type (might be due to invalid IL or missing references)
				//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
				//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
				//IL_017f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0196: Unknown result type (might be due to invalid IL or missing references)
				//IL_01b2: Unknown result type (might be due to invalid IL or missing references)
				//IL_01c9: Unknown result type (might be due to invalid IL or missing references)
				//IL_010f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0126: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[PlaceShipObjectServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
				}
				else
				{
					if (playerMovedShipObject.TryGetValue(value, out var value2) && value2)
					{
						return;
					}
					((MonoBehaviour)Instance).StartCoroutine(PlaceShipObjectCooldown(value));
					PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
					if (playerWhoMoved != value)
					{
						Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried to place a ship object while spoofing another player.");
						return;
					}
					if (val.isPlayerDead)
					{
						Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried to place a ship object while dead on the server.");
						return;
					}
					if (configShipObjectRotationCheck.Value)
					{
						try
						{
							PlaceableShipObject val2 = NetworkObjectReference.op_Implicit(objectRef).GetComponentInChildren<PlaceableShipObject>() ?? throw new Exception("PlaceableShipObject Not Found");
							if (Mathf.RoundToInt(newRotation.x) != Mathf.RoundToInt(((Component)val2.mainMesh).transform.eulerAngles.x) || Mathf.RoundToInt(newRotation.z) != Mathf.RoundToInt(((Component)val2.mainMesh).transform.eulerAngles.z))
							{
								Log.LogWarning((object)($"Player #{value} ({val.playerUsername}) " + "tried to place a ship object (" + ((Object)val2).name + ") with the wrong rotation. " + $"x: ({newRotation.x}) ({((Component)val2.mainMesh).transform.eulerAngles.x}) " + $"z: ({newRotation.z}) ({((Component)val2.mainMesh).transform.eulerAngles.z})"));
								return;
							}
						}
						catch (Exception ex)
						{
							Log.LogWarning((object)ex);
							if (newRotation.x != 270f || newRotation.z != 0f)
							{
								Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried to place a ship object with the wrong rotation.");
								return;
							}
						}
					}
					Bounds bounds = StartOfRound.Instance.shipInnerRoomBounds.bounds;
					if (!((Bounds)(ref bounds)).Contains(newPosition))
					{
						Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried to place a ship object ouside of the ship.");
					}
					else
					{
						instance.PlaceShipObjectServerRpc(newPosition, newRotation, objectRef, playerWhoMoved);
					}
				}
			}

			public void DespawnEnemyServerRpc(NetworkObjectReference enemyNetworkObject, RoundManager instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_003b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0042: Unknown result type (might be due to invalid IL or missing references)
				//IL_004d: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[DespawnEnemyServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				NetworkObject val = NetworkObjectReference.op_Implicit(enemyNetworkObject);
				GameObject val2 = NetworkObjectReference.op_Implicit(enemyNetworkObject);
				if (senderClientId == 0L)
				{
					instance.DespawnEnemyServerRpc(enemyNetworkObject);
					return;
				}
				string playerUsername = StartOfRound.Instance.allPlayerScripts[value].playerUsername;
				Log.LogWarning((object)($"Player #{value} ({playerUsername}) attemped to despawn an enemy on the server: " + $"{((val != null) ? ((Object)val).name : null)} {((val2 != null) ? ((Object)val2).name : null)} {((NetworkObjectReference)(ref enemyNetworkObject)).NetworkObjectId}"));
			}

			public void EndGameServerRpc(int playerClientId, StartOfRound instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
				//IL_00da: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[EndGameServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				if (senderClientId == 0L)
				{
					instance.EndGameServerRpc(playerClientId);
					return;
				}
				if (endGameOnCoolown.TryGetValue(value, out var value2) && value2)
				{
					((MonoBehaviour)Instance).StartCoroutine(EndGameCooldown(value));
					return;
				}
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				if (playerClientId != value)
				{
					Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried to end the game while spoofing another player.");
					return;
				}
				if (val.isPlayerDead)
				{
					Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried to end the game while dead on the server.");
					return;
				}
				float num = Vector3.Distance(((Component)Object.FindFirstObjectByType<StartMatchLever>()).transform.position, ((Component)val).transform.position);
				if ((float)configLimitShipLeverDistance.Value > 1f && num > (float)configLimitShipLeverDistance.Value)
				{
					Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried to end the game while too far away ({num}).");
				}
				else
				{
					instance.EndGameServerRpc(playerClientId);
				}
			}

			public void PlayerLoadedServerRpc(ulong clientId, StartOfRound instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (senderClientId == 0L)
				{
					instance.PlayerLoadedServerRpc(clientId);
					return;
				}
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[PlayerLoadedServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				if (clientId != senderClientId)
				{
					Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried to call PlayerLoadedServerRpc for another client.");
				}
				else if (!instance.fullyLoadedPlayers.Contains(clientId))
				{
					instance.PlayerLoadedServerRpc(clientId);
				}
			}

			public void FinishedGeneratingLevelServerRpc(ulong clientId, RoundManager instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (senderClientId == 0L)
				{
					instance.FinishedGeneratingLevelServerRpc(clientId);
					return;
				}
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[FinishedGeneratingLevelServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				if (clientId != senderClientId)
				{
					Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried to call FinishedGeneratingLevelServerRpc for another client.");
				}
				else if (!instance.playersFinishedGeneratingFloor.Contains(clientId))
				{
					instance.FinishedGeneratingLevelServerRpc(clientId);
				}
			}

			public void SendNewPlayerValuesServerRpc(ulong newPlayerSteamId, PlayerControllerB instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[SendNewPlayerValuesServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				if (instance.actualClientId != senderClientId)
				{
					Log.LogWarning((object)($"Player #{value} ({val.playerUsername}) " + $"tried to call SendNewPlayerValuesServerRpc with input value ({newPlayerSteamId}) " + $"on player #{instance.playerClientId} ({instance.playerUsername})."));
					return;
				}
				if (GameNetworkManager.Instance.disableSteam)
				{
					instance.SendNewPlayerValuesServerRpc(newPlayerSteamId);
					return;
				}
				if (!ClientIdToSteamIdMap.TryGetValue(senderClientId, out var value2))
				{
					Log.LogError((object)$"[SendNewPlayerValuesServerRpc] Could not get steamId ({value2}) in steamIdtoClientIdMap");
					return;
				}
				if (value2 != newPlayerSteamId)
				{
					Log.LogWarning((object)$"Client sent incorrect steamId. Player's steamId: ({value2}) Sent steamId: ({newPlayerSteamId})");
				}
				instance.SendNewPlayerValuesServerRpc(value2);
			}

			public void DamagePlayerFromOtherClientServerRpc(int damageAmount, Vector3 hitDirection, int playerWhoHit, PlayerControllerB instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				//IL_0065: Unknown result type (might be due to invalid IL or missing references)
				//IL_0114: Unknown result type (might be due to invalid IL or missing references)
				//IL_0120: Unknown result type (might be due to invalid IL or missing references)
				//IL_01c1: Unknown result type (might be due to invalid IL or missing references)
				//IL_01c6: Unknown result type (might be due to invalid IL or missing references)
				//IL_01d1: Unknown result type (might be due to invalid IL or missing references)
				//IL_0249: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[DamagePlayerFromOtherClientServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				string playerUsername = StartOfRound.Instance.allPlayerScripts[value].playerUsername;
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				if (senderClientId == 0L && playerWhoHit == -1)
				{
					instance.DamagePlayerFromOtherClientServerRpc(damageAmount, hitDirection, playerWhoHit);
				}
				else
				{
					if (damagePlayerFromOtherClientOnCooldown.TryGetValue(value, out var value2) && value2)
					{
						return;
					}
					((MonoBehaviour)instance).StartCoroutine(DamageOtherPlayerCooldown(value));
					if (playerWhoHit != value)
					{
						Log.LogWarning((object)($"Player #{value} ({playerUsername}) tried to spoof ({damageAmount}) damage from player #{playerWhoHit} " + "on (" + instance.playerUsername + ")."));
						return;
					}
					if (val.isPlayerDead)
					{
						Log.LogWarning((object)$"Player #{value} ({playerUsername}) tried to damage ({instance.playerUsername}) while they are dead on the server.");
						return;
					}
					if (Vector3.Distance(((Component)val).transform.position, ((Component)instance).transform.position) > 10f)
					{
						Log.LogWarning((object)$"Player #{value} ({playerUsername}) tried to damage ({instance.playerUsername}) from too far away.");
						return;
					}
					Shovel obj = Object.FindFirstObjectByType<Shovel>((FindObjectsInactive)1);
					if (obj != null && obj.shovelHitForce == 1 && damageAmount > 20)
					{
						Log.LogWarning((object)$"Player #{value} ({playerUsername}) tried to damage ({instance.playerUsername}) for extra damage ({damageAmount})");
						return;
					}
					if (configDisablePvpInShip.Value)
					{
						Bounds bounds = StartOfRound.Instance.shipInnerRoomBounds.bounds;
						if (((Bounds)(ref bounds)).Contains(((Component)instance).transform.position))
						{
							Log.LogWarning((object)$"Player #{value} ({playerUsername}) tried to damage ({instance.playerUsername}) inside the ship.");
							return;
						}
					}
					if (configLogPvp.Value)
					{
						Log.LogWarning((object)$"Player #{value} ({playerUsername}) damaged ({instance.playerUsername}) for ({damageAmount}) damage.");
					}
					instance.DamagePlayerFromOtherClientServerRpc(damageAmount, hitDirection, playerWhoHit);
				}
			}

			public void ShootGunServerRpc(Vector3 shotgunPosition, Vector3 shotgunForward, ShotgunItem instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				//IL_004f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0054: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[ShootGunServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				if (Vector3.Distance(((Component)instance).transform.position, shotgunPosition) > val.grabDistance + 7f)
				{
					Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried to shoot shotgun from too far away from shotgun position.");
				}
				else if (instance.shellsLoaded < 1)
				{
					Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried to shoot shotgun with no ammo.");
				}
				else
				{
					instance.ShootGunClientRpc(shotgunPosition, shotgunForward);
				}
			}

			public void ReloadGunEffectsServerRpc(bool start, ShotgunItem instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[ReloadGunEffectsServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				if (!reloadGunEffectsOnCooldown.TryGetValue(value, out var value2) || !value2)
				{
					((MonoBehaviour)Instance).StartCoroutine(ReloadGunEffectsCooldown(value));
					int num = instance.FindAmmoInInventory();
					if (num != -1 && instance.shellsLoaded < 2)
					{
						val.DestroyItemInSlot(num);
						instance.shellsLoaded++;
						instance.ReloadGunEffectsServerRpc(start);
					}
				}
			}

			public void GrabObjectServerRpc(NetworkObjectReference grabbedObject, PlayerControllerB instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_008b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0093: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
				//IL_011d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0114: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[GrabObjectServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				string playerUsername = StartOfRound.Instance.allPlayerScripts[value].playerUsername;
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				if (val.isPlayerDead)
				{
					Log.LogWarning((object)$"Player #{value} ({playerUsername}) tried to pickup an object while they are dead on the server.");
					return;
				}
				if (!configLimitGrabDistance.Value)
				{
					instance.GrabObjectServerRpc(grabbedObject);
					return;
				}
				try
				{
					GameObject val2 = NetworkObjectReference.op_Implicit(grabbedObject);
					float num = Vector3.Distance(val2.transform.position, ((Component)val).transform.position);
					bool flag = val2.GetComponent<RagdollGrabbableObject>() == null;
					if (num > instance.grabDistance + 7f && flag)
					{
						Log.LogWarning((object)($"Player #{value} ({playerUsername}) " + $"Object ({((Object)val2).name}) pickup distance ({num}) is too far away. Could be desync."));
						instance.GrabObjectClientRpc(false, grabbedObject);
					}
					else
					{
						instance.GrabObjectServerRpc(grabbedObject);
					}
				}
				catch (Exception arg)
				{
					Log.LogError((object)$"Couldn't do grab distance check. Exception: {arg}");
				}
			}

			public void ThrowObjectServerRpc(NetworkObjectReference grabbedObject, bool droppedInElevator, bool droppedInShipRoom, Vector3 targetFloorPosition, int floorYRot, PlayerControllerB instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				//IL_0069: Unknown result type (might be due to invalid IL or missing references)
				//IL_004a: Unknown result type (might be due to invalid IL or missing references)
				//IL_004d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0084: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
				//IL_0123: Unknown result type (might be due to invalid IL or missing references)
				//IL_0125: Unknown result type (might be due to invalid IL or missing references)
				//IL_012a: Unknown result type (might be due to invalid IL or missing references)
				//IL_013e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0143: Unknown result type (might be due to invalid IL or missing references)
				//IL_0148: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
				//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
				//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
				//IL_0109: Unknown result type (might be due to invalid IL or missing references)
				//IL_010e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0113: Unknown result type (might be due to invalid IL or missing references)
				//IL_0151: Unknown result type (might be due to invalid IL or missing references)
				//IL_0162: Unknown result type (might be due to invalid IL or missing references)
				//IL_0171: Unknown result type (might be due to invalid IL or missing references)
				//IL_0176: Unknown result type (might be due to invalid IL or missing references)
				//IL_017d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0189: Unknown result type (might be due to invalid IL or missing references)
				//IL_01fd: Unknown result type (might be due to invalid IL or missing references)
				//IL_0200: Unknown result type (might be due to invalid IL or missing references)
				//IL_01e2: Unknown result type (might be due to invalid IL or missing references)
				//IL_01f1: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[ThrowObjectServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				if (!configExperimentalChanges.Value)
				{
					instance.ThrowObjectServerRpc(grabbedObject, droppedInElevator, droppedInShipRoom, targetFloorPosition, floorYRot);
					return;
				}
				string playerUsername = StartOfRound.Instance.allPlayerScripts[value].playerUsername;
				GameObject val = NetworkObjectReference.op_Implicit(grabbedObject);
				if (val == null)
				{
					Log.LogWarning((object)$"Player #{value} ({playerUsername}) tried to throw an object that doesn't exist. ({grabbedObject.m_NetworkObjectId})");
					return;
				}
				StunGrenadeItem val2 = default(StunGrenadeItem);
				if (val.TryGetComponent<StunGrenadeItem>(ref val2))
				{
					instance.ThrowObjectServerRpc(grabbedObject, droppedInElevator, droppedInShipRoom, targetFloorPosition, floorYRot);
					return;
				}
				GrabbableObject val3 = default(GrabbableObject);
				if (!val.TryGetComponent<GrabbableObject>(ref val3))
				{
					Log.LogWarning((object)$"Player #{value} ({playerUsername}) tried to throw an object that isn't a GrabbleObject. ({((Object)val).name})");
					return;
				}
				Vector3 val4;
				Vector3 val5;
				if (droppedInElevator)
				{
					val4 = instance.playersManager.elevatorTransform.TransformPoint(targetFloorPosition);
					val5 = instance.playersManager.elevatorTransform.InverseTransformPoint(val.transform.position);
				}
				else
				{
					val4 = instance.playersManager.propsContainer.TransformPoint(targetFloorPosition);
					val5 = instance.playersManager.propsContainer.InverseTransformPoint(val.transform.position);
				}
				float num = Vector3.Distance(new Vector3(((Component)instance).transform.position.x, ((Component)instance).transform.position.z, 0f), new Vector3(val4.x, val4.z, 0f));
				if (num > instance.grabDistance + 7f)
				{
					Log.LogWarning((object)$"Player #{value} ({playerUsername}) threw an object to far away. ({num}) ({((Object)val).name})");
					instance.ThrowObjectServerRpc(grabbedObject, instance.isInElevator, instance.isInHangarShipRoom, val5, floorYRot);
				}
				else
				{
					instance.ThrowObjectServerRpc(grabbedObject, droppedInElevator, droppedInShipRoom, targetFloorPosition, floorYRot);
				}
			}

			public void PlaceObjectServerRpc(NetworkObjectReference grabbedObject, NetworkObjectReference parentObject, Vector3 placePositionOffset, bool matchRotationOfParent, PlayerControllerB instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				//IL_0127: Unknown result type (might be due to invalid IL or missing references)
				//IL_0128: Unknown result type (might be due to invalid IL or missing references)
				//IL_0129: Unknown result type (might be due to invalid IL or missing references)
				//IL_0067: Unknown result type (might be due to invalid IL or missing references)
				//IL_006e: Unknown result type (might be due to invalid IL or missing references)
				//IL_004a: Unknown result type (might be due to invalid IL or missing references)
				//IL_004b: Unknown result type (might be due to invalid IL or missing references)
				//IL_004c: Unknown result type (might be due to invalid IL or missing references)
				//IL_007c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0087: Unknown result type (might be due to invalid IL or missing references)
				//IL_00db: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
				//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
				//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
				//IL_0101: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[ThrowObjectServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				if (!configExperimentalChanges.Value)
				{
					instance.PlaceObjectServerRpc(grabbedObject, parentObject, placePositionOffset, matchRotationOfParent);
					return;
				}
				_ = StartOfRound.Instance.allPlayerScripts[value].playerUsername;
				GameObject val = NetworkObjectReference.op_Implicit(parentObject);
				GameObject val2 = NetworkObjectReference.op_Implicit(grabbedObject);
				try
				{
					if (Vector3.Distance(((Component)instance).transform.position, val.transform.position) > instance.grabDistance + 7f)
					{
						Vector3 val3 = ((!instance.isInElevator) ? instance.playersManager.propsContainer.InverseTransformPoint(val2.transform.position) : instance.playersManager.elevatorTransform.InverseTransformPoint(val2.transform.position));
						instance.ThrowObjectServerRpc(grabbedObject, instance.isInElevator, instance.isInHangarShipRoom, val3, (int)((Component)instance).transform.localEulerAngles.x);
						return;
					}
				}
				catch (Exception ex)
				{
					Log.LogError((object)ex);
				}
				instance.PlaceObjectServerRpc(grabbedObject, parentObject, placePositionOffset, matchRotationOfParent);
			}

			public void AddObjectToDeskServerRpc(NetworkObjectReference grabbableObjectNetObject, DepositItemsDesk instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_0063: Unknown result type (might be due to invalid IL or missing references)
				//IL_0048: Unknown result type (might be due to invalid IL or missing references)
				//IL_009d: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
				//IL_0105: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[ThrowObjectServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				if (!configExperimentalChanges.Value)
				{
					instance.AddObjectToDeskServerRpc(grabbableObjectNetObject);
					return;
				}
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				string playerUsername = val.playerUsername;
				GameObject val2 = NetworkObjectReference.op_Implicit(grabbableObjectNetObject);
				if (val2 == null)
				{
					Log.LogWarning((object)$"Player #{value} ({playerUsername}) sent a grabbable object that doesn't exist. ({((NetworkObjectReference)(ref grabbableObjectNetObject)).NetworkObjectId})");
					return;
				}
				float num = Vector3.Distance(((Component)val).transform.position, ((Component)instance.deskObjectsContainer).transform.position);
				if (num > val.grabDistance + 7f)
				{
					ManualLogSource log = Log;
					string text = $"Player #{value} ({playerUsername}) put item on desk too far away. ({num}) ";
					GrabbableObject component = val2.GetComponent<GrabbableObject>();
					log.LogWarning((object)(text + ((component != null) ? ((Object)component).name : null)));
				}
				else
				{
					instance.AddObjectToDeskServerRpc(grabbableObjectNetObject);
				}
			}

			public void SetShipLightsServerRpc(bool setLightsOn, ShipLights instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[SetShipLightsServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
				}
				else if (senderClientId == 0L)
				{
					StartOfRound.Instance.shipRoomLights.SetShipLightsServerRpc(setLightsOn);
				}
				else if (!shipLightsOnCooldown)
				{
					((MonoBehaviour)Instance).StartCoroutine(ShipLightsCooldown());
					string playerUsername = StartOfRound.Instance.allPlayerScripts[value].playerUsername;
					if (StartOfRound.Instance.allPlayerScripts[value].isPlayerDead)
					{
						Log.LogWarning((object)$"Player #{value} ({playerUsername}) tried to toggle ship lights while they are dead on the server.");
					}
					else
					{
						instance.SetShipLightsServerRpc(setLightsOn);
					}
				}
			}

			public void UseSignalTranslatorServerRpc(string signalMessage, HUDManager instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[UseSignalTranslatorServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				string playerUsername = StartOfRound.Instance.allPlayerScripts[value].playerUsername;
				if (StartOfRound.Instance.allPlayerScripts[value].isPlayerDead)
				{
					Log.LogWarning((object)($"Player #{value} ({playerUsername}) tried to send a Signal Translator message while they are dead on the server." + " Message: (" + signalMessage + ")"));
					return;
				}
				if (configLogSignalTranslatorMessages.Value)
				{
					Log.LogWarning((object)$"Player #{value} ({playerUsername}) sent signal translator message: ({signalMessage})");
				}
				instance.UseSignalTranslatorServerRpc(signalMessage);
			}

			public void TeleportPlayerServerRpc(int playerObj, EntranceTeleport instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_007e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0089: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[TeleportPlayerServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				if (senderClientId == 0L)
				{
					instance.TeleportPlayerServerRpc(playerObj);
					return;
				}
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				if (playerObj != value)
				{
					Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried to teleport another player using an entrance teleport)");
					return;
				}
				float num = Vector3.Distance(instance.entrancePoint.position, ((Component)val).transform.position);
				if (num > 10f)
				{
					Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) too far away from entrance to teleport ({num})");
					return;
				}
				Transform exitPoint = instance.exitPoint;
				if ((Object)(object)exitPoint == (Object)null)
				{
					instance.FindExitPoint();
					exitPoint = instance.exitPoint;
				}
				playerPositions[(ulong)value] = exitPoint.position;
				instance.TeleportPlayerServerRpc(playerObj);
			}

			public void PressTeleportButtonServerRpc(ShipTeleporter instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_008f: Unknown result type (might be due to invalid IL or missing references)
				//IL_009f: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[PressTeleportButtonServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
				}
				else
				{
					if (pressTeleportButtonOnCooldown)
					{
						return;
					}
					((MonoBehaviour)Instance).StartCoroutine(PressTeleportButtonCooldown());
					PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
					if (val.isPlayerDead)
					{
						Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried to press teleporter button while they are dead on the server.");
						return;
					}
					float num = Vector3.Distance(((Component)val).transform.position, ((Component)instance.buttonTrigger).transform.position);
					if ((float)configLimitTeleporterButtonDistance.Value > 1f && num > (float)configLimitTeleporterButtonDistance.Value)
					{
						Log.LogWarning((object)($"Player #{value} ({val.playerUsername}) tried to press teleporter button from too far away " + $"({num})"));
					}
					else
					{
						instance.PressTeleportButtonServerRpc();
					}
				}
			}

			public void TeleportPlayerOutServerRpc(int playerObj, Vector3 teleportPos, ShipTeleporter instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				//IL_007e: Unknown result type (might be due to invalid IL or missing references)
				//IL_008a: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[TeleportPlayerOutServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				if (playerObj != value)
				{
					Log.LogWarning((object)$"[TeleportPlayerOutServerRpc] playerObj ({playerObj}) != senderPlayerId ({value})");
				}
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				playerPositions[val.playerClientId] = ((Component)val).transform.localPosition;
				instance.TeleportPlayerOutServerRpc(playerObj, teleportPos);
			}

			public void UpdatePlayerPositionServerRpc(Vector3 newPos, bool inElevator, bool inShipRoom, bool exhausted, bool isPlayerGrounded, PlayerControllerB instance, ServerRpcParams _)
			{
				//IL_01ee: Unknown result type (might be due to invalid IL or missing references)
				//IL_0035: Unknown result type (might be due to invalid IL or missing references)
				//IL_0027: Unknown result type (might be due to invalid IL or missing references)
				//IL_003a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0060: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
				//IL_011e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0141: Unknown result type (might be due to invalid IL or missing references)
				//IL_0142: Unknown result type (might be due to invalid IL or missing references)
				//IL_01d0: Unknown result type (might be due to invalid IL or missing references)
				//IL_0151: Unknown result type (might be due to invalid IL or missing references)
				//IL_0152: Unknown result type (might be due to invalid IL or missing references)
				//IL_0172: Unknown result type (might be due to invalid IL or missing references)
				//IL_0177: Unknown result type (might be due to invalid IL or missing references)
				//IL_0179: Unknown result type (might be due to invalid IL or missing references)
				//IL_0186: Unknown result type (might be due to invalid IL or missing references)
				//IL_01ad: Unknown result type (might be due to invalid IL or missing references)
				if (instance.isPlayerDead)
				{
					allowedMovement[instance.playerClientId] = false;
					return;
				}
				try
				{
					Vector3 val = (inElevator ? ((Component)instance).transform.localPosition : ((Component)instance).transform.position);
					if (!onShip.TryGetValue(instance.playerClientId, out var value) || value != inElevator)
					{
						playerPositions[instance.playerClientId] = val;
						positionCacheUpdateTime[instance.playerClientId] = Time.time;
						onShip[instance.playerClientId] = inElevator;
					}
					float time = Time.time;
					float num3 = positionCacheUpdateTime[instance.playerClientId];
					Vector3 val2 = newPos - val;
					float num = Vector3.Dot(((Vector3)(ref val2)).normalized, Vector3.down);
					float num2 = instance.movementSpeed * (10f / Mathf.Max(instance.carryWeight, 1f)) / (float)NetworkManager.Singleton.NetworkTickSystem.TickRate;
					if (num > 0.3f || StartOfRound.Instance.suckingPlayersOutOfShip || StartOfRound.Instance.inShipPhase || !configExperimentalPositionCheck.Value)
					{
						instance.UpdatePlayerPositionServerRpc(newPos, inElevator, inShipRoom, exhausted, isPlayerGrounded);
						allowedMovement[instance.playerClientId] = true;
					}
					else if (Vector3.Distance(newPos, val) > num2 * 2f)
					{
						Vector3 val3 = Vector3.MoveTowards(val, newPos, instance.movementSpeed * 5f / (float)NetworkManager.Singleton.NetworkTickSystem.TickRate);
						if (Vector3.Distance(newPos, playerPositions[instance.playerClientId]) > 100f)
						{
							allowedMovement[instance.playerClientId] = false;
						}
						else
						{
							instance.UpdatePlayerPositionServerRpc(val3, inElevator, inShipRoom, exhausted, isPlayerGrounded);
						}
					}
					else
					{
						allowedMovement[instance.playerClientId] = true;
						instance.UpdatePlayerPositionServerRpc(newPos, inElevator, inShipRoom, exhausted, isPlayerGrounded);
					}
				}
				catch (Exception ex)
				{
					Log.LogError((object)ex);
					instance.UpdatePlayerPositionServerRpc(newPos, inElevator, inShipRoom, exhausted, isPlayerGrounded);
				}
			}

			public void UpdatePlayerRotationServerRpc(short newRot, short newYRot, PlayerControllerB instance, ServerRpcParams _)
			{
				try
				{
					if (allowedMovement[instance.playerClientId])
					{
						instance.UpdatePlayerRotationServerRpc(newRot, newYRot);
					}
				}
				catch
				{
					instance.UpdatePlayerRotationServerRpc(newRot, newYRot);
				}
			}

			public void UpdatePlayerRotationFullServerRpc(Vector3 playerEulers, Vector3 cameraRotation, bool syncingCameraRotation, PlayerControllerB instance, ServerRpcParams _)
			{
				//IL_0024: Unknown result type (might be due to invalid IL or missing references)
				//IL_0025: Unknown result type (might be due to invalid IL or missing references)
				//IL_0017: Unknown result type (might be due to invalid IL or missing references)
				//IL_0018: Unknown result type (might be due to invalid IL or missing references)
				try
				{
					if (allowedMovement[instance.playerClientId])
					{
						instance.UpdatePlayerRotationFullServerRpc(playerEulers, cameraRotation, syncingCameraRotation);
					}
				}
				catch
				{
					instance.UpdatePlayerRotationFullServerRpc(playerEulers, cameraRotation, syncingCameraRotation);
				}
			}

			public void UpdatePlayerAnimationServerRpc(int animationState, float animationSpeed, PlayerControllerB instance, ServerRpcParams _)
			{
				try
				{
					if (!allowedMovement[instance.playerClientId])
					{
						instance.UpdatePlayerAnimationServerRpc(-1437577361, -1f);
					}
					else
					{
						instance.UpdatePlayerAnimationServerRpc(animationState, animationSpeed);
					}
				}
				catch
				{
					instance.UpdatePlayerAnimationServerRpc(animationState, animationSpeed);
				}
			}

			public void UpdateUsedByPlayerServerRpc(int playerNum, InteractTrigger instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[UpdateUsedByPlayerServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
				}
				else if (senderClientId == 0L)
				{
					instance.UpdateUsedByPlayerServerRpc(playerNum);
				}
				else if (playerNum != value)
				{
					Log.LogWarning((object)$"[UpdateUsedByPlayerServerRpc] playerNum ({playerNum}) != senderPlayerId ({value})");
				}
				else
				{
					instance.UpdateUsedByPlayerServerRpc(playerNum);
				}
			}

			public void StopUsingServerRpc(int playerUsing, InteractTrigger instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[StopUsingServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
				}
				else if (senderClientId == 0L)
				{
					instance.StopUsingServerRpc(playerUsing);
				}
				else if (playerUsing != value)
				{
					Log.LogWarning((object)$"[StopUsingServerRpc] playerUsing ({playerUsing}) != senderPlayerId ({value})");
				}
				else
				{
					instance.StopUsingServerRpc(playerUsing);
				}
			}

			public void UpdateAnimServerRpc(bool setBool, bool playSecondaryAudios, int playerWhoTriggered, AnimatedObjectTrigger instance, ServerRpcParams serverRpcParams)
			{
				//IL_0008: Unknown result type (might be due to invalid IL or missing references)
				//IL_000a: Unknown result type (might be due to invalid IL or missing references)
				//IL_010f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0125: Unknown result type (might be due to invalid IL or missing references)
				//IL_0132: Unknown result type (might be due to invalid IL or missing references)
				//IL_013d: Unknown result type (might be due to invalid IL or missing references)
				//IL_019c: Unknown result type (might be due to invalid IL or missing references)
				//IL_01a6: Unknown result type (might be due to invalid IL or missing references)
				//IL_01b9: Unknown result type (might be due to invalid IL or missing references)
				//IL_01bb: Unknown result type (might be due to invalid IL or missing references)
				//IL_01c0: Unknown result type (might be due to invalid IL or missing references)
				//IL_01c2: Unknown result type (might be due to invalid IL or missing references)
				//IL_01d4: Unknown result type (might be due to invalid IL or missing references)
				Transform val = ((Component)instance).transform;
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[UpdateAnimServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				if (senderClientId == 0L)
				{
					instance.UpdateAnimServerRpc(setBool, playSecondaryAudios, playerWhoTriggered);
					return;
				}
				PlayerControllerB val2 = StartOfRound.Instance.allPlayerScripts[value];
				if (playerWhoTriggered != value)
				{
					Log.LogWarning((object)("[UpdateAnimServerRpc] " + $"playerWhoTriggered ({playerWhoTriggered}) != senderPlayerId ({value}) ({((Object)instance.triggerAnimator).name})"));
					return;
				}
				if (val2.isPlayerDead)
				{
					Log.LogWarning((object)($"Player #{value} ({val2.playerUsername}) " + "tried to interact with an animated object (" + ((Object)instance.triggerAnimator).name + ") while they are dead on the server."));
					return;
				}
				if (((Object)instance.triggerAnimator).name.StartsWith("GarageDoorContainer"))
				{
					val = ((Component)instance).transform.Find("LeverSwitchContainer");
				}
				float num = Vector3.Distance(((Component)instance).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[value]).transform.position);
				if (Vector3.Distance(val.position, ((Component)val2).transform.position) > val2.grabDistance + 7f)
				{
					Log.LogWarning((object)($"Player #{value} ({val2.playerUsername}) tried to interact with ({((Object)instance.triggerAnimator).name}) from too far away" + $" ({num})"));
					ClientRpcParams val3 = default(ClientRpcParams);
					val3.Send = new ClientRpcSendParams
					{
						TargetClientIds = new <>z__ReadOnlySingleElementList<ulong>(senderClientId)
					};
					ClientRpcParams clientRpcParams = val3;
					HostFixesServerSendRpcs.Instance.UpdateAnimClientRpc(instance.boolValue, playSecondaryAudios, playerWhoTriggered, instance, clientRpcParams);
				}
				else
				{
					instance.UpdateAnimServerRpc(setBool, playSecondaryAudios, playerWhoTriggered);
				}
			}

			public void UpdateAnimTriggerServerRpc(AnimatedObjectTrigger instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var _))
				{
					Log.LogError((object)$"[UpdateAnimTriggerServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
				}
				else
				{
					instance.UpdateAnimTriggerServerRpc();
				}
			}

			public void SyncAllPlayerLevelsServerRpc(int newPlayerLevel, int playerClientId, HUDManager instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[SyncAllPlayerLevelsServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				if (playerClientId != value)
				{
					Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried to temporarily set another players level.");
				}
				else
				{
					instance.SyncAllPlayerLevelsServerRpc(newPlayerLevel, value);
				}
			}

			public void StartGameServerRpc(StartOfRound instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_009f: Unknown result type (might be due to invalid IL or missing references)
				//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[StartGameServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				if (startGameOnCoolown.TryGetValue(value, out var value2) && value2)
				{
					((MonoBehaviour)Instance).StartCoroutine(StartGameCooldown(value));
					return;
				}
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				if (val.isPlayerDead)
				{
					Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried to start the game while they are dead on the server.");
					return;
				}
				float num = Vector3.Distance(((Component)Object.FindFirstObjectByType<StartMatchLever>()).transform.position, ((Component)val).transform.position);
				if ((float)configLimitShipLeverDistance.Value > 1f && num > (float)configLimitShipLeverDistance.Value)
				{
					Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried to start the game while too far away ({num}).");
				}
				else if (!GameNetworkManager.Instance.gameHasStarted)
				{
					Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried to force start the game.");
				}
				else
				{
					instance.StartGameServerRpc();
				}
			}

			public void PlayLeverPullEffectsServerRpc(bool leverPulled, StartMatchLever instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_009b: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
				//IL_00df: Unknown result type (might be due to invalid IL or missing references)
				//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
				//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
				//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
				//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
				//IL_0104: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[PlayLeverPullEffectsServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				if (shipLeverAnimationOnCooldown.TryGetValue(value, out var value2) && value2)
				{
					((MonoBehaviour)Instance).StartCoroutine(ShipLeverAnimationCooldown(value));
					return;
				}
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				if (val.isPlayerDead)
				{
					Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried to pull ship lever while they are dead on the server.");
					return;
				}
				float num = Vector3.Distance(((Component)instance).transform.position, ((Component)val).transform.position);
				if ((float)configLimitShipLeverDistance.Value > 1f && num > (float)configLimitShipLeverDistance.Value)
				{
					ClientRpcParams val2 = default(ClientRpcParams);
					val2.Send = new ClientRpcSendParams
					{
						TargetClientIds = new <>z__ReadOnlySingleElementList<ulong>(senderClientId)
					};
					ClientRpcParams clientRpcParams = val2;
					HostFixesServerSendRpcs.Instance.PlayLeverPullEffectsClientRpc(leverPulled, instance, clientRpcParams);
				}
				else
				{
					instance.PlayLeverPullEffectsServerRpc(leverPulled);
				}
			}

			public void SyncAlreadyHeldObjectsServerRpc(int joiningClientId, StartOfRound instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var _))
				{
					Log.LogError((object)$"[SyncAlreadyHeldObjectsServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
				}
				else
				{
					instance.SyncAlreadyHeldObjectsServerRpc(joiningClientId);
				}
			}

			public void CheckAnimationGrabPlayerServerRpc(int monsterAnimationID, int playerID, DepositItemsDesk instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[CheckAnimationGrabPlayerServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				if (playerID != value)
				{
					Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried spoofing CheckAnimationGrabPlayerServerRpc on another player.");
				}
				else
				{
					instance.CheckAnimationGrabPlayerServerRpc(monsterAnimationID, playerID);
				}
			}

			public void AttackPlayersServerRpc(DepositItemsDesk instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[AttackPlayersServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				if (senderClientId != 0L)
				{
					Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried calling AttackPlayersServerRpc.");
				}
				else
				{
					instance.AttackPlayersServerRpc();
				}
			}

			public void ChangeEnemyOwnerServerRpc(ulong clientId, EnemyAI instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var _))
				{
					Log.LogError((object)$"[ChangeEnemyOwnerServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
				}
				else
				{
					instance.ChangeEnemyOwnerServerRpc(clientId);
				}
			}

			public void ActivateItemServerRpc(bool onOff, bool buttonDown, GrabbableObject instance, ServerRpcParams _)
			{
				if (!itemOnCooldown.Contains(((NetworkBehaviour)instance).NetworkObjectId))
				{
					RemoteProp val = default(RemoteProp);
					NoisemakerProp val2 = default(NoisemakerProp);
					if (((Component)instance).TryGetComponent<RemoteProp>(ref val) || ((Component)instance).TryGetComponent<NoisemakerProp>(ref val2))
					{
						((MonoBehaviour)Instance).StartCoroutine(ActivateItemCooldown(((NetworkBehaviour)instance).NetworkObjectId));
					}
					instance.ActivateItemServerRpc(onOff, buttonDown);
				}
			}

			public void SetMagnetOnServerRpc(bool on, StartOfRound instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_004e: Unknown result type (might be due to invalid IL or missing references)
				//IL_005e: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[SetMagnetOnServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				float num = Vector3.Distance(((Component)val).transform.position, ((Component)instance.magnetLever).transform.position);
				if (num > val.grabDistance + 7f)
				{
					Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried to toggle magnet from to far away. ({num})");
				}
				instance.SetMagnetOnServerRpc(on);
			}

			public void BuyVehicleServerRpc(int vehicleID, int newGroupCredits, bool useWarranty, Terminal instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[BuyVehicleServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				if (senderClientId == 0L)
				{
					instance.BuyVehicleServerRpc(vehicleID, newGroupCredits, useWarranty);
					return;
				}
				if (!configCheckPrices.Value)
				{
					instance.BuyVehicleServerRpc(vehicleID, newGroupCredits, useWarranty);
					return;
				}
				if (vehicleCosts == null)
				{
					vehicleCosts = (from noun in instance.terminalNodes.allKeywords.First((TerminalKeyword keyword) => ((Object)keyword).name == "Buy").compatibleNouns
						where noun.result.buyVehicleIndex != -1
						group noun by noun.result.buyItemIndex into noun
						select noun.First()).ToDictionary((CompatibleNoun vehicleNoun) => vehicleNoun.result.buyVehicleIndex, (CompatibleNoun vehicleNoun) => vehicleNoun.result.itemCost);
				}
				try
				{
					int num = (int)((float)vehicleCosts[vehicleID] * ((float)instance.itemSalesPercentages[vehicleID + instance.buyableItemsList.Length] / 100f));
					int num2 = instance.groupCredits - newGroupCredits;
					if (num != num2 && !instance.hasWarrantyTicket)
					{
						Log.LogWarning((object)($"Player #{value} ({val.playerUsername}) credits spent does not equal cost of vehicle. " + $"Current credits: {instance.groupCredits} Vehicle cost: {num} Spent: {num2}."));
						return;
					}
				}
				catch (KeyNotFoundException)
				{
					Log.LogWarning((object)($"Player #{value} ({val.playerUsername}) tried to buy a vehicle that is not in the buyable vehicles list. " + $"(vehicleID: {vehicleID})"));
					return;
				}
				instance.BuyVehicleServerRpc(vehicleID, newGroupCredits, useWarranty);
			}

			public void RemoveKeyFromIgnitionServerRpc(int driverId, VehicleController instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[RemoveKeyFromIgnitionServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				if (driverId != value)
				{
					Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried spoofing RemoveKeyFromIgnitionServerRpc on another player. ({driverId})");
				}
				else
				{
					instance.RemoveKeyFromIgnitionServerRpc(value);
				}
			}

			public void RevCarServerRpc(int driverId, VehicleController instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[RevCarServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				if (driverId != value)
				{
					Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried spoofing RevCarServerRpc on another player. ({driverId})");
				}
				else
				{
					instance.RevCarServerRpc(value);
				}
			}

			public void StartIgnitionServerRpc(int driverId, VehicleController instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[StartIgnitionServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				if (driverId != value)
				{
					Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried spoofing StartIgnitionServerRpc on another player. ({driverId})");
				}
				else
				{
					instance.StartIgnitionServerRpc(value);
				}
			}

			public void CancelTryIgnitionServerRpc(int driverId, bool setKeyInSlot, VehicleController instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[CancelTryIgnitionServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				if (driverId != value)
				{
					Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried spoofing CancelTryIgnitionServerRpc on another player. ({driverId})");
				}
				else
				{
					instance.CancelTryIgnitionServerRpc(value, setKeyInSlot);
				}
			}

			public void PassengerLeaveVehicleServerRpc(int playerId, Vector3 exitPoint, VehicleController instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				//IL_0076: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[PassengerLeaveVehicleServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				if (playerId != value)
				{
					Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried spoofing PassengerLeaveVehicleServerRpc on another player. ({playerId})");
				}
				else
				{
					instance.PassengerLeaveVehicleServerRpc(value, exitPoint);
				}
			}

			public void SetPlayerInControlOfVehicleServerRpc(int playerId, VehicleController instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[SetPlayerInControlOfVehicleServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				if (playerId != value)
				{
					Log.LogWarning((object)($"Player #{value} ({val.playerUsername}) tried spoofing SetPlayerInControlOfVehicleServerRpc on another player. " + $"({playerId})"));
				}
				else
				{
					instance.SetPlayerInControlOfVehicleServerRpc(value);
				}
			}

			public void RemovePlayerControlOfVehicleServerRpc(int playerId, Vector3 carLocation, Quaternion carRotation, bool setKeyInIgnition, VehicleController instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				//IL_0086: Unknown result type (might be due to invalid IL or missing references)
				//IL_0087: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[RemovePlayerControlOfVehicleServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				if (playerId != value)
				{
					Log.LogWarning((object)($"Player #{value} ({val.playerUsername}) tried spoofing RemovePlayerControlOfVehicleServerRpc on another player. " + $"({playerId})"));
				}
				else
				{
					instance.RemovePlayerControlOfVehicleServerRpc(value, carLocation, carRotation, setKeyInIgnition);
				}
			}

			public void ShiftToGearServerRpc(int setGear, int playerId, VehicleController instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[ShiftToGearServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				if (playerId != value)
				{
					Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried spoofing ShiftToGearServerRpc on another player. ({playerId})");
				}
				else
				{
					instance.ShiftToGearServerRpc(setGear, value);
				}
			}

			public void SetHonkServerRpc(bool honk, int playerId, VehicleController instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[SetHonkServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				if (playerId != value)
				{
					Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried spoofing SetHonkServerRpc on another player. ({playerId})");
				}
				else
				{
					instance.SetHonkServerRpc(honk, value);
				}
			}

			public void SetRadioStationServerRpc(int radioStation, int signalQuality, VehicleController instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[SetRadioStationServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				if (radioStation < 0 || radioStation >= instance.radioClips.Length)
				{
					Log.LogWarning((object)($"Player #{value} ({val.playerUsername}) tried to set the radio to a station that doesn't exist. " + $"(radioStation: {radioStation})"));
				}
				else
				{
					instance.SetRadioStationServerRpc(radioStation, signalQuality);
				}
			}

			public void CarBumpServerRpc(Vector3 vel, VehicleController instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_000f: Unknown result type (might be due to invalid IL or missing references)
				if (serverRpcParams.Receive.SenderClientId == 0L)
				{
					instance.CarBumpServerRpc(vel);
				}
			}

			public void CarCollisionServerRpc(Vector3 vel, float magn, VehicleController instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				//IL_0010: Unknown result type (might be due to invalid IL or missing references)
				if (serverRpcParams.Receive.SenderClientId == 0L)
				{
					instance.CarCollisionServerRpc(vel, magn);
				}
			}

			public void DestroyCarServerRpc(int sentByClient, VehicleController instance, ServerRpcParams serverRpcParams)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				ulong senderClientId = serverRpcParams.Receive.SenderClientId;
				if (!StartOfRound.Instance.ClientPlayerList.TryGetValue(senderClientId, out var value))
				{
					Log.LogError((object)$"[DestroyCarServerRpc] Failed to get the playerId from senderClientId: {senderClientId}");
					return;
				}
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[value];
				if (sentByClient != value)
				{
					Log.LogWarning((object)$"Player #{value} ({val.playerUsername}) tried spoofing DestroyCarServerRpc on another player. ({sentByClient})");
				}
				else
				{
					instance.DestroyCarServerRpc(value);