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Decompiled source of ChikuwaCompany v1.2.2
plugins/CustomEmotesAPITemplateMod.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using CustomEmotesAPI_Template_Mod; using EmotesAPI; using Lethal_Company_CustomEmotesAPI_Template_Mod; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("Lethal Company CustomEmotesAPI Template Mod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Lethal Company CustomEmotesAPI Template Mod")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("199912ba-43b6-4276-b420-7bfaa3eedbe5")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Lethal_Company_CustomEmotesAPI_Template_Mod { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("com.weliveinasociety.testmod", "testmod", "1.0.0")] public class ExampleEmoteMod : BaseUnityPlugin { public const string PluginGUID = "com.weliveinasociety.testmod"; public const string PluginName = "testmod"; public const string PluginVersion = "1.0.0"; public static ExampleEmoteMod instance; public static PluginInfo PInfo { get; private set; } public void Awake() { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Expected O, but got Unknown //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Expected O, but got Unknown //IL_016e: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Unknown result type (might be due to invalid IL or missing references) //IL_0192: Expected O, but got Unknown //IL_0225: Unknown result type (might be due to invalid IL or missing references) //IL_0243: Unknown result type (might be due to invalid IL or missing references) //IL_0249: Expected O, but got Unknown //IL_02dc: Unknown result type (might be due to invalid IL or missing references) //IL_02fa: Unknown result type (might be due to invalid IL or missing references) //IL_0301: Expected O, but got Unknown //IL_0394: Unknown result type (might be due to invalid IL or missing references) //IL_03b2: Unknown result type (might be due to invalid IL or missing references) //IL_03b9: Expected O, but got Unknown //IL_044c: Unknown result type (might be due to invalid IL or missing references) //IL_0471: Unknown result type (might be due to invalid IL or missing references) //IL_047b: Expected O, but got Unknown instance = this; PInfo = ((BaseUnityPlugin)this).Info; Assets.LoadAssetBundlesFromFolder("assetbundles"); AnimationClipParams val = new AnimationClipParams(); val.animationClip = (AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Assets/MaftyDance.anim") }; val.secondaryAnimation = null; val.looping = false; val._primaryAudioClips = (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Assets/MaftyAudio.mp3") }; val._secondaryAudioClips = null; val._primaryDMCAFreeAudioClips = null; val._secondaryDMCAFreeAudioClips = null; val.visible = true; val.syncAnim = true; val.syncAudio = true; val.startPref = -1; val.joinPref = -1; val.joinSpots = null; val.joinSpots = null; val.customName = "Mafty"; val.lockType = (LockType)1; val.willGetClaimedByDMCA = true; val.audioLevel = 1f; CustomEmotesAPI.AddCustomAnimation(val); AnimationClipParams val2 = new AnimationClipParams(); val.animationClip = (AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Assets/LoliKami.anim") }; val.secondaryAnimation = null; val.looping = false; val._primaryAudioClips = (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Assets/LoliKamiAudio.mp3") }; val._secondaryAudioClips = null; val._primaryDMCAFreeAudioClips = null; val._secondaryDMCAFreeAudioClips = null; val.visible = true; val.syncAnim = true; val.syncAudio = true; val.startPref = -1; val.joinPref = -1; val.joinSpots = null; val.joinSpots = null; val.customName = "Loli Kami"; val.lockType = (LockType)1; val.willGetClaimedByDMCA = true; val.audioLevel = 0.7f; CustomEmotesAPI.AddCustomAnimation(val); AnimationClipParams val3 = new AnimationClipParams(); val.animationClip = (AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Assets/Paripi.anim") }; val.secondaryAnimation = null; val.looping = false; val._primaryAudioClips = (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Assets/Paripi.mp3") }; val._secondaryAudioClips = null; val._primaryDMCAFreeAudioClips = null; val._secondaryDMCAFreeAudioClips = null; val.visible = true; val.syncAnim = true; val.syncAudio = true; val.startPref = -1; val.joinPref = -1; val.joinSpots = null; val.joinSpots = null; val.customName = "Paripi"; val.lockType = (LockType)1; val.willGetClaimedByDMCA = true; val.audioLevel = 0.7f; CustomEmotesAPI.AddCustomAnimation(val); AnimationClipParams val4 = new AnimationClipParams(); val.animationClip = (AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Assets/Internet Saikou.anim") }; val.secondaryAnimation = null; val.looping = false; val._primaryAudioClips = (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Assets/Internet Saikou.mp3") }; val._secondaryAudioClips = null; val._primaryDMCAFreeAudioClips = null; val._secondaryDMCAFreeAudioClips = null; val.visible = true; val.syncAnim = true; val.syncAudio = true; val.startPref = -1; val.joinPref = -1; val.joinSpots = null; val.joinSpots = null; val.customName = "Internet Saikou"; val.lockType = (LockType)1; val.willGetClaimedByDMCA = true; val.audioLevel = 0.7f; CustomEmotesAPI.AddCustomAnimation(val); AnimationClipParams val5 = new AnimationClipParams(); val.animationClip = (AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Assets/OddLoop.anim") }; val.secondaryAnimation = null; val.looping = false; val._primaryAudioClips = (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Assets/OddLoop.mp3") }; val._secondaryAudioClips = null; val._primaryDMCAFreeAudioClips = null; val._secondaryDMCAFreeAudioClips = null; val.visible = true; val.syncAnim = true; val.syncAudio = true; val.startPref = -1; val.joinPref = -1; val.joinSpots = null; val.joinSpots = null; val.customName = "OddLoop"; val.lockType = (LockType)1; val.willGetClaimedByDMCA = true; val.audioLevel = 0.7f; CustomEmotesAPI.AddCustomAnimation(val); AnimationClipParams val6 = new AnimationClipParams(); val.animationClip = (AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Assets/Idol.anim") }; val.secondaryAnimation = null; val.looping = false; val._primaryAudioClips = (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Assets/IdolAudio.mp3") }; val._secondaryAudioClips = null; val._primaryDMCAFreeAudioClips = null; val._secondaryDMCAFreeAudioClips = null; val.visible = true; val.syncAnim = true; val.syncAudio = true; val.startPref = -1; val.joinPref = -1; val.joinSpots = null; val.joinSpots = null; val.customName = "Idol"; val.lockType = (LockType)1; val.willGetClaimedByDMCA = true; val.audioLevel = 0.7f; CustomEmotesAPI.AddCustomAnimation(val); CustomEmotesAPI.animChanged += new AnimationChanged(CustomEmotesAPI_animChanged); } private void CustomEmotesAPI_animChanged(string newAnimation, BoneMapper mapper) { if (newAnimation == "MaftyDance") { DebugClass.Log((object)"Dancing Pumpkin"); } } } } namespace CustomEmotesAPI_Template_Mod { public static class Assets { internal static readonly List<AssetBundle> AssetBundles = new List<AssetBundle>(); private static readonly Dictionary<string, int> AssetIndices = new Dictionary<string, int>(); public static void LoadAssetBundlesFromFolder(string folderName) { folderName = Path.Combine(Path.GetDirectoryName(ExampleEmoteMod.PInfo.Location), folderName); string[] files = Directory.GetFiles(folderName); foreach (string text in files) { AssetBundle val = AssetBundle.LoadFromFile(text); int count = AssetBundles.Count; AssetBundles.Add(val); string[] allAssetNames = val.GetAllAssetNames(); foreach (string text2 in allAssetNames) { string text3 = text2.ToLowerInvariant(); if (text3.StartsWith("assets/")) { text3 = text3.Remove(0, "assets/".Length); } AssetIndices[text3] = count; } DebugClass.Log((object)("Loaded AssetBundle: " + Path.GetFileName(text))); } } public static T Load<T>(string assetName) where T : Object { try { assetName = assetName.ToLowerInvariant(); if (assetName.Contains(":")) { string[] array = assetName.Split(':'); assetName = array[1].ToLowerInvariant(); } if (assetName.StartsWith("assets/")) { assetName = assetName.Remove(0, "assets/".Length); } int index = AssetIndices[assetName]; return AssetBundles[index].LoadAsset<T>("assets/" + assetName); } catch (Exception arg) { DebugClass.Log((object)$"Couldn't load asset [{assetName}] reason: {arg}"); return default(T); } } } }