Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of LCHD v1.1.5
HighDef.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using UnityEngine; using UnityEngine.Rendering.HighDefinition; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("0.0.0.0")] namespace LCHD; [BepInPlugin("ChubbzCrew.LCHD", "Lethal Company High Definition", "1.1.5")] [BepInProcess("Lethal Company.exe")] public class Initializer : BaseUnityPlugin { public void OnDestroy() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown GameObject val = new GameObject("RemoverObject"); Object.DontDestroyOnLoad((Object)(object)val); val.AddComponent<Remover>(); } } public class Remover : MonoBehaviour { private bool jobDone = false; private bool alreadyWarned = false; public HUDManager hud; private void Start() { Object.DontDestroyOnLoad((Object)(object)this); } private void Update() { if ((Object)(object)Object.FindObjectOfType<HUDManager>() != (Object)null) { DisableEffects(); } else { jobDone = false; } } private void DisableEffects() { if (!jobDone) { DisableRenderTextures(); jobDone = true; } } private void DisablePostProcesses() { Debug.Log((object)"Attempting to disable custom pass..."); CustomPassVolume val = Object.FindObjectOfType<CustomPassVolume>(); if ((Object)(object)val != (Object)null) { Debug.Log((object)"Outline volume located"); ((Behaviour)val).enabled = false; Debug.Log((object)"Custom pass disabled"); Transform parent = ((Component)val).transform.parent; if (!((Object)(object)parent != (Object)null)) { return; } Transform child = parent.GetChild(2); if ((Object)(object)child != (Object)null) { MeshRenderer componentInChildren = ((Component)child).GetComponentInChildren<MeshRenderer>(); if ((Object)(object)componentInChildren != (Object)null) { Object.Destroy((Object)(object)componentInChildren); Debug.Log((object)"Visor renderer destroyed"); } MeshFilter componentInChildren2 = ((Component)child).GetComponentInChildren<MeshFilter>(); if ((Object)(object)componentInChildren2 != (Object)null) { Object.Destroy((Object)(object)componentInChildren2); Debug.Log((object)"Visor filter destroyed"); } } } else if (!alreadyWarned) { Debug.Log((object)"Unable to find outline volume"); alreadyWarned = true; } } private void DisableRenderTextures() { //IL_0143: Unknown result type (might be due to invalid IL or missing references) Debug.Log((object)"Attempting to disable render textures..."); hud = GameObject.Find("PlayersManager / HUDManager").GetComponent<HUDManager>(); hud.playerScreenTexture = null; Camera[] array = Object.FindObjectsOfType<Camera>(); GameObject val = GameObject.Find("TopLeftCorner"); Camera[] array2 = array; foreach (Camera val2 in array2) { if ((((Object)((Component)val2).gameObject).name == "MainCamera" || ((Object)((Component)val2).gameObject).name == "SpectateCamera") && (Object)(object)val2.targetTexture != (Object)null) { val2.targetTexture = null; Debug.Log((object)("Disabled render texture for camera: " + ((Object)((Component)val2).gameObject).name)); } if (((Object)((Component)val2).gameObject).name == "UICamera") { ((Component)val2).gameObject.SetActive(false); Canvas component = ((Component)((Component)val2).transform.parent.GetChild(1)).gameObject.GetComponent<Canvas>(); if (Object.op_Implicit((Object)(object)component)) { component.renderMode = (RenderMode)0; } } } Transform[] componentsInChildren = val.GetComponentsInChildren<Transform>(); foreach (Transform val3 in componentsInChildren) { val3.rotation = Quaternion.identity; } ((Component)GameObject.Find("PlayerScreen").transform.parent.parent).gameObject.SetActive(false); } public void OnDestroy() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown GameObject val = new GameObject("RemoverObject"); Object.DontDestroyOnLoad((Object)(object)val); val.AddComponent<Remover>(); } }