CkMods
Ckmin12's ModsRequired mods (23)
This package requires the following packages to work.An API to allow modders to create save-dependant configurations that remain between matches and can sync. These configs will be shown in an in-game menu
Version:2.6.0
Customize everything of the game with options such as enemy spawning, starting money, death penalty, enemy spawn probabilities, scrap spawn and value, weather chances, quota, day speed and many more options. All with an in-game menu and for each save file.
Version:1.9.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Adds over 200 new emotes! Emote wheel included! Allows Masked Enemies to emote, Implements a system for purchasing them on the store (optional), and much more!
Version:1.9.5
Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?
Version:3.1.2
[V47/V48/V49] Fixes a bug where the red screen overlay / vomit animation is not removed until you die. [V45] Fixes mimic / masked bug where you can't look around after the kill is interrupted.
Version:0.0.2
Patches Netcode RPC methods during runtime utilizing Harmony
Version:0.2.5
The most advanced and by far most stable lobby mod with perfect additions for your LethalCompany adventure. Including nearly perfectly synched late joining into lobbies. Includes cosmetics compability. Fully configurable in-game with preset support.
Version:1.1.10
The monsters have learned how to mimic the voices of your friends.
Version:4.0.1
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Version:0.6.3
