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Decompiled source of LumiCompany v1.0.0
bin/Debug/netstandard2.1/LumiCompany.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("LumiCompany")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("plugin for lethal :D ")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("LumiCompany")] [assembly: AssemblyTitle("LumiCompany")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LumiCompany { [BepInPlugin("LumiCompany", "LumiCompany", "1.0.0")] public class Plugin : BaseUnityPlugin { private static BaseUnityPlugin instance; private void Awake() { //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Expected O, but got Unknown if ((Object)(object)instance == (Object)null) { instance = (BaseUnityPlugin)(object)this; } ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin LumiCompany is loaded!"); ((BaseUnityPlugin)this).Logger.LogInfo((object)"OH NONNONNONOONOO ahah"); Harmony val = new Harmony("LumiCompany"); val.PatchAll(typeof(BaseUnityPlugin)); val.PatchAll(typeof(PlayerControllerBPatch)); GameObject val2 = GameObject.Find("Canvas"); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Canvas found"); ((BaseUnityPlugin)this).Logger.LogInfo((object)val2); } } [HarmonyPatch(typeof(PlayerControllerB))] internal class PlayerControllerBPatch { [HarmonyPatch("Update")] [HarmonyPostfix] private static void infinitSprintPatch(ref float ___sprintMeter) { ___sprintMeter = 1f; } } public static class PluginInfo { public const string PLUGIN_GUID = "LumiCompany"; public const string PLUGIN_NAME = "LumiCompany"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }