
You are viewing a potentially older version of this package. View Latest Version
LethalCollection
gojocamewhilemakingthispackRequired mods (63)
This package requires the following packages to work.Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
Alerts you which items have a discount when the round begins. Client-side! Customizable!
Version:2.3.0
Plays music from Grand Theft Auto Online when early leave is voted, or when the ship is about to leave. Plays at different intensities based on where you are.
Version:1.0.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Plays music from Pizza Tower when the early ship leave alert appears
Version:2.4.0
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.5.10
Allow an interior's unique stinger music track to replay under certain circumstances.
Version:1.2.1
My first project and enemy for Lethal Company! This is an attempt to create an enemy that roams the map taunting you.
Version:0.1.0
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5