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Decompiled source of Save Multiplayer Volume v1.0.0
plugins/SaveMultiplayerVolume/Confusified.SaveMultiplayerVolume.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using LC_MultiplayerVolumeFix.Config; using LC_MultiplayerVolumeFix.Hooks; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("Confusified.MultiplayerSaveVolume")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+0d01125ee6acf3ef03665238074a0a8a8d09f887")] [assembly: AssemblyProduct("Save Multiplayer Volumes")] [assembly: AssemblyTitle("Confusified.MultiplayerSaveVolume")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LC_MultiplayerVolumeFix { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("Confusified.MultiplayerSaveVolume", "Save Multiplayer Volumes", "1.0.0")] public class LC_MultiplayerVolumeFix : BaseUnityPlugin { internal static ConfigFile steamid_cfg = new ConfigFile(Application.persistentDataPath + "/Confusified.MultiplayerSaveVolume", false); internal static ConfigFile cfg = new ConfigFile(Paths.ConfigPath + "/Confusified.MultiplayerSaveVolume.cfg", false); public static bool MoreCompanyDetected = false; public static LC_MultiplayerVolumeFix Instance { get; private set; } = null; internal static ManualLogSource Logger { get; private set; } = null; private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Instance = this; Hook(); Application.wantsToQuit += VolumeHandler.SaveAllPlayerVolumes; MoreCompanyDetected = Chainloader.PluginInfos.ContainsKey("me.swipez.melonloader.morecompany"); Logger.LogInfo((object)"Save Multiplayer Volumes v1.0.0 has loaded!"); } internal static void Hook() { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown Logger.LogDebug((object)"Hooking..."); Harmony val = new Harmony("Confusified.MultiplayerSaveVolume"); try { val.PatchAll(Assembly.GetExecutingAssembly()); } catch (Exception arg) { Logger.LogError((object)$"Error while patching: {arg}"); } Logger.LogDebug((object)"Finished Hooking"); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "Confusified.MultiplayerSaveVolume"; public const string PLUGIN_NAME = "Save Multiplayer Volumes"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace LC_MultiplayerVolumeFix.Hooks { [HarmonyPatch(typeof(QuickMenuManager))] public static class VolumeFix { public static Dictionary<ulong, float> LocalEntries = new Dictionary<ulong, float>(); [HarmonyPatch("AddUserToPlayerList")] [HarmonyPrefix] [HarmonyAfter(new string[] { "me.swipez.melonloader.morecompany" })] private static void PlayerJoined(QuickMenuManager __instance, ulong steamId, string playerName, int playerObjectId) { LC_MultiplayerVolumeFix.Logger.LogDebug((object)"Player joined"); Slider volumeSlider; if (LC_MultiplayerVolumeFix.MoreCompanyDetected) { LC_MultiplayerVolumeFix.Logger.LogDebug((object)"Detected MoreCompany"); Transform val = __instance.playerListPanel.transform.Find("Image"); Transform child = val.GetChild(val.childCount - 1); child = child.GetChild(0); Transform child2 = child.GetChild(playerObjectId); volumeSlider = ((Component)child2.GetChild(child2.childCount - 1)).GetComponent<Slider>(); } else { volumeSlider = __instance.playerListSlots[playerObjectId].volumeSlider; } float value = 0.5f; if (LocalEntries.ContainsKey(steamId)) { LocalEntries.TryGetValue(steamId, out value); LC_MultiplayerVolumeFix.Logger.LogDebug((object)"Got volume from current session"); } else { ConfigEntry<float> val2 = LC_MultiplayerVolumeFix.steamid_cfg.Bind<float>("steam_id", $"{steamId}", 0.5f, (ConfigDescription)null); VolumeHandler.ConfigEntries.Add(steamId, val2); value = val2.Value; LC_MultiplayerVolumeFix.Logger.LogDebug((object)"Got volume from cfg"); } volumeSlider.normalizedValue = value; ((UnityEvent<float>)(object)volumeSlider.onValueChanged).AddListener((UnityAction<float>)delegate(float newValue) { UpdateVolumeValue(newValue, volumeSlider, steamId); }); } private static void UpdateVolumeValue(float newValue, Slider volumeSlider, ulong steamId) { float num = (newValue - volumeSlider.minValue) / (volumeSlider.maxValue - volumeSlider.minValue); if (num <= 0f) { num = -70f; } if (LocalEntries.ContainsKey(steamId)) { LocalEntries.Remove(steamId); } LocalEntries.Add(steamId, num); LC_MultiplayerVolumeFix.Logger.LogDebug((object)$"updated: {num}"); } } } namespace LC_MultiplayerVolumeFix.Config { public static class VolumeHandler { public const float DEFAULT_PLAYER_VOLUME = 0.5f; public static Dictionary<ulong, ConfigEntry<float>> ConfigEntries = new Dictionary<ulong, ConfigEntry<float>>(); public static bool SaveAllPlayerVolumes() { foreach (ulong key in VolumeFix.LocalEntries.Keys) { if (VolumeFix.LocalEntries.TryGetValue(key, out var value)) { ConfigEntry<float> value2; if (ConfigEntries.ContainsKey(key)) { ConfigEntries.TryGetValue(key, out value2); } else { value2 = LC_MultiplayerVolumeFix.steamid_cfg.Bind<float>("steam_id", $"{key}", 0.5f, (ConfigDescription)null); } value2.Value = value; } } if (VolumeFix.LocalEntries.Keys.Count > 0) { LC_MultiplayerVolumeFix.Logger.LogDebug((object)"Saved player volumes."); } return true; } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }