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Decompiled source of NoHud v1.0.4
CookiesVPP.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using CookiesVPP.patches; using HarmonyLib; using LethalCompanyInputUtils.Api; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.InputSystem; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")] [assembly: AssemblyCompany("CookiesVPP")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("My first plugin")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("CookiesVPP")] [assembly: AssemblyTitle("CookiesVPP")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace CookiesVPP { [BepInPlugin("CookiesVPP", "CookiesVPP", "1.0.0")] public class CookiesVPP_B : BaseUnityPlugin { private readonly Harmony harmony = new Harmony("CookiesVPP"); private static CookiesVPP_B Instance; public static ConfigEntry<bool> configHideHud; public static InputAction hideHud; public static ManualLogSource mls = Logger.CreateLogSource("CookiesVPP"); private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } configHideHud = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "hideHud", false, "Changes whether the hud is visible."); PlayerControllerBP.hideHud = configHideHud.Value; mls.LogInfo((object)"Plugin CookiesVPP is loaded :)"); harmony.PatchAll(typeof(CookiesVPP_B)); harmony.PatchAll(typeof(PlayerControllerBP)); harmony.PatchAll(typeof(HudManagerP)); } private void Update() { CookiesVPP_InputClass.instance.HideHud.performed += delegate { HideHud(); }; } private void HideHud() { PlayerControllerBP.hideHud = !PlayerControllerBP.hideHud; HUDManager.Instance.HideHUD(PlayerControllerBP.hideHud); } } public class CookiesVPP_InputClass : LcInputActions { public static CookiesVPP_InputClass instance = new CookiesVPP_InputClass(); [InputAction("HideHud", "<Keyboard>/F6", "", Name = "HideHud")] public InputAction HideHud { get; set; } } public static class PluginInfo { public const string PLUGIN_GUID = "CookiesVPP"; public const string PLUGIN_NAME = "CookiesVPP"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace CookiesVPP.patches { internal class HudManagerP { [HarmonyPatch(typeof(HUDManager), "SubmitChat_performed")] [HarmonyPrefix] private static bool ChatCommands(HUDManager __instance) { string text = __instance.chatTextField.text; string text2 = "!"; string[] array = new string[48] { "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "f1", "f2", "f3", "f4", "f5", "f6", "f7", "f8", "f9", "f10", "f11", "f12" }; CookiesVPP_B.mls.LogInfo((object)("Said: " + text)); if (text.ToLower().StartsWith(text2)) { if (text.ToLower().StartsWith(text2 + "hidehud")) { PlayerControllerBP.hideHud = !PlayerControllerBP.hideHud; __instance.HideHUD(PlayerControllerBP.hideHud); return true; } return true; } return true; } } internal class PlayerControllerBP { public static bool hideHud; } }