Lethal Company
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Latest version
2.0.1
Last Updated
First Uploaded
Downloads
1.7K
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0
Size
82KB
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Required mods (33)

This package requires the following packages to work.
A mod to allow players to join after the game starts.
Version:1.0.13
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.3.0
More counterplay for some Lethal Company mobs
Version:1.2.1
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Flop over and die with just one button press!
Version:1.2.2
Saves your scrap from being lost when all players die
Version:1.0.0
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.15.1
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Version:1.1.1
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Version:1.1.0
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Version:1.2.2
De-bloated LethalExpansion fork with only the LethalSDK module support
Version:1.3.15
V3.3.1! - Chargeable Radar Boosters, Locksmith Interaction change & more
Version:3.3.1
A library for Lethal Company, providing a standardised way to save and load modded data.
Version:1.2.2
My Library for easy mod development.
Version:1.0.4
Make items, monsters and players interact together.
Version:1.0.5
A customizable hardcore mod that randomizes events ranging between insanity and normal. (Based off Brutal Company By: 2018)
Version:3.5.1
A Terminal Api
Version:1.5.4
A stable lobby player count expansion mod. With cosmetics!
Version:1.9.1
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