Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of HSRBaseChimerasLIB v1.0.2
HSRBaseChimerasLIB.dll
Decompiled 2 weeks agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using CSync.Extensions; using CSync.Lib; using LethalLib.Modules; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("HSRBaseChimerasLIB")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("HSRBaseChimerasLIB")] [assembly: AssemblyTitle("HSRBaseChimerasLIB")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace HSRBaseChimerasLIB { [BepInPlugin("CraftyGlitches.HSRBaseChimerasLIB", "Honkai Base Chimeras LIB", "1.0.2")] public class Plugin : BaseUnityPlugin { private const string GUID = "CraftyGlitches.HSRBaseChimerasLIB"; private const string NAME = "Honkai Base Chimeras LIB"; private const string VERSION = "1.0.2"; public static Plugin Instance; public static ChimerasConfig config; public static List<string> ItemAssets = new List<string> { "Assets/Chimeras/chimera names/cyrene/cyrup.asset", "Assets/Chimeras/chimera names/anaxa/nanus.asset", "Assets/Chimeras/chimera names/phainon/vigethos.asset", "Assets/Chimeras/chimera names/danheng/toasty dragon.asset", "Assets/Chimeras/chimera names/tribbie/candiedapple.asset", "Assets/Chimeras/chimera names/castorice/butterfly cake.asset", "Assets/Chimeras/chimera names/hysilens/gurgling fish.asset", "Assets/Chimeras/chimera names/mydei/the fig stew.asset", "Assets/Chimeras/chimera names/dux beast/dux beast.asset", "Assets/Chimeras/chimera names/evernight/gummy roll.asset", "Assets/Chimeras/chimera names/hyacine/krenabis.asset", "Assets/Chimeras/chimera names/aglaea/oatmeal.asset", "Assets/Chimeras/chimera names/cipher/master cat thief.asset" }; public static List<Item> ItemList; private void Awake() { Instance = this; ItemList = new List<Item>(); string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "hsrbasechimeralib"); AssetBundle val = AssetBundle.LoadFromFile(text); foreach (string itemAsset in ItemAssets) { Item val2 = val.LoadAsset<Item>(itemAsset); if ((Object)(object)val2 == (Object)null) { Debug.LogError((object)(itemAsset + " is not accessible, please check your asset path again")); } else { ItemList.Add(val2); } } config = new ChimerasConfig(((BaseUnityPlugin)this).Config); foreach (KeyValuePair<Item, SyncedEntry<int>> item in ChimerasConfig.ItemRarity) { RegisterChimeras(item.Key, SyncedEntry<int>.op_Implicit(item.Value)); ValidateShopItem(item.Key); } ((BaseUnityPlugin)this).Logger.LogInfo((object)"CraftyGlitches.HSRBaseChimerasLIB is loaded ! ... I will win awoo!"); } public static void RemovePostProcessing(GameObject spawnPrefab) { if (!((Object)(object)spawnPrefab != (Object)null)) { return; } MeshRenderer[] componentsInChildren = spawnPrefab.GetComponentsInChildren<MeshRenderer>(); MeshRenderer[] array = componentsInChildren; MeshRenderer[] array2 = array; foreach (MeshRenderer val in array2) { Material[] materials = ((Renderer)val).materials; foreach (Material val2 in materials) { if (val2.renderQueue < 3000) { val2.renderQueue = 2900; } } } } private void RegisterChimeras(Item item, int value) { GameObject spawnPrefab = item.spawnPrefab; RemovePostProcessing(spawnPrefab); NetworkPrefabs.RegisterNetworkPrefab(spawnPrefab); Utilities.FixMixerGroups(spawnPrefab); if (item.itemName == "testname") { Items.RegisterScrap(item, value, (LevelTypes)12288); } else { Items.RegisterScrap(item, value, (LevelTypes)(-1)); } } private void ValidateShopItem(Item item) { List<string> list = new List<string> { "Cyrup" }; if (list.Contains(item.itemName)) { TerminalNode val = ScriptableObject.CreateInstance<TerminalNode>(); val.clearPreviousText = true; string text = "The awoo championship has started! Pick your fighter! Or... find your fighter? It seems that lots of them have run away!"; string itemName = item.itemName; string text2 = itemName; if (text2 == "Cyrup") { val.displayText = text + "Her fur is so soft and cute! A cute fighter!"; } Items.RegisterShopItem(item, (TerminalNode)null, (TerminalNode)null, val, Mathf.FloorToInt((float)Random.Range(100, 150))); } } } public class ChimerasConfig : SyncedConfig2<ChimerasConfig> { [field: SyncedEntryField] public static Dictionary<Item, SyncedEntry<int>> ItemRarity { get; private set; } public ChimerasConfig(ConfigFile config) : base("CraftyGlitches.HSRBaseChimerasLIB") { ItemRarity = new Dictionary<Item, SyncedEntry<int>>(); List<string> list = new List<string> { "Cyrup" }; foreach (Item item in Plugin.ItemList) { if (list.Contains(item.itemName)) { string itemName = item.itemName; string text = itemName; if (text == "Cyrup") { ItemRarity[item] = SyncedBindingExtensions.BindSyncedEntry<int>(config, "Chimeras rarity", item.itemName ?? "", 30, "Changing rarity value for: " + item.itemName + ".\n\nEnter your desired value.\n\nYou can check the names of the chimeras on my thunderstore wiki page."); } } else { ItemRarity[item] = SyncedBindingExtensions.BindSyncedEntry<int>(config, "Chimeras rarity", item.itemName ?? "", 20, "Changing rarity value for: " + item.itemName + ".\n\nEnter your desired value.\n\nYou can check the names of the chimeras on my thunderstore wiki page."); } } ConfigManager.Register<ChimerasConfig>((SyncedConfig2<ChimerasConfig>)(object)this); } public static void AssetLoader(List<string> list) { } } }