Lethal Company
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Date Uploaded
3 years ago
Downloads
20K
Size
15MB
Dependency string
CreativeCritters-Creative_Critters_More_Suits-1.3.22

More Suits v1.3.2

Adds more suits to choose from, and allows you to customize them!

Instructions

Place the x753-More_Suits-X.X.X folder in your BepInEx/Plugins folder. Make sure the moresuits folder is in the same folder as MoreSuits.dll.

Customize

You can add .png files to the moresuits folder to add new suits as long as both the host and clients have the same files.

Advanced

You can add a .json file in the advanced folder with the same name as your .png file in the moresuits folder to enable additional features like emission. Place additional texture maps in the advanced folder.

For a list of supported features, see: https://docs.unity3d.com/Packages/[email protected]/manual/Lit-Shader.html

Add Suits to Store

Add a "PRICE" key to your advanced .json to put a suit in the store rotation. See Glow.json for an example of adding a suit with emission that must be purchased from the store.

Making your own More Suits mod

Upload your own package with a moresuits folder in it (do not include the MoreSuits.dll file) and add x753-More_Suits-1.3.0 as a dependency, and this mod will automatically load your .png files as suits. If you don't want the suits that originally come with my mod, add a file called !less-suits.txt to your moresuits folder in your mod, or adjust the config file BepInEx\config\x753.More_Suits.cfg.

Changelog

- v1.3.2
	- Added a BepInEx config file so you can exclude certain suits from being loaded
- v1.3.0
	- More Suits can now be used as a library for other suit mods
- v1.2.1
	- Fixed suits being in a different order on the rack for each player
- v1.2.0
	- Added support for adding suits to the store rotation
- v1.1.0
	- Added new suits by Graelyth and Curt
	- Added support for advanced features (normal maps, emission, etc)
- v1.0.0
	- Release
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