Lethal Company
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Details

Latest version
1.0.0
Last Updated
First Uploaded
Downloads
171
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0
Size
136KB
Dependants

Categories

Required mods (87)

This package requires the following packages to work.
Allows you to easily restart your game via a command.
Version:1.2.0
A mod to allow players to join after the game starts.
Version:1.0.13
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.6.0
Mod that allows you to check ammo in shotgun
Version:1.1.1
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.7
Explore the Backrooms, a surreal labyrinth in this mod. Navigate endless, eerie spaces, and uncover mysteries.
Version:0.1.3
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
flashlights get dimmer as the battery gets low
Version:1.0.1
Customize the look of the clock and when you can see it
Version:1.0.3
Allows numbers and underscore in player names
Version:1.0.1
Towards a future with fewer lobby incompatibility errors.
Version:1.1.0
Audio and MIDI library for .NET
Version:2.2.2
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
Anti-hoarding technology that only removes required credits for the quota instead of setting progress to 0
Version:2.5.0
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.4.0
Replaces the ships internal camera (right monitor) with bodycams that are linked to the radar.
Version:1.0.5
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Makes start up loading time faster
Version:0.6.4
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
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