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Decompiled source of LCBaboonGulls v1.0.2
BepInEx/plugins/LCBaboongulls.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("LCBaboongulls")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("LCBaboongulls")] [assembly: AssemblyTitle("LCBaboongulls")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace LCBaboongulls { [BepInPlugin("org.bepinex.plugins.lethalcompany.baboongulls", "LCBaboonGulls", "1.0.2")] [BepInProcess("Lethal Company.exe")] public class LCModMain : BaseUnityPlugin { private readonly string assetBundlePath = "\\Crypto_Neo-LCBaboonGulls\\baboongullsfx.data"; public static AudioClip sfxMine = AudioClip.Create("null", 1024, 1, 12000, false); private GameObject sfxTester = new GameObject(); private void Awake() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Expected O, but got Unknown //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Expected O, but got Unknown string text = Paths.PluginPath + assetBundlePath; try { sfxMine = (AudioClip)AssetBundle.LoadFromFile(text).LoadAsset("Assets/mine.mp3"); Baboonhawk_Patches.seagullsMine = sfxMine; Baboonhawk_Patches.seagullTester = sfxTester; } catch (Exception ex) { ((BaseUnityPlugin)this).Logger.LogError((object)"Encountered an exception loading the asset bundle"); ((BaseUnityPlugin)this).Logger.LogError((object)ex.Message); } Harmony val = new Harmony("org.bepinex.plugins.lethalcompany.baboongulls"); MethodInfo methodInfo = AccessTools.Method(typeof(BaboonBirdAI), "GrabScrap", (Type[])null, (Type[])null); MethodInfo methodInfo2 = AccessTools.Method(typeof(Baboonhawk_Patches), "GrabScrapPatch", (Type[])null, (Type[])null); val.Patch((MethodBase)methodInfo, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } } public class Baboonhawk_Patches { public static GameObject seagullTester = new GameObject(); public static AudioClip seagullsMine = AudioClip.Create("null", 1024, 1, 12000, false); [HarmonyPatch(typeof(BaboonBirdAI), "GrabScrapPatch")] [HarmonyPostfix] public static void GrabScrapPatch(BaboonBirdAI __instance) { if ((Object)(object)seagullsMine != (Object)null) { RoundManager.PlayRandomClip(((EnemyAI)__instance).creatureVoice, (AudioClip[])(object)new AudioClip[1] { seagullsMine }, true, 1f, 1105); } else { Console.Write("[LC Baboongulls] ERROR - Sound effect not present"); } } } }