using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: AssemblyCompany("ShyGuyPatcherPatcher")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Disables the Scopophobia spawn settings patcher, allowing the Shy Guy monster to be configured by overhaul mods like Lethal Quantities / Advanced Company")]
[assembly: AssemblyFileVersion("0.0.1.0")]
[assembly: AssemblyInformationalVersion("0.0.1")]
[assembly: AssemblyProduct("ShyGuyPatcherPatcher")]
[assembly: AssemblyTitle("ShyGuyPatcherPatcher")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ShyGuyPatcherPatcher
{
[BepInPlugin("DBJ.ShyGuyPatcherPatcher", "ShyGuyPatcherPatcher", "0.0.1")]
public class ShyGuyPatcherPatcherBase : BaseUnityPlugin
{
private const string modGUID = "DBJ.ShyGuyPatcherPatcher";
private const string modName = "ShyGuyPatcherPatcher";
private const string modVersion = "0.0.1";
private static readonly Harmony harmony = new Harmony("DBJ.ShyGuyPatcherPatcher");
private static readonly ManualLogSource mls = Logger.CreateLogSource("DBJ.ShyGuyPatcherPatcher");
private static Assembly assembly;
private static bool Scopophobia_UpdateSpawnRates()
{
mls.LogInfo((object)"Scopophobia.UpdateSpawnRates() successfully intercepted!");
return false;
}
private void Awake()
{
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00ce: Expected O, but got Unknown
mls.LogInfo((object)"[Awake Log 1 / 5] Initializing ShyGuyPatcherPatcher...");
try
{
assembly = AppDomain.CurrentDomain.Load("Scopophobia");
mls.LogInfo((object)$"[Awake Log 2 / 5] Found Scopophobia: {assembly}");
}
catch (FileNotFoundException)
{
mls.LogWarning((object)"[Awake Log 2 / 5] Scopophobia not found! Aborting...");
return;
}
MethodInfo method = assembly.GetType("Scopophobia.Patches.ShyGuySpawnSettings").GetMethod("UpdateSpawnRates", BindingFlags.Static | BindingFlags.NonPublic);
mls.LogInfo((object)$"[Awake Log 3 / 5] Found Scopophobia.UpdateSpawnRates: {method}");
MethodInfo method2 = typeof(ShyGuyPatcherPatcherBase).GetMethod("Scopophobia_UpdateSpawnRates", BindingFlags.Static | BindingFlags.NonPublic);
mls.LogInfo((object)$"[Awake Log 4 / 5] Found ShyGuyPatcherPatcherBase.Scopophobia_UpdateSpawnRates: {method2}");
harmony.Patch((MethodBase)method, new HarmonyMethod(method2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
mls.LogInfo((object)"[Awake Log 5 / 5] Patched Scopohobia.UpdateSpawnRates()! There should be an interception message from me on BeginEnemySpawning()");
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "ShyGuyPatcherPatcher";
public const string PLUGIN_NAME = "ShyGuyPatcherPatcher";
public const string PLUGIN_VERSION = "0.0.1";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}