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Decompiled source of ShyGuyPatcherPatcher v0.0.2
ShyGuyPatcherPatcher.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")] [assembly: AssemblyCompany("ShyGuyPatcherPatcher")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Disables the Scopophobia spawn settings patcher, allowing the Shy Guy monster to be configured by overhaul mods like Lethal Quantities / Advanced Company")] [assembly: AssemblyFileVersion("0.0.1.0")] [assembly: AssemblyInformationalVersion("0.0.1")] [assembly: AssemblyProduct("ShyGuyPatcherPatcher")] [assembly: AssemblyTitle("ShyGuyPatcherPatcher")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ShyGuyPatcherPatcher { [BepInPlugin("DBJ.ShyGuyPatcherPatcher", "ShyGuyPatcherPatcher", "0.0.1")] public class ShyGuyPatcherPatcherBase : BaseUnityPlugin { private const string modGUID = "DBJ.ShyGuyPatcherPatcher"; private const string modName = "ShyGuyPatcherPatcher"; private const string modVersion = "0.0.1"; private static readonly Harmony harmony = new Harmony("DBJ.ShyGuyPatcherPatcher"); private static readonly ManualLogSource mls = Logger.CreateLogSource("DBJ.ShyGuyPatcherPatcher"); private static Assembly assembly; private static bool Scopophobia_UpdateSpawnRates() { mls.LogInfo((object)"Scopophobia.UpdateSpawnRates() successfully intercepted!"); return false; } private void Awake() { //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Expected O, but got Unknown mls.LogInfo((object)"[Awake Log 1 / 5] Initializing ShyGuyPatcherPatcher..."); try { assembly = AppDomain.CurrentDomain.Load("Scopophobia"); mls.LogInfo((object)$"[Awake Log 2 / 5] Found Scopophobia: {assembly}"); } catch (FileNotFoundException) { mls.LogWarning((object)"[Awake Log 2 / 5] Scopophobia not found! Aborting..."); return; } MethodInfo method = assembly.GetType("Scopophobia.Patches.ShyGuySpawnSettings").GetMethod("UpdateSpawnRates", BindingFlags.Static | BindingFlags.NonPublic); mls.LogInfo((object)$"[Awake Log 3 / 5] Found Scopophobia.UpdateSpawnRates: {method}"); MethodInfo method2 = typeof(ShyGuyPatcherPatcherBase).GetMethod("Scopophobia_UpdateSpawnRates", BindingFlags.Static | BindingFlags.NonPublic); mls.LogInfo((object)$"[Awake Log 4 / 5] Found ShyGuyPatcherPatcherBase.Scopophobia_UpdateSpawnRates: {method2}"); harmony.Patch((MethodBase)method, new HarmonyMethod(method2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); mls.LogInfo((object)"[Awake Log 5 / 5] Patched Scopohobia.UpdateSpawnRates()! There should be an interception message from me on BeginEnemySpawning()"); } } public static class PluginInfo { public const string PLUGIN_GUID = "ShyGuyPatcherPatcher"; public const string PLUGIN_NAME = "ShyGuyPatcherPatcher"; public const string PLUGIN_VERSION = "0.0.1"; } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }