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Dutchballs Mods ModPack
This is for my friends, ignore unless you want shenanigans.Required mods (49)
This package requires the following packages to work.Currently 1 new late-game moon with more to come. Part of my Starlancer series!
Version:0.2.2
Adds the SCP foundation as a potential dungeon to explore.
Version:2.1.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Adds ambient cave sounds from Minecraft to the list of possible ambience sounds inside the facility.
Version:1.0.0
replace ghost girl model and sounds to TF2 Scout in Asylum.
Version:2.0.12
When buying a paid moon, the price will be 0 but after the first quota it resets. (Configurable)
Version:1.0.1
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Adds Space Marine from Warhammer 40k. Requires the More Suits mod to appear.
Version:1.0.0
Replaces the Haunted Mask with a Springtrap Head from FNaF.
This version does not change the name of the item to avoid conflicts with other mods.
Version:1.0.2
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Large game expansion with SDK support and a plenty of features.
Version:1.3.22
Lethal Company Development Kit to easily add new Scraps, Moons and more in future.
Version:1.3.19
A Custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company.
Version:1.0.7
De-bloated LethalExpansion fork with only the LethalSDK module support
Version:1.3.14
Adds the intermediate-level moon 10-EGypt to the game. If you are using LethalExpansion, please install LethalExpansionCore!
Version:2.0.10