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Decompiled source of Remilia Scrap v1.2.0
Remilia-Scrap/Remiscrap.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using LethalLib.Modules; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("Remiscrap")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("My first plugin")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+68bdf127b9b302b35c3f32f054f85f11b3fdb0aa")] [assembly: AssemblyProduct("Remiscrap")] [assembly: AssemblyTitle("Remiscrap")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Remiscrap { [BepInPlugin("Remiscrap", "Remiscrap", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { private ConfigEntry<int> configRemicolaRarity; private ConfigEntry<int> configAlienFumoRarity; private ConfigEntry<int> configCarFigurineRarity; private ConfigEntry<int> configRemicolaPrice; private ConfigEntry<int> configAlienFumoPrice; private ConfigEntry<int> configCarFigurinePrice; public static Plugin instance; private void Awake() { //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Expected O, but got Unknown //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Expected O, but got Unknown //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Expected O, but got Unknown //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_014a: Expected O, but got Unknown //IL_0174: Unknown result type (might be due to invalid IL or missing references) //IL_017e: Expected O, but got Unknown //IL_01ae: Unknown result type (might be due to invalid IL or missing references) //IL_01b8: Expected O, but got Unknown string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "remi-cola"); string text2 = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "alien-fumo"); string text3 = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "cat-figurine"); AssetBundle val = AssetBundle.LoadFromFile(text); AssetBundle val2 = AssetBundle.LoadFromFile(text2); AssetBundle val3 = AssetBundle.LoadFromFile(text3); Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "Remiscrap"); configAlienFumoRarity = ((BaseUnityPlugin)this).Config.Bind<int>("General", "AlienFumoRarity", 25, new ConfigDescription("How rare Alien Milady Fumos are to find. Lower values = rarer", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>())); configAlienFumoPrice = ((BaseUnityPlugin)this).Config.Bind<int>("General", "AlienFumoPrice", 250, new ConfigDescription("The price of an Alien Milady Fumo, the game will auto-adjust it according to a moon's difficulty (Think about half-price on the easiest moons)", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 1000000), Array.Empty<object>())); configRemicolaRarity = ((BaseUnityPlugin)this).Config.Bind<int>("General", "ColaRarity", 50, new ConfigDescription("How rare Remi-Cola is to find. Lower values = rarer", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>())); configRemicolaPrice = ((BaseUnityPlugin)this).Config.Bind<int>("General", "ColaPrice", 50, new ConfigDescription("The price of a Remi-Cola, the game will auto-adjust it according to a moon's difficulty (Think about half-price on the easiest moons)", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 1000000), Array.Empty<object>())); configCarFigurineRarity = ((BaseUnityPlugin)this).Config.Bind<int>("General", "CarRarity", 35, new ConfigDescription("How rare Remicat figurines are to find. Lower values = rarer", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>())); configCarFigurinePrice = ((BaseUnityPlugin)this).Config.Bind<int>("General", "CarPrice", 150, new ConfigDescription("The price of a Remicat figurine, the game will auto-adjust it according to a moon's difficulty (Think about half-price on the easiest moons)", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 1000000), Array.Empty<object>())); Item val4 = val.LoadAsset<Item>("Assets/Remicola/RemicolaCanItem.asset"); Item val5 = val2.LoadAsset<Item>("Assets/Alien Fumo/AlienMiladyFumo.asset"); Item val6 = val3.LoadAsset<Item>("Assets/Remicat/RemicatItem.asset"); NetworkPrefabs.RegisterNetworkPrefab(val4.spawnPrefab); NetworkPrefabs.RegisterNetworkPrefab(val5.spawnPrefab); NetworkPrefabs.RegisterNetworkPrefab(val6.spawnPrefab); Utilities.FixMixerGroups(val4.spawnPrefab); Utilities.FixMixerGroups(val5.spawnPrefab); Utilities.FixMixerGroups(val6.spawnPrefab); val4.minValue = configRemicolaPrice.Value; val4.maxValue = configRemicolaPrice.Value + 100; val5.minValue = configAlienFumoPrice.Value; val5.maxValue = configAlienFumoPrice.Value + 100; val6.minValue = configCarFigurinePrice.Value; val6.maxValue = configCarFigurinePrice.Value + 100; Items.RegisterScrap(val4, configRemicolaRarity.Value, (LevelTypes)(-1)); Items.RegisterScrap(val5, configAlienFumoRarity.Value, (LevelTypes)(-1)); Items.RegisterScrap(val6, configCarFigurineRarity.Value, (LevelTypes)(-1)); Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "Remiscrap"); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Remilia Scrap Loaded!"); } } public static class PluginInfo { public const string PLUGIN_GUID = "Remiscrap"; public const string PLUGIN_NAME = "Remiscrap"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }