Lethal Company
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Date Uploaded
2 years ago
Downloads
1.1K
Size
282KB

Required mods (69)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.4
A mod to allow players to join after the game starts.
Version:1.0.18
Compatibility mod for custom enemy skins.
Version:1.4.6
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
Mod that allows you to check ammo in shotgun
Version:1.1.1
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Towards a future with fewer lobby incompatibility errors.
Version:1.3.0
Audio and MIDI library for .NET
Version:2.2.2
A client side mod that scales player heads when they're talking
Version:1.0.0
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Filter out servers where the host is using ControlCompany
Version:1.0.0
Brackens now have new chase sound that's terrifying [UPDATED]
Version:2.0.0
Title & loading screen customizations
Version:1.6.4
Tell me you are using MoreCompany, without telling me you are using MoreCompany. Updated for V66, MoreCompany v1.10.2.
Version:1.0.2
Various improvements for lan and online lobbies
Version:1.0.8
Fixes Dropship throws NullReferenceException on custom moons
Version:1.0.5
Add Cause of Death to the performance report, now with a Mod API!
Version:2.2.0
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.2
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.16.2
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