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Decompiled source of LTGIntroSpeech v1.0.0
LTGIntroSpeech.dll
Decompiled 2 years agousing System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using LTGIntroSpeech.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("LTGIntroSpeech")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("LTGIntroSpeech")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("7b9a5f55-484c-4803-9873-82a11a65aceb")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace LTGIntroSpeech { [BepInPlugin("Poseidon.LTGIntroSpeech", "LTGIntroSpeech", "1.0.0")] public class LTGIntroSpeechBase : BaseUnityPlugin { private const string modGUID = "Poseidon.LTGIntroSpeech"; private const string modName = "LTGIntroSpeech"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("Poseidon.LTGIntroSpeech"); private static LTGIntroSpeechBase Instance; internal ManualLogSource mls; internal static List<AudioClip> SoundFX; internal static AssetBundle Bundle; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("Poseidon.LTGIntroSpeech"); mls.LogInfo((object)"Loading LTGIntroSpeech"); harmony.PatchAll(typeof(StartOfRoundPatch)); SoundFX = new List<AudioClip>(); string location = ((BaseUnityPlugin)Instance).Info.Location; location = location.TrimEnd("LTGIntroSpeech.dll".ToCharArray()); Bundle = AssetBundle.LoadFromFile(location + "ltg"); if ((Object)(object)Bundle != (Object)null) { mls.LogInfo((object)"Succesfully loaded asset bundle."); SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList(); } else { mls.LogError((object)"Failed to load asset bundle."); } } } } namespace LTGIntroSpeech.Patches { [HarmonyPatch(typeof(StartOfRound))] internal class StartOfRoundPatch { [HarmonyPatch("Start")] [HarmonyPostfix] private static void OverrideAudio(StartOfRound __instance) { __instance.shipIntroSpeechSFX = LTGIntroSpeechBase.SoundFX[0]; } } }