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Decompiled source of MiAtaBihlal v0.0.1
plugins/MiAtaBihlal/MiAtaBihlal.dll
Decompiled 2 years agousing System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using MiAtaBihlal.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("MiAtaBihlal")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("MiAtaBihlal")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("df9f8059-ee6c-405c-9f4f-8e92d4c9fc30")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace MiAtaBihlal { [BepInPlugin("Dardale.miAtaBihlal", "miAtaBihlal", "1.0.0")] public class miAtaBihlal : BaseUnityPlugin { private const string modGUID = "Dardale.miAtaBihlal"; private const string modName = "miAtaBihlal"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("Dardale.miAtaBihlal"); private static miAtaBihlal Instance; internal ManualLogSource mls; internal static List<AudioClip> SoundFX; internal static AssetBundle Bundle; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("Dardale.miAtaBihlal"); mls.LogInfo((object)"MiAtaBihlal has awaken"); harmony.PatchAll(typeof(MouthDogAIPatch)); mls = ((BaseUnityPlugin)this).Logger; SoundFX = new List<AudioClip>(); string location = ((BaseUnityPlugin)Instance).Info.Location; location = location.TrimEnd("MiAtaBihlal.dll".ToCharArray()); Bundle = AssetBundle.LoadFromFile(location + "miAtaBihlal"); if ((Object)(object)Bundle != (Object)null) { mls.LogInfo((object)("folder: " + location)); mls.LogInfo((object)"Succesfully loaded asset bundle"); SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList(); } else { mls.LogError((object)"Unable to load asset bundle"); } } } } namespace MiAtaBihlal.Patches { [HarmonyPatch(typeof(MouthDogAI))] internal class MouthDogAIPatch { [HarmonyPatch("Start")] [HarmonyPostfix] private static void overrideAudio(MouthDogAI __instance) { __instance.screamSFX = miAtaBihlal.SoundFX[0]; } } }