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FranticFrenzy
A modpack mean't for a slight bump in difficulty while still being... manageableRequired mods (145)
This package requires the following packages to work.fixed magnet rotation, move scrap to the ship automatically, storage light, mute engine/radio audio in orbit, cruiser scrap items, speedometer,
Version:1.4.9
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.4.1
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.11.1
Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
Version:2.5.7
Restored The Wateridge Map From Lethal Expansion (if there will be a new offical version i'll delete this.)
Version:1.0.0
Adds 4 traps, a saw turret, flame turret, soundcannon, and mouse traps. Configurable.
Version:1.4.4
A Vanilla friendly storage interior, with some unique generation.
Version:1.1.6
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2305
Adds in variants of vanilla enemies into the game
Version:1.1.0
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Version:1.3.0