using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using CroissantMod.Patches;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("CroissantMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CroissantMod")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("73f0565e-2270-4649-964a-2b446386a76a")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace CroissantMod
{
[BepInPlugin("DeadlyBusiness.CroissantMod", "Croissant Mod", "0.0.1.0")]
public class CroissantModBase : BaseUnityPlugin
{
private const string modGUID = "DeadlyBusiness.CroissantMod";
private const string modName = "Croissant Mod";
private const string modVersion = "0.0.1.0";
private readonly Harmony harmony = new Harmony("DeadlyBusiness.CroissantMod");
private static CroissantModBase Instance;
internal ManualLogSource mls;
internal static List<AudioClip> SoundFX;
internal static AssetBundle Bundle;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("DeadlyBusiness.CroissantMod");
mls.LogInfo((object)"DeadlyBusiness.CroissantMod is loading.");
string location = ((BaseUnityPlugin)Instance).Info.Location;
string text = "CroissantMod.dll";
location = location.TrimEnd(text.ToCharArray());
Bundle = AssetBundle.LoadFromFile(location + "croissant");
if ((Object)(object)Bundle != (Object)null)
{
mls.LogInfo((object)"Croissants are locked and loaded");
SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList();
}
else
{
mls.LogError((object)"Failed to load croissants");
}
harmony.PatchAll(typeof(HoarderBugPatch));
mls.LogInfo((object)"DeadlyBusiness.CroissantMod is loaded.");
}
}
}
namespace CroissantMod.Patches
{
[HarmonyPatch(typeof(HoarderBugAI))]
internal class HoarderBugPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
public static void hoarderBugAudioPatch(ref AudioClip[] ___chitterSFX)
{
AudioClip[] array = CroissantModBase.SoundFX.ToArray();
___chitterSFX = array;
}
}
}